Post a pic you took, no context, to bring some zen to the feed
01.03.2026 00:33 β π 3 π 0 π¬ 0 π 0Post a pic you took, no context, to bring some zen to the feed
01.03.2026 00:33 β π 3 π 0 π¬ 0 π 0On the flip side, it makes AI-written code hard to maintain without AI. And yes, on average. I definitely have seen a strong tendency toward this sort of code in a couple places I could name, and which predated AI by a while.
28.02.2026 06:09 β π 1 π 0 π¬ 0 π 0Do not like. π
27.02.2026 23:04 β π 0 π 0 π¬ 0 π 0Got a $25 Peetβs gift card as a result of one of those data breaches, and Iβm feeling, basically, just really good about croissants right now.
22.02.2026 03:35 β π 1 π 0 π¬ 0 π 0Also apparently seems very highly trained on frequently-photographed locations.
20.02.2026 17:41 β π 1 π 0 π¬ 0 π 0Although, as I contemplate this, I guess one ought to be very careful in how they use this, as depictions of real places could easily be misinterpreted as an actual representation of that place.
19.02.2026 19:02 β π 1 π 0 π¬ 1 π 0Me: βI mean itβs not thatβ oh, actually thatβs prettyβ wait, what theβ¦?β
18.02.2026 20:21 β π 1 π 0 π¬ 1 π 0Jeff Goldblum in Jurassic Park: βyour scientists were so preoccupied with whether or not the could, they didnβt stop to think if they should.β
12.02.2026 19:49 β π 2 π 0 π¬ 0 π 0Fixed the other issue, I was setting (x,y,z,w) = (0,0,0,0), which is invalid on some GPUs and causes the triangle to get culled, on other GPUs is the origin.
09.02.2026 18:13 β π 1 π 0 π¬ 1 π 0As for the textβ¦ I think I didn't handle non-retina displays correctly. Not sure about the rest of the artifacts!
09.02.2026 16:41 β π 0 π 0 π¬ 1 π 0Elevations are encoded as images. Brave adds noise when decoding images, for fingerprinting prevention. So if Brave wants randomness, Brave gets randomness!
09.02.2026 14:06 β π 1 π 0 π¬ 1 π 0Will it crash your browser? Maybe! But you can test out the (WIP) viewer here (WebGPU required): rreusser.github.io/notebooks/de... ποΈ
09.02.2026 07:39 β π 3 π 0 π¬ 1 π 0In hindsight, seems dramatically low.
09.02.2026 03:12 β π 1 π 0 π¬ 0 π 0At 3D map of Denali with a route from the glacier up to the summit pictured in orange.
Starting to look alright. Added line rendering, pictured here
Jack Kuenzle's FKT route (www.strava.com/activities/9...)
A 3D map looking up the Kahiltna Glacier toward Denali.
A view of mountains looking toward sunset. The glow is strong, so the mountains are seen in profile only.
One more 3D map of Denali, looking toward the southwest.
Somewhat happy with progress on my crappy ad hoc map renderer. Labels are hard.
08.02.2026 10:31 β π 6 π 1 π¬ 1 π 0Nice! Bookmarked. I got my data from here: www.pgc.umn.edu/data/arcticd...
06.02.2026 21:45 β π 3 π 0 π¬ 1 π 0A low-angle view of Denali, looking up the northeast fork of the Kahiltna Glacier. The view is computer generated with basic hillshading and a flat blue sky.
Nice, figured out how to fetch some Arctic DEM data, fill in the gaps with Copernicus GLO-30, run it through rio-tiler, and connect a WebGPU viewer with some basic level of detail refinement.
06.02.2026 17:28 β π 14 π 2 π¬ 2 π 0My fullerene simulator for designing toilet paper tube constructions is still one of my favorites. Try it in its new home as an @observablehq.com Notebook Kit notebook! π§»π§»π§» rreusser.github.io/notebooks/ch...
02.02.2026 06:30 β π 16 π 1 π¬ 0 π 0Threw WebGPU at some data from Sloan Digital Sky Survey. No real content here, but gosh it's satisfying to visualize. (Hope I didn't get any details wrong!) rreusser.github.io/notebooks/vi...
01.02.2026 18:18 β π 6 π 2 π¬ 1 π 0A Rayleigh-Taylor instability in a 2D simulated fluid flow. Dense white fluid on top, dark less-dense fluid on bottom. The layers begin to mix, producing vortices in the mixing region.
I miss fluids.
27.01.2026 07:13 β π 7 π 0 π¬ 0 π 0Are you able to connect images to your environment? I just had to pass back a base64 image URI and suddenly it could see things (though this isnβt terribly useful for this sort of simulation). I can imagine connecting proper shader debugging tools so that it could step through and query values.
25.01.2026 18:11 β π 1 π 0 π¬ 0 π 0Agreed. One should tread very carefully because it can be hard to tell which is which. I try to contemplate carefully the places where my close oversight strongly matters and those where it just doesn't. Extracting faces on a rando project? TBH if it looks good, not worth my time to dig farther. π€·ββοΈ
25.01.2026 06:55 β π 0 π 0 π¬ 1 π 0Agreed. It was consistently able to one-shot the FFT. For more complicated things, especially with confounding bugs, I really had to break things down when we ran into problems: okay, set up a ping-pong framebuffer setup and see if we can just move the pattern one pixel to the right each frameβ¦
25.01.2026 06:42 β π 0 π 0 π¬ 1 π 0A peanut fulleroid. Pentagonal faces are blue, hexagons green, heptagons red.
And it did *something* to extract faces and color them by edge count despite a bad data structure for it. After some finagling about methods, it seems pretty robust. I have a general sense of what it did, but I tried this a couple times and failed, so you win some, you lose some, I guess. π€·ββοΈ
25.01.2026 06:38 β π 1 π 0 π¬ 0 π 0It basically nailed the FFT first go, but TBH by far the biggest challenge was getting it to center figures with left-justified captions not wider than the figure.
25.01.2026 06:26 β π 1 π 0 π¬ 2 π 0Saw a site lately that prompts different LLMs to create a HTML/CSS clock once every minute, and obviously they suck and we all have a laugh, butβ¦ there's no feedback mechanismβ¦ *obviously* they're gonna suck.
25.01.2026 06:23 β π 1 π 0 π¬ 1 π 0Made it possible to debug WebGPU stuff so that I could translate and modernize a bunch of notebooks pretty quickly. TBH I just asked it, roughly speaking, "make a webgpu fft plz" and then gave it the tools to debug itselfβ¦ rreusser.github.io/notebooks/mu...
25.01.2026 06:23 β π 1 π 0 π¬ 1 π 0I've had relatively good luck with similar things, TBH. The key for me was hooking up a strong feedback loop through MCP (which, naturally, I asked claude to do) so that it *can* capture/interpret images, query values, poke at the DOM, etc. via a WebSocket connection. github.com/rreusser/mcp...
25.01.2026 06:23 β π 1 π 0 π¬ 1 π 0Log entry: Sometime in January. 2026, I think. Still fighting instanced lines.
21.01.2026 00:33 β π 1 π 0 π¬ 0 π 0A fun article from a while back with some possible ideas: wwwtyro.net/2019/03/21/a...
21.01.2026 00:31 β π 2 π 0 π¬ 0 π 0