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Kevin

@webxr.bsky.social

61 Followers  |  261 Following  |  35 Posts  |  Joined: 21.11.2024  |  2.2345

Latest posts by webxr.bsky.social on Bluesky

Thanks for the feedback ! Unfortunately I donโ€™t have an android to test it. It works without problem on iOS safari and chrome โ€ฆ Iโ€™ll investigate!
How does Vibration.API perform in a pixel ?

30.06.2025 01:54 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
Haptic Brick

try live here : haptic-brick.vercel.app

repo: github.com/Web3Kev/hapt...
Brrrowser app : web3kev.github.io/Brrrowser/

28.06.2025 09:45 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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Made the demo into a mini game, as an entry to
@bruno-simon.bsky.social 's #threejsJourney challenge.
The experience makes use of the Vibration API which works on Android devices, and offers more immersive haptics through the iOS app Brrrowser. Link ๐Ÿ‘‡

28.06.2025 09:45 โ€” ๐Ÿ‘ 4    ๐Ÿ” 1    ๐Ÿ’ฌ 2    ๐Ÿ“Œ 1
Music + Haptic

you can try it out here : hapticmusic.vercel.app

26.06.2025 07:05 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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Just added #ToneJS to
@pmndrs
's #ThreeJS "Simple audio analyser". It now features a Synthesizer that also generates haptic feedback when viewed with an Android device or better haptics with iOS app "Brrrowser".

26.06.2025 07:04 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0
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Brrrowser app for full screen Haptics Ready web experiences.
More info here : github.com/Web3Kev/Brrr...
Find it in the App Store apps.apple.com/jp/app/brrro...

26.06.2025 03:46 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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In this demo I forked Lunakepio (GitHub name) 's MarioKart3.js ๐Ÿ project to support Brrrowser's API navigator.haptic()
If you have a game / experience you'd like to add haptic support for the Brrrowser app I'll happily add your project to the โญ featured page. โœŒ๏ธโ€จgithub.com/Web3Kev/Brrr...

26.06.2025 03:43 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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Another demo showcasing here Brrrowser's own API giving full access to iOS Core Haptics engine. This R3F project is using Rapier's physics engine. OnContactForce event triggers vibrations, with intensity from totalForceMagnitude.
Repo for this Haptic brick demo here : โ€จgithub.com/Web3Kev/hapt...

26.06.2025 03:43 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0
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Quick demo of iOS app Brrrowser's Haptic capability. Showcasing here Vibration API support (normally not supported on iOS).
More info here : โ€จgithub.com/Web3Kev/Brrr...

26.06.2025 03:43 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0
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"marble race remix" (final updates)

revisiting my very first webXR experiment

added some "oomph" to the overall experience: bgm, controller support, collision sfx + controller vibration

live: marble-race-remix.vercel.app

#webxr #threejs #r3f #vr #gamedev

28.05.2025 05:00 โ€” ๐Ÿ‘ 11    ๐Ÿ” 2    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0

๐Ÿ˜‚ โ€œTell me without telling me that you are not a gamerโ€ฆ โ€œ

16.04.2025 06:19 โ€” ๐Ÿ‘ 2    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

Cool ! Had to search what astrobot was though ๐Ÿ˜…. What part of this demo makes you think of Astro Bot being a good candidate for the web ?

16.04.2025 05:32 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0
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Works also with a gamepad like #PS4 DualShock.... with Haptic Feedback !

15.04.2025 11:27 โ€” ๐Ÿ‘ 2    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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Had some fun last week-end porting
Lunakepio (AlexMoulinneuf) 's #Mario Controller to #webXR.
github.com/Lunakepio/ma...
Uses #ThreeJS #R3F @belabohlender.bsky.social
's new Handle in #XR
Should work smoothly on #iPhone in #AR.
Not available on #Switch2 ๐Ÿคก

15.04.2025 11:24 โ€” ๐Ÿ‘ 15    ๐Ÿ” 6    ๐Ÿ’ฌ 2    ๐Ÿ“Œ 0

I already ripped their logo โ€ฆ I still wanted to remain legal ๐Ÿ˜…

09.04.2025 05:01 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

Thanks to
@sung-powley.bsky.social 's amazing repo !

bsky.app/profile/sung...

09.04.2025 03:24 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
https://stack-over-ar.vercel.app

live here : t.co/VYdjbF4hBh

09.04.2025 03:18 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0
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With the #AI revolution, people talk of the fall of Stack Overflowโ€ฆ so I thought I should pay homage to it with a โ€ฆ vibe coded #webXR game. ๐Ÿ˜…
Try it now on Android, iOS, desktop & #Quest3
Made with #threeJS #XR #r3f #rapier

09.04.2025 03:17 โ€” ๐Ÿ‘ 5    ๐Ÿ” 1    ๐Ÿ’ฌ 2    ๐Ÿ“Œ 0
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Did you know you can now open a #webXR session thanks to
on your #iPhone? You donโ€™t even need to download the app. Just click on the link below to try
@belabohlender.bsky.social โ€™s #R3F #Threejs #XR handle example : shorturl.at/DkWfs

Thanks to @sung-powley.bsky.social for sharing about this !

15.03.2025 09:12 โ€” ๐Ÿ‘ 3    ๐Ÿ” 1    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0

Minor update with correct Hand Pose feedback. (one of many advantages to having custom hands)

02.03.2025 06:42 โ€” ๐Ÿ‘ 2    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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Catch, Tame, Chill with butterfly boids in #WebXR in either #VR or #AR using Hands only interactions with custom Hand Pose Recognitions. (controllers can also be used)
Live now here : ๐Ÿ‘‰ ar-butterflies.vercel.app
Meta link here : t.co/gbaGqlGpLW

#r3f #boids #quest3 #xr #threeJS

22.02.2025 04:44 โ€” ๐Ÿ‘ 20    ๐Ÿ” 5    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 1
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I managed to get the same look as metaโ€™s default Quest3 hands.

16.02.2025 13:10 โ€” ๐Ÿ‘ 9    ๐Ÿ” 1    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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Soon you can catch butterflies or shall I say butterboรฏds? #webxr #r3f #boids #quest3 #vr #ar #xr #threeJS

15.02.2025 12:21 โ€” ๐Ÿ‘ 11    ๐Ÿ” 4    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

Thanks, great demo!

08.02.2025 01:06 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

Wow! This even works on iOS ! Is needle engine repacking the model and animation as a usdz by default? Sound unfortunately doesnโ€™t work. I guess the infamous ยซย no user input no soundย ยป Apple thing. Would there be a fix to play the model and the sound in sync on iOS ?

07.02.2025 15:17 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0

Thatโ€™s really cool !

06.02.2025 23:51 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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WebXRใงใ‚นใ‚ฟใƒƒใ‚ญใƒณใ‚ฐใƒญใƒƒใ‚ฏใ‚ฒใƒผใƒ ใ€ใฉใ†ใงใ™ใ‹๏ผŸ**โœจ
็Ÿณใ‚’็ฉใฟ้‡ใญใ‚‹ไฝ“้จ“ใ€ใƒชใƒฉใƒƒใ‚ฏใ‚นใงใใ‚‹๏ผŸใใ‚Œใจใ‚‚ๆŒ‘ๆˆฆ็š„ใงใ‚นใƒˆใƒฌใ‚นใƒ•ใƒซ๏ผŸ
VR/ARใง่‡ชๅˆ†ใ ใ‘ใฎใ‚ฑใƒซใƒณใ‚’ไฝœใฃใฆใ€ๅฟƒใ‚’ใƒชใƒ•ใƒฌใƒƒใ‚ทใƒฅ๏ผ๐Ÿชถ
่ˆˆๅ‘ณใŒใ‚ใ‚Œใฐๆ•™ใˆใฆใใ ใ•ใ„๏ผ๐Ÿ’ฌ
#WebXR #ใ‚ฒใƒผใƒ  #ใ‚ขใ‚คใƒ‡ใ‚ข #็™’ใ—ใฎใ‚ฒใƒผใƒ  #threejs

03.02.2025 10:51 โ€” ๐Ÿ‘ 4    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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Would you play a game of stacking rocks in #WebXR, just like you do on top of a mountain? would it be relaxing ? I'm exploring the idea ... #threejs #r3f #XR 's new "Handle" implementation with #physics.

03.02.2025 10:50 โ€” ๐Ÿ‘ 18    ๐Ÿ” 5    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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ๆ˜ฅใ‚’ๅพ…ใกใชใŒใ‚‰ใ€็ฏ€ๅˆ†ใŒ้ŽใŽใŸใ‚‰ใ€ใกใ‚‡ใ†ใกใ‚‡ใ†ใฎ้”ไบบใซใชใ‚ใ†๏ผ
#Spring is on its way ... ever felt like being a butterfly whisperer ?
#WebXR #Hands #AR #ThreeJs #R3F

03.02.2025 10:40 โ€” ๐Ÿ‘ 9    ๐Ÿ” 6    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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Letโ€™s build interactive @threejs.org User Interfaces ๐Ÿซฐ

Uses react-three/handle, react-three/xr, and react-three/uikit - vanilla versions are available๐Ÿฆ

Works on any device inside and outside #WebXR

Compose <uikit> with <handle> to control sizes, positions, rotations (Link in ๐Ÿงต)

01.02.2025 20:15 โ€” ๐Ÿ‘ 45    ๐Ÿ” 11    ๐Ÿ’ฌ 2    ๐Ÿ“Œ 0

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