Daddy Cool 🤝 Uncle Uncool
04.03.2026 23:33 — 👍 1 🔁 0 💬 0 📌 0@sndr.bsky.social
Level 38 Gamedev Red Mage @ Funcom on Dune Awakening. Technical Art: Character customization, Mutable, Materials and Tools. Occasionally draws and 3D models. Formerly at Massive Black, Firewatch, FooVR, Norwegian Indie scene, and The Anacrusis.
Daddy Cool 🤝 Uncle Uncool
04.03.2026 23:33 — 👍 1 🔁 0 💬 0 📌 0Sure do!
02.03.2026 10:42 — 👍 2 🔁 0 💬 1 📌 0Oi, så bestemt! 💢
28.02.2026 01:44 — 👍 0 🔁 0 💬 0 📌 0Then again I can imagine some coked up Cold War engineering lab very concerned about their new supersonic jets catching up to and getting hit by their own bullets.
24.02.2026 09:29 — 👍 1 🔁 0 💬 1 📌 0We are a rounding error.
21.02.2026 00:24 — 👍 1 🔁 1 💬 0 📌 0Big picture view is that after buying basically half the games industry Microsoft is now seeing us as equivalent to all those millions of NUCs running windows 11 to just display an image at an airport, a McDonalds, or a grocery store self check out.
21.02.2026 00:24 — 👍 2 🔁 0 💬 1 📌 0I honestly think Phil was a cynical shell, a Potemkin gamer. But the fact that even that thin pretense has dropped and they’re replacing him with a Meta AI booster and Instacart gig economy mercenary says it all.
21.02.2026 00:19 — 👍 2 🔁 0 💬 1 📌 0I’m using Krita too. It’s a very good drawing program, beats photoshop in that regard imo. But it does not work as well for image manipulation.
11.02.2026 09:03 — 👍 3 🔁 0 💬 0 📌 0Break ICE
21.01.2026 01:05 — 👍 0 🔁 2 💬 0 📌 0Agriculture I imagine.
21.01.2026 00:38 — 👍 1 🔁 0 💬 0 📌 0When I lived in the US I stopped eating bread and drinking milk because the quality was so insanely dogshit. Just the smell of the bread isles in supermarkets made me lose my appetite.
07.01.2026 09:28 — 👍 2 🔁 0 💬 0 📌 0Ohh this is gonna look great. Will really make the metal veins stand out. I imagine especially in dark caves with lava reflecting off it.
01.01.2026 12:57 — 👍 3 🔁 0 💬 0 📌 0I have no idea what you’re talking about, but I agree.
01.01.2026 03:17 — 👍 4 🔁 0 💬 0 📌 0+1 from me as well. Close to 1-to-1 with the Unreal material graph in terms of UX and features.
29.12.2025 16:17 — 👍 3 🔁 0 💬 0 📌 0The Escapist YouTube channel overrun with slop hype videos about gambling.
More gambling slop videos from the escapist channel.
I can’t believe The Escapist would do this. Actually, while we’re on the topic let me take a big swig of my beverage and take a look at what they’ve been up to lately.
21.12.2025 23:55 — 👍 14 🔁 1 💬 0 📌 0There’s also this insidious bit where it risks locking you in on a derivative vision immediately. Because you can get it close to a final look from the start instead of having a multitude of artists fill in the gaps with their own ideas and taste. It shortcuts a very important creative process
18.12.2025 13:10 — 👍 0 🔁 0 💬 0 📌 0Holy shit. That’s haunting.
17.12.2025 19:50 — 👍 2 🔁 0 💬 0 📌 0Just so I'm clear on this, computer memory has tripled in price because a bunch of it that hasn't been produced yet has been ordered to populate GPUs that aren't installed in data centers that aren't built yet in order to service a demand that doesn't exist to make profits that don't happen.
15.12.2025 12:21 — 👍 16182 🔁 6530 💬 187 📌 320Whoa, plum posting in 2025. Like seeing a bird species that was thought to be extinct. How delightful.
15.12.2025 09:08 — 👍 1 🔁 0 💬 0 📌 0
It’s giving Bloodborne 2. Or possibly Kojima’s next thing.
But it will probably turn out to just be whatever Ken Levine has been doing all these years.
How about this: they invented nuclear weapons to make a cover story for what actually happened at the bikini atoll.
23.11.2025 02:08 — 👍 7 🔁 0 💬 0 📌 0This trend makes me so happy. Reminds me of the old Nibiru thread on the ConceptArt forums.
21.11.2025 09:19 — 👍 2 🔁 0 💬 0 📌 0
And Remy in Ratatouille.
Both which were pretty funny casting choices when you were familiar with how blue his standup material was.
No potty gnome. No sale.
12.11.2025 13:52 — 👍 1 🔁 0 💬 0 📌 0Was mad at me the correct amount for the wrong butt things
11.11.2025 08:07 — 👍 1 🔁 0 💬 0 📌 0It was an expensive mistake
10.11.2025 22:12 — 👍 1 🔁 0 💬 0 📌 0Yeah you can reduce bones for LODs. Unreal has it built in for their skeletal mesh LOD generator and it works very well. And I did it for Unity back in the day using Simplygon. Not sure if their new LOD generator supports it, but the LOD component should.
10.11.2025 22:01 — 👍 2 🔁 0 💬 1 📌 0Areola Borealis
08.11.2025 08:52 — 👍 1 🔁 0 💬 0 📌 0Thats… not that far off from what actually happens in that game.
08.11.2025 00:23 — 👍 1 🔁 0 💬 0 📌 0And the extra fun part about this was how I had to contact US support, but since they detected I was calling/connecting from the EU most of their systems would redirect me to the EU website or support hotline. Had to get a VPN just to access my account page.
07.11.2025 15:26 — 👍 3 🔁 0 💬 0 📌 0