Thierry Brim's Avatar

Thierry Brim

@thierrybrim.bsky.social

Solo dev from Belgium. Released The Man Came Around : https://store.steampowered.com/app/1104920/The_Man_Came_Around/

1,479 Followers  |  135 Following  |  171 Posts  |  Joined: 28.08.2023  |  1.7149

Latest posts by thierrybrim.bsky.social on Bluesky

Love the art direction

04.12.2025 14:22 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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We're starting to work on a logo for my game -an action roguelite inspired by Japanese Cyberpunk- and I'm curious to know which direction speaks to you the most

#gamedev #indiedev #art

02.12.2025 20:18 โ€” ๐Ÿ‘ 13    ๐Ÿ” 4    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0
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Still making stuff moves in the dialogues. It's still rough but the glitch effects make the scene more lively.

The big animations like the explosion will be for specific sentences.

29.11.2025 20:46 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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First experiments to make the dialogues more dynamic !

#screenshotsaturday

29.11.2025 15:11 โ€” ๐Ÿ‘ 4    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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I am, once again, on the hunt for that sweet juice.

#gamedev

27.11.2025 20:23 โ€” ๐Ÿ‘ 10    ๐Ÿ” 3    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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I am, once again, on the hunt for that sweet juice.

#gamedev

27.11.2025 20:23 โ€” ๐Ÿ‘ 10    ๐Ÿ” 3    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

This year I'll officially announce the game Ive been working on, an action roguelite where you can kill or demoralize your opponents. Im curious about the showcase!

25.11.2025 15:00 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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Difficult decision ahead, I need to choose on a Key Art for my steam game and I have two gorgeous illustrations to choose from. Which one catch your eye the most? A or B?

#gamedev #gaming #indiegame #art

23.11.2025 16:09 โ€” ๐Ÿ‘ 16    ๐Ÿ” 4    ๐Ÿ’ฌ 5    ๐Ÿ“Œ 0
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Difficult decision ahead, I need to choose on a Key Art for my steam game and I have two gorgeous illustrations to choose from. Which one catch your eye the most? A or B?

#gamedev #gaming #indiegame #art

23.11.2025 16:09 โ€” ๐Ÿ‘ 16    ๐Ÿ” 4    ๐Ÿ’ฌ 5    ๐Ÿ“Œ 0
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Laser Dance is just around the corner๐Ÿ•บ

Make sure to catch the Early Access release on Meta Quest 3/3s tomorrow!

๐Ÿ‘‰https://bit.ly/3W0huQf

05.11.2025 16:37 โ€” ๐Ÿ‘ 13    ๐Ÿ” 2    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 2
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I had the chance to pitch Fully Automated in a movie theater in front of a packed audience. Pitching while playing ain't easy, but it went well !

#gamedev #indiegame

29.10.2025 11:44 โ€” ๐Ÿ‘ 12    ๐Ÿ” 6    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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I had the chance to pitch Fully Automated in a movie theater in front of a packed audience. Pitching while playing ain't easy, but it went well !

#gamedev #indiegame

29.10.2025 11:44 โ€” ๐Ÿ‘ 12    ๐Ÿ” 6    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
Preview
I just played Mission Impossible in my living room, and now you can too Laser Dance is the latest Meta Quest 3 game from the developer of Cubism, and it's finally making a debut after years of teases.
23.10.2025 19:06 โ€” ๐Ÿ‘ 4    ๐Ÿ” 2    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
Laser Dance - Early Access Trailer
YouTube video by Thomas Van Bouwel Laser Dance - Early Access Trailer

Big news ๐Ÿ“ข

Laser Dance is coming to Early Access on Meta Quest 3/3s on โœจNov. 6th!โœจ

In the meantime, make sure to wishlist it hereโžก๏ธ bit.ly/3W0huQf

23.10.2025 15:59 โ€” ๐Ÿ‘ 49    ๐Ÿ” 28    ๐Ÿ’ฌ 6    ๐Ÿ“Œ 5
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I'm working on an endless mode in the game. Or maybe a way to rescope the project into something more compact :] So far :

- It forces me to really hone in the gameplay
- It's a good stress test to have so many enemies on screen at once
- It's dang stressful to play xD

#screenshotsaturday #gamedev

18.10.2025 16:25 โ€” ๐Ÿ‘ 15    ๐Ÿ” 2    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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Another example of the endless mode, a bit earlier in my run, with the defensive stance this time.

#screenshotsaturday #gamedev

18.10.2025 16:33 โ€” ๐Ÿ‘ 8    ๐Ÿ” 1    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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I'm working on an endless mode in the game. Or maybe a way to rescope the project into something more compact :] So far :

- It forces me to really hone in the gameplay
- It's a good stress test to have so many enemies on screen at once
- It's dang stressful to play xD

#screenshotsaturday #gamedev

18.10.2025 16:25 โ€” ๐Ÿ‘ 15    ๐Ÿ” 2    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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Screenshooots, screeenshooots lalalalalaaaaaaaaaaa

30.09.2025 14:08 โ€” ๐Ÿ‘ 3    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

Working on a Steam paaaage, making assets for all those damn resoooolutioooons. What a joy. But it's getting there.

30.09.2025 13:55 โ€” ๐Ÿ‘ 3    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

They're gonna train their AI on LinkedIn gurus totally not generated content?

Damn. Its gonna get wild.

22.09.2025 17:12 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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Been a while since I posted, but I'm still working on the project. Hopefully, I'll be able to launch the steam page soon.

Here's some boss concepts I'm working on.

#gamedev #pixelart

22.09.2025 16:00 โ€” ๐Ÿ‘ 8    ๐Ÿ” 2    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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Lunch&Learn : Make your own Game Dev Hub A presentation by BottomUpGames about their uses of Obsidian to manage tasks in an evolving project

The new Lunch&Learn happens NEXT WEEK. It will be about using Obdidian to manage game documents !

Join us in Brussels on the 24th of September ! Get your tickets now!

#gamedev #Brussels #Belgium #belgiangames

www.eventbrite.com/e/lunchlearn...

15.09.2025 12:59 โ€” ๐Ÿ‘ 6    ๐Ÿ” 3    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

Haha, I'm sending you courage.

Same, I need gamepad and keyboard, and all the icons used in the game need to dynamically change if the player remap the keys.

Did I plan for that ahead? Of course not.

16.09.2025 12:33 โ€” ๐Ÿ‘ 2    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

Someties, gamedev is about exciting stuff. Like coding or designing a new boss.

But often, it's about redoing your code to allow for key mapping and crying while inserting icons for every goddamn keys on the keyboard.

15.09.2025 09:47 โ€” ๐Ÿ‘ 40    ๐Ÿ” 2    ๐Ÿ’ฌ 2    ๐Ÿ“Œ 0
Fully Automated - Teaser Trailer
YouTube video by Thierry Brim Fully Automated - Teaser Trailer

Here's mine, it's pretty rough tho : www.youtube.com/watch?v=jPCa...

17.08.2025 10:23 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0
Fully Automated - Teaser Trailer
YouTube video by Thierry Brim Fully Automated - Teaser Trailer

Reworking a short trailer for the tenth time. Damn, I hope I'll be able to hire a real video editor one day xD.

#solodev #pixelart #gamedev

youtu.be/jPCawX3oTQg

16.08.2025 17:46 โ€” ๐Ÿ‘ 9    ๐Ÿ” 2    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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Save 40% on 30 Birds on Steam Lantern City is on the verge of disaster: the Goddess Simurgh has been kidnapped by the evil Scientist! 30 Birds is a narrative puzzle game laid out on the surface of rotating lanterns. Wander through...

๐ŸŽบ๐ŸŽบ๐ŸŽบjust a few hours left to grab 30 Birds at 40% OFF ๐Ÿ˜ฎโ€ on Steam as part of the @wholesomegames.com celebration ๐Ÿ‘‰:
store.steampowered.com/app/1708770/...

14.08.2025 12:45 โ€” ๐Ÿ‘ 6    ๐Ÿ” 2    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 1
Lunch&Learn : preparing Gamescom 2025 with Chris Hanney
YouTube video by Games.brussels Lunch&Learn : preparing Gamescom 2025 with Chris Hanney

During our last Lunch&Learn session, Chris Hanney shared some tips with us about going to Gamescom.

(I think he mentionned something about screens and keyboards...)

We've recorded the session, and it's now on our youtube channel : youtu.be/CNMoWEo7JBc

23.07.2025 20:15 โ€” ๐Ÿ‘ 3    ๐Ÿ” 1    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 1
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Lunch&Pitch 25, a pitch-peer-review For the Lunch&Learn of August, as Gamescom is coming soon, weโ€™re doing a Lunch&Pitch instead. Come pitch your game and get feedbacks!

Hey Belgian Gamedevs !

Next Lunch&Learn is a Lunch&Pitch ! You can come and pitch your game to prepare for Gamescom in front of an audience and gather feedback.

Join us in Brussels the 8th of August!

Grab your ticket here : www.eventbrite.com/e/1512101529...

#brussels #belgium #gamedev

22.07.2025 12:22 โ€” ๐Ÿ‘ 9    ๐Ÿ” 7    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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Fully Automated is an action roguelite where you can either kill or demoralize your enemies!

The demo is OUT! GRAB A GAMEPAD AND TRY I DOUBLE DARE YOU :

thierrybrim.itch.io/fully-automa...

#pixelart #screenshotsaturday #gamedev #gamescom #roguelike

19.07.2025 06:58 โ€” ๐Ÿ‘ 13    ๐Ÿ” 4    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

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