my bad for showing it off this early
This version of the game is scrapped, i've come to realise that game maker (post studio 1.4) doesn't sustain my needs as a game dev as i keep hitting one roadblock after another, i will probably move this project to Construct 3 as it is similar enough to studio 1, even if it uses block based coding
update: the game runs perfectly again, everything has been adjusted to fit 60 fps, if everything continues smoothly there might even be a small demo sometime in the next year
small update: i broke everything trying to figure out why the fps wouldn't go above 30, when i finally fixed it the entire thing was broken, so i remade the entire thing within like an hour from an old backup
i've been sick over the last week so nothing to show this week, sorry
Yesterday i made a textbox system, currently it only works within one specific object, but that'll change soon.
#gamedev #madewithgamemaker
I Can’t Believe She Chewed It Like That
implemented some more debug functions today, nothing really worth sharing i think.
After being confused by move_and_collide for months i finally can unveil Project MoonFlower(Working Title).
music and sound effects are placeholders, the jump animation is temporary.
#madewithgamemakerstudio
#gamedev
#pixelart