Arnaldo Licea's Avatar

Arnaldo Licea

@arnaldolicea.bsky.social

Lead Designer, Naughty Dog | Intergalactic: The Heretic Prophet | πŸ‡΅πŸ‡· | #TheLastOfUsPartII | #Uncharted4 | #TheLastOfUs | #BAFTABreakthrough https://linktr.ee/arnaldo42

680 Followers  |  352 Following  |  59 Posts  |  Joined: 01.07.2023  |  1.7225

Latest posts by arnaldolicea.bsky.social on Bluesky

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Rolled credits. Good stuff, @suckerpunchprod.bsky.social! 🐺

26.10.2025 01:14 β€” πŸ‘ 8    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

Well here’s something I thought I’d never see!

24.10.2025 20:48 β€” πŸ‘ 2    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
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Level Design at Naughty Dog #Blocktober 2025

Happy #Blocktober! It's been a while since I've done something so I decided to write another blog about #LevelDesign. medium.com/@arnaldo42/l...

01.10.2025 15:56 β€” πŸ‘ 37    πŸ” 18    πŸ’¬ 2    πŸ“Œ 1
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What’s up Bluesky, it’s almost time for #Blocktober! Last year was the first year we saw proper activity on bsky, here’s hoping for even more this year!

28.09.2025 01:05 β€” πŸ‘ 21    πŸ” 11    πŸ’¬ 0    πŸ“Œ 2
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Nothing some plantains can't fix...

22.09.2025 00:51 β€” πŸ‘ 8    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
Post image 20.09.2025 02:43 β€” πŸ‘ 3    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

Amazing! They still sound great. It was banger after banger all the way through.

07.09.2025 17:12 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
Post image 07.09.2025 01:13 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
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a black and white photo of a man 's face and neck ALT: a black and white photo of a man 's face and neck

The hype for Oasis tonight is through the roof!

06.09.2025 16:53 β€” πŸ‘ 7    πŸ” 0    πŸ’¬ 2    πŸ“Œ 0

πŸ‘‡

04.09.2025 22:00 β€” πŸ‘ 5    πŸ” 1    πŸ’¬ 0    πŸ“Œ 0

The Bear: Let's make one of the most stressful episodes on TV!

The Pitt: Hold my beer.

01.09.2025 21:25 β€” πŸ‘ 2    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
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a man with a bandana around his head looks at the camera ALT: a man with a bandana around his head looks at the camera

Luca Marinelli’s performance in Death Stranding 2 is SO GOOD. That last scene with him is insane. It’s rare to see that kind of emotion coming through with in engine characters. Kojima Productions outdid themselves!

02.08.2025 05:12 β€” πŸ‘ 8    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
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Spent 15 minutes trekking the snowy mountain in DS2, like the hobbits, only to realize I forgot the cargo when I got to my destination.

29.07.2025 00:08 β€” πŸ‘ 6    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

I’ll hold you to it! πŸ˜†

23.07.2025 02:22 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
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Careers || Naughty Dog The official website of Naughty Dog, award-winning creators of Uncharted and The Last of Us series

Happy to say we are hiring for the Environment team on Intergalactic. Come help us make Naughty Dogs first new IP in over a dozen years. #gamejobs

www.naughtydog.com/greenhouse/j...

22.07.2025 15:29 β€” πŸ‘ 16    πŸ” 13    πŸ’¬ 0    πŸ“Œ 0

You finished it already?!

19.07.2025 07:08 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 1    πŸ“Œ 0
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New NIN dropped!

18.07.2025 15:11 β€” πŸ‘ 3    πŸ” 2    πŸ’¬ 1    πŸ“Œ 0

It’s always been a curiosity with how complex the weaving of timelines is in TLOU2, what if there was an option, similar to that one DVD menu option in Christopher Nolan’s MEMENTO, to play the events of TLOU2 in strictly chronological order?

08.07.2025 15:20 β€” πŸ‘ 33    πŸ” 8    πŸ’¬ 2    πŸ“Œ 0

Guess that wasn’t the finale…

01.07.2025 21:56 β€” πŸ‘ 3    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

Those last two episodes of The Bear were weirdly cathartic. I’d be fine if the show ends there. So good. Kind of reminds me of the end of one of my other favorite shows: Mad Men. β€œLeave the characters in a better place than they were” was their approach to wrapping it up. Feels appropriate.

29.06.2025 20:50 β€” πŸ‘ 2    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

I want it!

05.06.2025 20:04 β€” πŸ‘ 7    πŸ” 0    πŸ’¬ 1    πŸ“Œ 0

I walked into Target this morning and they had some!

05.06.2025 16:16 β€” πŸ‘ 2    πŸ” 0    πŸ’¬ 1    πŸ“Œ 0

Cleeeeaan blockmesh πŸ‘Œ

26.05.2025 00:59 β€” πŸ‘ 4    πŸ” 0    πŸ’¬ 1    πŸ“Œ 0
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Space is not a wall: toward a less architectural level design Maybe video game level design theory needs less focus on architecture? And maybe I'm part of the problem? My bad.

new blog post: turned my gdc 2025 level design theory talk into a blog post www.blog.radiator.debacle.us/2025/05/spac...

10.05.2025 20:12 β€” πŸ‘ 1032    πŸ” 303    πŸ’¬ 20    πŸ“Œ 18
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❀️

05.05.2025 03:15 β€” πŸ‘ 12    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

Level designers! Come work with us! πŸ‘‡

30.04.2025 05:50 β€” πŸ‘ 5    πŸ” 0    πŸ’¬ 1    πŸ“Œ 0

For some reason woke up with I'll Stand By You by Pretenders in my head. What a banger.

14.04.2025 14:54 β€” πŸ‘ 4    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

Oh you’re a California boy now

09.04.2025 20:05 β€” πŸ‘ 2    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

Battlestar Galactica πŸ˜—πŸ‘Œ

31.03.2025 05:59 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
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πŸš€

20.03.2025 21:16 β€” πŸ‘ 18    πŸ” 1    πŸ’¬ 2    πŸ“Œ 0

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