Asking your dragon girl gf if she can heat something up/cook something for you with her fire breath and she crashes out like silly samuel
11.10.2025 15:05 — 👍 33 🔁 0 💬 1 📌 0@critnuke.bsky.social
Hello, I’m like cool and stuff. Please love me Profile pic is drawn by: @maggotmicrowave.bsky.social ! Art archive: https://www.artvein.org Glass shop: https://www.etsy.com/shop/ArtsVein Patreon: https://www.patreon.com/Critnuke
Asking your dragon girl gf if she can heat something up/cook something for you with her fire breath and she crashes out like silly samuel
11.10.2025 15:05 — 👍 33 🔁 0 💬 1 📌 0what’s it say about me if my favorite umas are vodka, gold ship and matikanefukukitaru
11.10.2025 03:40 — 👍 20 🔁 0 💬 1 📌 0://///// COMMS OPEN
For additional info visit my main website.
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Until Oct 11
Hi, I am in an extremely shitass situation where a bank, that absorbed the one that I had a credit card in, now wants to sue me for debt this week, unless I pay the fees. Which I can't due to being out of a job for 2 years at this point.
Setting up ADLR unit stats and focusing them entirely on tasks other than combat which, of course, makes sense given what that Replika is supposed to be for
However, it is taking literally all of my strength to not give him one point in melee instead of a debuff because, I mean, if you ask Elster,
also yes I vastly increased the chance for replikas to get the gay or bisexual trait you're welcome no need for the standing ovation
06.10.2025 03:57 — 👍 10 🔁 0 💬 0 📌 0Drew some hair, gave them their outfits and the Kolibri found her diamonds. Also added some more stats to the frames. Numbers are all still placeholders because I need to actually PLAY THE GAME with them at some point
I do plan to add in Falke, Adler, Elster and Mynah by the way, don't worry
Thank you!
I definitely intended to stay simple at first but I literally cannot help myself when the game’s systems are so detailed already lmao, it feels like a waste not to take advantage and make them unique
Oh this too. A lot of placeholder stats, but, ya know, it's there
04.10.2025 05:35 — 👍 6 🔁 1 💬 0 📌 0Last update for tonight and maybe the next few days, not from lack of motivation but I'm gonna be busy. I have to bother some people who are better writers than me to help with the backstories aaand I'm gonna need to draw a LOT of hair for all these lil guys
04.10.2025 05:30 — 👍 14 🔁 4 💬 2 📌 0These icons look prettier in-game 😌
04.10.2025 03:28 — 👍 7 🔁 1 💬 0 📌 0ooooh compression did not like those at allllllll
04.10.2025 02:11 — 👍 4 🔁 0 💬 0 📌 0working on BORING UI art assets
I can post others if anyone wants to see any specific ones better I guess
Okay, got name generation working and backstory assignment. I may need help writing up some nice backstories that work, but aside from that I mainly need to just work on traits now. I mean, I have them figured out, but I just need to cherry pick what ones I want to be allowed for each xenotype.
04.10.2025 00:02 — 👍 23 🔁 5 💬 1 📌 0A mod for the game Rimworld!
03.10.2025 14:25 — 👍 0 🔁 0 💬 0 📌 0I actually disabled reproduction for them because I would in fact like to make a system where you grow/make them similar to the in game mechanoids :v
03.10.2025 07:22 — 👍 3 🔁 0 💬 1 📌 0One more update for now, got health conditions in. I really need to do backstories, but I'm not confident in my writing ability for those. I might poke some people who are better writers than me for that.
Also I gave EULEs a built in -5 to melee, this one REALLY wants to kill with her hands
I understand that things may have gotten out of hand I think
03.10.2025 03:34 — 👍 11 🔁 1 💬 0 📌 0Had some trouble figuring out some tags but I'm getting there. Also made some custom hair
Gonna focus on making EULEs right now, once I do adding in everyone else will be easy enough I think. Wrestling with traits and genes still, not sure if I wanna tackle name generation next or something else
okay I have to give it functionality now but STILL
02.10.2025 21:53 — 👍 6 🔁 0 💬 0 📌 0I cannot BELIEVE adding this worked first try baby let's fucking gooooo
02.10.2025 21:53 — 👍 19 🔁 5 💬 3 📌 1I'm conflicted by the fact if I want them to be actually accurate then, realistically, the Replikas of each type should literally have the same stats. And look the same.
I could do that and their gimmick could be that they're only any good at what they're made for, but also, that might be boring.
More work on the funny Signalis Rimworld mod. I gotta figure out name generation and uh... probably make the xenotypes actually, well, any good. And make specific traits and genes and backstories! but everything right now is mostly just so I know what does what. I'm getting there though
02.10.2025 03:53 — 👍 16 🔁 2 💬 1 📌 0Falke(s)!
30.09.2025 17:42 — 👍 15 🔁 2 💬 0 📌 0i'm gonna have to make some new head sprites myself i'm on my own for that :v
30.09.2025 16:56 — 👍 3 🔁 0 💬 0 📌 0yeah i was overcomplicating it lmao, slept on it and fixed it instantly.
bluesky is making video uploads fail right now so have this funny testing screenshot. Gonna try and get falke's sprites working now because that's what the creator of these art assets was having a lot of explicit trouble with
Will I do that? Who knows! What I do know is that I understand how quickly mod feature creep can get out of hand and I’ll be doing this one step at a time for now
30.09.2025 07:21 — 👍 7 🔁 0 💬 0 📌 0You know what will be bad? If I go through with the idea I came up with to add persona degradation.
I realized I could have an overall Replika race which can use xenotypes to specify specific Replika models. That would in turn facilitate persona degradation conditions.
There’s like three ways I know for a fact I can fix it but I’m just letting myself struggle with some settings first to just make sure I’m understanding how they all work. Overall though this shouldn’t be too bad.
30.09.2025 07:21 — 👍 4 🔁 0 💬 1 📌 1Got started on the signalis rimworld mod, just kinda fumbling my way through right now.
I did in fact get pawns of the replika race spawning in with the correct graphics! but I’m trying to do something specific with color masks and now it’s making stuff show up on the wrong layers