Guess whoβs back? π
π₯ Indie Showcase returns in 2026 π₯ Same Location @ALab πΊοΈ 11 New Indie Games πΉοΈ
Weβll be revealing all participating games in the following weeks, so stay tuned and in the meantime π
π ποΈ Save the date: March 28th, 2026 #IndieShowcaseNL
π www.eventbrite.nl/e/indie-show...
06.02.2026 17:46 β π 10 π 5 π¬ 0 π 3
04.02.2026 15:47 β π 1 π 0 π¬ 0 π 0
π¨βοΈCode Red(cat)βοΈπ¨
04.02.2026 08:12 β π 3 π 0 π¬ 1 π 0
In drie dagen tijd moesten deze Groningers een volledige game bouwen
Ontwerper Robert Mertens speelt een eerste versie van zijn game 'Schermutseling' Foto: Bastiaan Vroegop
Dit stond al een heel lange tijd op m'n wishlist: ik mocht een weekend lang één groep volgen tijdens de Global Game Jam.
Waar ze in 48 uur een volledige extraction shooter uit de grond wisten te stampen, middenin een nerfgun-slagveld.
dvhn.nl/meer/tech/in...
02.02.2026 13:51 β π 10 π 4 π¬ 0 π 0
A stickerpack I ordered with snake stickers from my next game Blemdeck! Six snake stickers are covering a couple of playing cards.
I always have such a weak spot for getting #merch made. The Snek Pack is adorable but they're a bit too large to use for real π
#indiedev #indiegames #gamedev
29.01.2026 09:48 β π 16 π 5 π¬ 1 π 0
Oh shit, are these people mistaking 'community' for 'communism'? That would actually explain so much!
28.01.2026 22:14 β π 3 π 0 π¬ 0 π 0
β οΈβ¦οΈWishlist my second solo game Blemdeck! β£οΈβ₯οΈ
A deckbuil...destroying game where you ruin your cards with stickers! Remove or add pips and effects to make money and avoid getting Penalty Points!
The Steam page is now live!
store.steampowered.com/app/3562070/...
#indiegame #deckbuilder #multiplayer
27.01.2026 13:24 β π 9 π 7 π¬ 0 π 3
AI Completely Failing to Boost Productivity, Says Top Analyst
AI may or may not excel at a lot of things, but from an economic standpoint, it's definitely not making us more productive.
βOne notable MIT study found that 95 percent of companies that integrated AI saw zero meaningful growth in revenue. For coding tasks, one of AIβs most widely hyped applications, another study showed that programmers who used AI coding tools actually became slower at their jobs.β
20.01.2026 00:52 β π 3422 π 1596 π¬ 57 π 280
Eloquence is no longer developed by Multiverse Narratives!
That name is used for narrative design services (B2B). Also using it for my own projects (B2C) causes confusion.
So, I started a new studio!
Blue North Games delivers games that bring innovation to the intersection of narrative and gameplay
05.01.2026 09:48 β π 7 π 3 π¬ 3 π 0
Thank you, Harald!
Working on Eloquence and then seeing players discover the symbol language and slowly become proficient is super satisfying indeed!
05.01.2026 21:31 β π 2 π 0 π¬ 0 π 0
Haha! Thank you, good sir! Hope you and the Diorama Machine team are doing well! ;)
05.01.2026 21:29 β π 1 π 0 π¬ 0 π 0
Eloquence is no longer developed by Multiverse Narratives!
That name is used for narrative design services (B2B). Also using it for my own projects (B2C) causes confusion.
So, I started a new studio!
Blue North Games delivers games that bring innovation to the intersection of narrative and gameplay
05.01.2026 09:48 β π 7 π 3 π¬ 3 π 0
The Game Bakery wishes all of our friends a Happy New Year filled with joy, laughter, and success! See you in 2026! π₯β¨
#GameBakery #Groningen #Games #indiegames #gamedev
31.12.2025 09:18 β π 8 π 3 π¬ 0 π 0
π₯β€οΈπ§βπ¨
18.12.2025 21:12 β π 2 π 2 π¬ 0 π 0
A shot of the bird creature from The Dark Crystal movie directed by Jim Henson.
One of my favourite character design details in the Dark Crystal is the barely noticeable vestigial arms on the Skeksis.
04.01.2026 20:35 β π 245 π 40 π¬ 8 π 0
This movie was so formative for young me and served as a starting point for my developing views on narrative and worldbuilding β€οΈ
04.01.2026 20:54 β π 2 π 0 π¬ 0 π 0
On the left: how I express an idea for an @eloquencegame.bsky.social scene.
On the right: how my incredible artist @sonjavanvuure.bsky.social interprets my idea.
I see nothing wrong with this process.
18.12.2025 21:09 β π 11 π 4 π¬ 0 π 1
On the left: how I express an idea for an @eloquencegame.bsky.social scene.
On the right: how my incredible artist @sonjavanvuure.bsky.social interprets my idea.
I see nothing wrong with this process.
18.12.2025 21:09 β π 11 π 4 π¬ 0 π 1
Key art for the innovative narrative metroidbrainia Eloquence. It depicts the player character browsing a wheel of holographic symbols. She stands in the shoreline before an active volcano on which a village has been built.
Today we reveal our updated key art! Expect to see this appear in all of our channels and media.
Do let us know if you like it too!
20.11.2025 12:12 β π 3 π 2 π¬ 0 π 0
FRIENDS! π
My team at @bluebackpack.bsky.social and I just released The Berlin Apartment, the game weβve worked on for the past 4 years! ππ
Give us so much love, wishlist and buy! β¨
store.steampowered.com/app/2280430/...
17.11.2025 15:23 β π 233 π 93 π¬ 16 π 6
Image celebrating 10000 wishlists for the narrative metroidbrainia Eloquence
A bit overdue, but we are celebrating a huge milestone!
A big thank you from all of us for the support you've given to our quirky and weird narrative metroidbrainia!
And if you haven't yet, kindly consider wishlisting Eloquence now: store.steampowered.com/app/1353030/...
#indiegame #indiedev
07.11.2025 10:36 β π 15 π 7 π¬ 3 π 1
a thomas the tank engine says oh please in front of a blue train
ALT: a thomas the tank engine says oh please in front of a blue train
On my way to Amsterdam for a cool masterclass. πππ
The railway: "Beautiful day for a signal failure!" π
03.10.2025 06:30 β π 3 π 0 π¬ 0 π 0
A nerdy news sites for (mostly retro) video games, emulation, linux, tech and stuff. Welcome to the revolution of pants.
πΉ Curated Indie Games Festival
π March 28th, 2026
π A Lab, Amsterdam
πΎ Hosted by @secondmaze.bsky.social
Co-founder @rustylake.com / @secondmaze.bsky.social
Gamedev, animator and all-round artsy creature
youtube.com/@LucyLavend
panic.com β’ Maker of apps (Nova, Prompt, Transmit) β’ Publisher of Firewatch, Untitled Goose Game, Nour: Play With Your Food, Thank Goodness You're Here, Arco, Despelote, Time Flies β’ Oh, and also @play.date
Indie studio bringing innovation to that magical place where gameplay and narrative meet!
Currently working on @eloquencegame.bsky.social
Wishlist the game here:
https://store.steampowered.com/app/1353030/Eloquence/
Game Artist 2D and Art Director
Co-founder of @aftermath.site. πCanberra, Australia. DMs open. Email: lukeATaftermathDOTsite
www.aftermath.site
https://www.lukeplunkett.com/
Nous accompagnons les crΓ©ateurices de jeux vidΓ©o qui souhaitent commercialiser leurs jeux vidΓ©o indΓ©pendants sans crΓ©er une sociΓ©tΓ©.
Nous organisons aussi des formations en ligne Γ prix libre sur notre discord d'entraide.
http://abidingbridge.com
The new (and old) video game company and the home of BloodRayne and Slave Zero X.
We're a new indie games publisher made up of industry veterans that will change the way you think about and make games!
Follow us for free advice, industry insights, indie games and the Beagle.
Software and game designer (Six Ages, King of Dragon Pass, Opal). Working on a new game, Thousand Hells: the Underworld Heists https://store.steampowered.com/app/3794210/Thousand_Hells_The_Underworld_Heists/
Level Designer, mostly.
Passion project - Boars in Rome: a painterly, post-rock, parkour platformer!
https://store.steampowered.com/app/3676250/Boars_in_Rome/?utm_source=bsky
I do design, dev, and anything else that needs doing π
Solo dev, working on city builder Pompeii: The Legacy. Programmer and game designer since 1999. Co-founder of LGM Games & Overseer Games, owner of Siscia Games.
https://store.steampowered.com/app/2632240/Pompeii_The_Legacy/?utm_source=bs&utm_campaign=h2
Stevan Anastasoff, former White Dwarf writer, and video game designer: Warhammer Online, For Honor, Assassin's Creed, and many more. Now working on Tales from the Mabinogion, a game about Welsh mythology using Welsh as its principal language.
Assistant prof digital strategic storytelling - interactive narratives - narrative interventions - narrative persuasion - visual metaphor - text analysis - @tilburg-university.bsky.social π³π± | r.vanenschot@tilburguniversity.edu | she/her
π³οΈβπ Game designer and writer: Divinity, Baldur's Gate 3, Divinity: Original Sin 2 | Your gay dad: partnered to Stephen and @cubgent.bsky.social | Doing my best
Steam / PlayStation / Xbox Live: fiddlecub
Signal: fiddlecub.85
Discover games you'll love to solve. π§© π πΊοΈ
We share new puzzly, problem-solving games.
https://thinkygames.com/
https://thinkygames.com/dailies/
Join the worldβs greatest fellowship of players in the award-winning online re-creation of J. R. R. Tolkienβs legendary Middle-earth. Play for FREE! Learn more on LOTRO.com.
βοΈCatholic & native Irish speaker
π»Gay bearberian
π§ββοΈ Marketing, PR and Brand Leader
β¨ Award winner, 2x BAFTA nominee & member. Ukie board director
πͺTeam17 PR
π‘ WFH only
Check out my portfolio of services & accolades https://www.clairesharkbit.com/