After losing my partner of 28 years, I felt the need to do something fresh and different. But I'm enjoying this. Might even port some of my C64 games (like Briley).
06.10.2025 14:52 โ ๐ 0 ๐ 0 ๐ฌ 0 ๐ 0@sarahjaneavory.bsky.social
#Writer, #coder. Code C64 games in my spare time. Released my #BrileyWitch #C64 #RPG via http://itch.io. Also owner of 3 cats. https://sarahjaneavory.itch.io/
After losing my partner of 28 years, I felt the need to do something fresh and different. But I'm enjoying this. Might even port some of my C64 games (like Briley).
06.10.2025 14:52 โ ๐ 0 ๐ 0 ๐ฌ 0 ๐ 0Yes, it's the number of vbls it takes to update, so 3 = 20fps, 4 = 15fps.
06.10.2025 14:42 โ ๐ 1 ๐ 0 ๐ฌ 0 ๐ 0I watched the movie Donโt Look Up yesterday, and there are times I wish it could be real. At times this planet feels totally messed up, so perhaps a reset would be good for the planet.
05.10.2025 21:22 โ ๐ 21 ๐ 0 ๐ฌ 3 ๐ 0Spectrum Next #Delphian progress: decided not to code going into space, but to land the ship (with auto landing) and exit to walk around. Walking around has a different screen surround, plus a larger view (and it runs a bit faster too). ๐
Next step: flight into space and adding a starfield... ๐
Yes, Delphian is a space trader where you can explore the galaxy and visit planets, and buy or find ship upgrades.
03.10.2025 19:51 โ ๐ 10 ๐ 0 ๐ฌ 0 ๐ 0Spectrum Next #Delphian progress: been working on the transition into space, and it's almost there... just needs a starfield, planets, the sun... Oh well, one step at a time...
I've also been rearranging code to use RAM banks so I only bank in code that's needed. Anyway, starfield next!๐
Spectrum Next Delphian progress: I have a long, long to-do list, so I started working on the transition into space. Sky darkens as you gain altitude, and I'll need to add background stars.
I also have this mad idea to somehow get ship interiors working, because why not?
Here ya go ๐
29.09.2025 12:10 โ ๐ 391 ๐ 86 ๐ฌ 39 ๐ 27Yes, you get to shoot things too. Other ships, asteroids, and aggressive drones on the surface. Plus thinking of adding some resource gathering too, a bit like NMS.
29.09.2025 09:27 โ ๐ 3 ๐ 0 ๐ฌ 1 ๐ 0Spectrum Next #Delphian progress: various changes, and it's starting to feel like a game. Controls and movement are now interrupt driven, so it'll always fly at the same speed no matter what the frame rate. Also added a compass and map coordinates, and added some cockpit graphics, but still WIP.
28.09.2025 14:42 โ ๐ 146 ๐ 17 ๐ฌ 8 ๐ 0Well, I did code that game... ๐
27.09.2025 04:58 โ ๐ 7 ๐ 0 ๐ฌ 0 ๐ 0For speed, I had to do a straight 256x128 texture. I tried it with a map and tileset, but it was laughably too slow.
25.09.2025 20:38 โ ๐ 5 ๐ 0 ๐ฌ 2 ๐ 0That's the idea. I did a space trader game named Delphian on the C64 back in the 80s, but it was never released... So now I'm making a new version.
25.09.2025 20:36 โ ๐ 6 ๐ 0 ๐ฌ 0 ๐ 0Spectrum Next #Delphian progress: added some flight controls (so had to add pitch up/down), and added a few more sprites, so here's me flying around a bit. I think I can live with the frame rate, and perhaps I can optimise the code a bit more. ๐
25.09.2025 20:13 โ ๐ 164 ๐ 30 ๐ฌ 9 ๐ 3Jimmy Kimmel's Monologue now has 14.3 MILLION VIEWS on YouTube.
It would be a shame for you to share it
www.youtube.com/watch?v=c1tj...
I did experiment with GCR encoding on the Amiga, but that was only done on the Amiga. The idea was for of copy protection (mixing GCR and MFM on the same track), but the duplication plants couldn't copy the disks, so I had to abandon the idea.
24.09.2025 16:21 โ ๐ 1 ๐ 0 ๐ฌ 1 ๐ 0I'm having to push myself to do some retro programming, otherwise, I just stare at the TV, flicking through Netflix and not really in the mood to watch anything. It's almost like I feel I'm not supposed to enjoy anything... They say time is a great healer; I hope so...
22.09.2025 22:00 โ ๐ 57 ๐ 1 ๐ฌ 7 ๐ 0Update for Spectrum Next Delphian: it runs a bit faster now, so I'm adding an object system for handling drawing different sprites. Sprites also need to be Z-sorted as currently they are not (I cheated on the last video). Once I have the next update working, I'll post another video.
22.09.2025 21:42 โ ๐ 31 ๐ 1 ๐ฌ 3 ๐ 0Well, minus the textured floor.
22.09.2025 15:12 โ ๐ 1 ๐ 0 ๐ฌ 0 ๐ 0Yes, that's the idea.
22.09.2025 15:10 โ ๐ 1 ๐ 0 ๐ฌ 2 ๐ 0No, it's long gone. ๐
22.09.2025 15:07 โ ๐ 1 ๐ 0 ๐ฌ 0 ๐ 0I've never done tutorials. As for tools, I use my own, so I can't comment on others. But I'm sure if you search, there's plenty of info out there.
22.09.2025 12:08 โ ๐ 1 ๐ 0 ๐ฌ 1 ๐ 0It has been suggested I do Space Harrier for Spectrum Next... and I'm seriously considering it... or at least a game like it. Personally, I'd also want to give Soul Star a try... I have ideas...
19.09.2025 22:43 โ ๐ 42 ๐ 2 ๐ฌ 4 ๐ 0No, not vowels.
18.09.2025 15:58 โ ๐ 1 ๐ 0 ๐ฌ 0 ๐ 0A little update of my Spectrum Next project...
12.09.2025 21:26 โ ๐ 230 ๐ 33 ๐ฌ 14 ๐ 0I did think about porting my C64 Briley Witch Chronicles games to Spectrum Next...
12.09.2025 10:42 โ ๐ 37 ๐ 0 ๐ฌ 7 ๐ 0So went to my partner's funeral yesterday... Was a bit of a rough day, but I had family and friends with me for most of the day. Spectrum Next is a good mental distraction for me.
12.09.2025 09:55 โ ๐ 104 ๐ 0 ๐ฌ 15 ๐ 0I did take part in the last Kickstarter, so hopefully I'll soon have a real machine to run this on.
12.09.2025 07:18 โ ๐ 4 ๐ 0 ๐ฌ 1 ๐ 0I'm using CSpect.
12.09.2025 07:15 โ ๐ 1 ๐ 0 ๐ฌ 1 ๐ 0