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Nicholas Kole

@nicholaskole.bsky.social

Character Designer & Illustrator, Jesus-follower, married to Erkshnrt 🎨: Spyro, Crash Bandicoot 4, Disney Lorcana, Sonic Prime, Wingfeather Saga https://www.domestika.org/en/courses/3952-fantasy-character-design-in-procreate/nkole www.nicholaskole.art

54,273 Followers  |  824 Following  |  1,625 Posts  |  Joined: 04.05.2023
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Posts by Nicholas Kole (@nicholaskole.bsky.social)

how do I pick 😑

10.03.2026 07:44 β€” πŸ‘ 51    πŸ” 0    πŸ’¬ 19    πŸ“Œ 0

i need to draw pokemon for my sanity and sense of wellbeing and I need to do it aggressively

10.03.2026 07:41 β€” πŸ‘ 152    πŸ” 4    πŸ’¬ 3    πŸ“Œ 0

ty for your service 🫑

09.03.2026 23:13 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

Artists writing & illustrating their own ongoing webcomics or graphic novels are braver than our troops and they deserve our unwavering honor and respect 🫑

09.03.2026 21:41 β€” πŸ‘ 177    πŸ” 33    πŸ’¬ 5    πŸ“Œ 1
Good, Fast, Cheap Venn diagram

Good, Fast, Cheap Venn diagram

The only way to survive in comics, at least as I see it, is absolutely to embody the middle of this Venn diagram, you know… where it says β€œthis doesn’t exist”

09.03.2026 21:40 β€” πŸ‘ 205    πŸ” 26    πŸ’¬ 6    πŸ“Œ 1

AND…there is very little out there to match it creatively- comic artists do it all, late into the night, at incredible speed. The sense of ownership and control of your own voice is intoxicating.
The gap between your wildest storytelling ambitions and reality is almost entirely down to your ability

09.03.2026 21:38 β€” πŸ‘ 87    πŸ” 2    πŸ’¬ 2    πŸ“Œ 0

Being a comic writer/illustrator was THE original dream, out of art school.

Learning this in the months after graduating broke my heart- I felt denial about it for years, but everything I’ve seen since continues to bear this out. Comics is the hardest work going, for the least pay on offer πŸ’”

09.03.2026 21:34 β€” πŸ‘ 428    πŸ” 54    πŸ’¬ 11    πŸ“Œ 0
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09.03.2026 05:05 β€” πŸ‘ 199    πŸ” 19    πŸ’¬ 1    πŸ“Œ 0
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Did a little model of @nicholaskole.bsky.social's dragon πŸ’™

09.03.2026 05:05 β€” πŸ‘ 524    πŸ” 89    πŸ’¬ 5    πŸ“Œ 0

Granted!

08.03.2026 18:15 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 1    πŸ“Œ 0
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Who am I kidding, had to do the set

06.03.2026 21:02 β€” πŸ‘ 7467    πŸ” 1880    πŸ’¬ 47    πŸ“Œ 8
Concept art of Elizabeth from Bioshock Infinite by Claire Hummel, showing several versions of her outfit

Concept art of Elizabeth from Bioshock Infinite by Claire Hummel, showing several versions of her outfit

"but we need to iterate on a bunch of ideas so our artists need to-"

concept artists have been iterating on ideas for decades, they're trained to do it efficiently

if you as a company want to sacrifice quality for quantity then that's on you, and it WILL show in the product, it WILL look sloppy

18.12.2025 21:54 β€” πŸ‘ 1165    πŸ” 182    πŸ’¬ 4    πŸ“Œ 1
Concept art of Rosalind Lutece's wardrobe and outfit construction from Bioshock Infinite, drawn by Claire Hummel

Concept art of Rosalind Lutece's wardrobe and outfit construction from Bioshock Infinite, drawn by Claire Hummel

"concept artists can experiment with AI to make their lives easi-"

wrong

I smack you with Claire Hummel's immaculate and detailed understanding of costume design, which she got by studying historical references, which made her strong, which you will not become by relying on AI

get good

18.12.2025 21:39 β€” πŸ‘ 9135    πŸ” 2809    πŸ’¬ 42    πŸ“Œ 48

Good job team!! 🀝

07.03.2026 10:08 β€” πŸ‘ 34    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

AND SHE SHALL LIVE!!

07.03.2026 04:33 β€” πŸ‘ 11    πŸ” 0    πŸ’¬ 1    πŸ“Œ 0

MUCH WILL DEPEND

06.03.2026 22:41 β€” πŸ‘ 3    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

oh I mean I can't tell πŸ˜… every competitive online shooter looks awful to play to me, this tempts me more than any of them

06.03.2026 22:41 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 1    πŸ“Œ 0

what else?

06.03.2026 22:38 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 1    πŸ“Œ 0
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Who am I kidding, had to do the set

06.03.2026 21:02 β€” πŸ‘ 7467    πŸ” 1880    πŸ’¬ 47    πŸ“Œ 8

new pokemon starter!

06.03.2026 06:18 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

Gawwww I love her

06.03.2026 06:00 β€” πŸ‘ 5    πŸ” 0    πŸ’¬ 1    πŸ“Œ 0
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I just think he’s neat

06.03.2026 04:06 β€” πŸ‘ 4579    πŸ” 771    πŸ’¬ 31    πŸ“Œ 6

But I don’t play FPSes so maybe they truly are missing their core audience? Does it look like a gamer mouse and a european vape shop and a crypto site and an ad for a really cool new keyboard I don’t need? Yes!
I think it still kinda rules, something should look like this

06.03.2026 01:19 β€” πŸ‘ 53    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

It’s definitely the only fps I can think of that has tempted me with art style. Maybe OG overwatch back in the day, the original concept art for Destiny, and this.

06.03.2026 01:16 β€” πŸ‘ 69    πŸ” 0    πŸ’¬ 3    πŸ“Œ 0

Nah that dude is gross

06.03.2026 01:14 β€” πŸ‘ 2    πŸ” 0    πŸ’¬ 1    πŸ“Œ 0

Something needs to champion this aesthetic and establish it as a tentpole in the industry, imo it’s important for other work to be able to push off from & respond to it. Yes it reminds me of a lot of bad things (vapes, nfts, gamer chair) that have similar aesthetics but…they took a dang swing 🫑

06.03.2026 01:02 β€” πŸ‘ 86    πŸ” 3    πŸ’¬ 4    πŸ“Œ 0
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Whatever happens, it’s the best looking fps in the space and I’m tired of pretending it’s not

06.03.2026 00:58 β€” πŸ‘ 666    πŸ” 76    πŸ’¬ 30    πŸ“Œ 9

Karla needs help, I think we can knock this bill out together right quick

06.03.2026 00:02 β€” πŸ‘ 170    πŸ” 120    πŸ’¬ 2    πŸ“Œ 0

WELL yes but also *career

04.03.2026 21:06 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 1    πŸ“Œ 0

I’m definitely taking care! The brace is mostly preventative and I’ve done a lot to make my setup as ergonomic as possible

04.03.2026 21:06 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0