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Caeden117

@caeden.dev.bsky.social

I bring a sort of O(n²) vibe to algorithms that my computer don't really like. Studying Computer Science @ University of Washington 22 - he/him - digital harpy on the internet :> Profile / Banner: @klm1511.bsky.social

290 Followers  |  52 Following  |  89 Posts  |  Joined: 15.07.2023  |  1.952

Latest posts by caeden.dev on Bluesky

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haha just kidding actually it was an ad the whole time why would you think i would do anything else unbeatable game wishlist now FOREVER LOOK AT THIS VIDEO

30.10.2025 17:09 — 👍 184    🔁 55    💬 2    📌 12
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We've been moving ChroMapper back to the Built-In Render Pipeline, which means we can finally implement advanced graphical techniques seen in Beat Saber

(yes, this opens the door to bloomfog and Vivify support)

10.10.2025 18:03 — 👍 7    🔁 2    💬 1    📌 0
We Played Magic: The Gathering in the Real World
YouTube video by Magic: The Gathering We Played Magic: The Gathering in the Real World

NEW MAGIC THE GATHERING FORMAT JUST DROPPED

youtu.be/G-TFX2-qARk?...

30.09.2025 22:15 — 👍 226    🔁 15    💬 12    📌 10
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Chase's Crazy Ancient Rescue out tomorrow on Itch.io!

Chase’s Crazy Ancient Rescue is a tribute to the lost flash game “Zander’s Wild Time Rescue” from Postopia - a childhood favorite of mine that has since become lost media-

28.08.2025 02:44 — 👍 4    🔁 1    💬 1    📌 0

yall should check it out... its kinda cool... and oomf worked on it....

19.08.2025 19:45 — 👍 1    🔁 0    💬 0    📌 0

My incremental factory game [graph_harvest] is out now! This was a fun solo project, I'm really happy with how it turned out.

Consume a world of shapes as you build a portable node-based factory to rack up bigger and bigger numbers!

▶️ fragskye.itch.io/graph-harvest

#godot #gamedev #incremental

20.07.2025 14:49 — 👍 28    🔁 9    💬 1    📌 3

ITS MY BIRTHDAY

20.07.2025 08:18 — 👍 5    🔁 1    💬 2    📌 1
Screenshots of a 3D model of a boat, but all the areas closest to the camera get progressively more blocky and pixelated

Screenshots of a 3D model of a boat, but all the areas closest to the camera get progressively more blocky and pixelated

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Depth-based pixelation effect WIP #godot #gamedev

30.06.2025 17:42 — 👍 29    🔁 4    💬 1    📌 0
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Godot Hack: How to get 6x faster omni lights! #godot #godotengine

27.06.2025 19:48 — 👍 140    🔁 17    💬 2    📌 1
Screenshot: A dangling light illuminates a lever on a wall next to a metal door. The floor is stained red. It's a rather tight environment.

Screenshot: A dangling light illuminates a lever on a wall next to a metal door. The floor is stained red. It's a rather tight environment.

Screenshot: Dynamite is sparking mid-explosion in front of a collapsed section of cave. A miner's hard hat shines its light on the scene.

Screenshot: Dynamite is sparking mid-explosion in front of a collapsed section of cave. A miner's hard hat shines its light on the scene.

Screenshot: A dangling light close to the camera brightens rows of lockers. The lights continue off into the distance, showing tables of hardware surrounded by an expansive darkness. There's a faint silhouette of a humanoid across the area.

Screenshot: A dangling light close to the camera brightens rows of lockers. The lights continue off into the distance, showing tables of hardware surrounded by an expansive darkness. There's a faint silhouette of a humanoid across the area.

Screenshot: The camera peers beyond a shelf full of gas cans. A ghostly miner with a large grimace twists back in response, visible through a wooden beam as if it wasn't there. A hard hat on the ground pointed at the viewer casts striking lighting.

Screenshot: The camera peers beyond a shelf full of gas cans. A ghostly miner with a large grimace twists back in response, visible through a wooden beam as if it wasn't there. A hard hat on the ground pointed at the viewer casts striking lighting.

Out now: Our first ever entry in #GodotWildJam!

The Overbreak Report is a stealth horror game where you can see ghosts through walls. Make your escape from a haunted mine with a lantern that reveals secrets better left forgotten.

▶️ fragskye.itch.io/the-overbrea...

#godot #gamedev

22.06.2025 17:46 — 👍 17    🔁 4    💬 0    📌 2
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a black and white image of a cartoon character with the words absolute cinema behind him ALT: a black and white image of a cartoon character with the words absolute cinema behind him

we are so back baby

21.05.2025 03:45 — 👍 2    🔁 0    💬 0    📌 0
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The silence this month had a reason... I've been designing and doing assets for a game me, my partner (@fragskye.bsky.social) and a few friends are working on! It's a re-imagining of an old flash game I used to play as a kid. Unfortunately the original has since become lost media :(
#gamedev #art

15.05.2025 20:01 — 👍 6    🔁 2    💬 1    📌 1
Two dot matrix displays showing arrival times for upcoming buses and trains

Two dot matrix displays showing arrival times for upcoming buses and trains

I put together some open source transit arrival displays for me and @caeden.dev!

30.04.2025 20:36 — 👍 5    🔁 1    💬 2    📌 0

I'm pleased to say that this game - The Legend of Phil A. Buster - won the University game jam :)

Definitely up there as one of my favorite games I've helped create.

29.04.2025 17:47 — 👍 3    🔁 1    💬 0    📌 0

good morning!!!

23.04.2025 18:22 — 👍 0    🔁 0    💬 0    📌 0
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I’ve participated in another game jam! I am really happy with this one. It’s a card based mad-lib game where you filibust as long as possible!

mykoala.itch.io/philbuster

19.04.2025 18:54 — 👍 6    🔁 1    💬 1    📌 1

UNBEATABLE DEMO OUT NOW GO PLAY IT ON STEAM ITS A NEW STORY DEMO GO PLAY IT GO PLAY IT!!!!!

17.04.2025 19:50 — 👍 28    🔁 5    💬 3    📌 0

guess what we did

demo is out now.

store.steampowered.com/app/2240620/...

17.04.2025 19:29 — 👍 45    🔁 13    💬 1    📌 0
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I too am a Revolver main

14.04.2025 23:05 — 👍 2    🔁 0    💬 0    📌 0

Small update - our game has a web build now! I wasn't sure it was possible, but I got it working with minimal compromises on the graphics (no other post-jam changes)

⬇️ ⬇️ ⬇️
ldjam.com/events/ludum...
fragskye.itch.io/treats-for-c...
#ldjam #gamedev #godot

09.04.2025 09:13 — 👍 10    🔁 2    💬 0    📌 0

I participated in Ludum Dare 57!

Go throw car batteries into the ocean :3

08.04.2025 18:50 — 👍 2    🔁 1    💬 0    📌 0

we need to hop on THE FINALS /\\ sometime

08.04.2025 18:28 — 👍 0    🔁 0    💬 1    📌 0

@modding.pink dragged me into it

08.04.2025 16:32 — 👍 0    🔁 0    💬 2    📌 0
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chat, i dont think they know what hit 'em

08.04.2025 05:09 — 👍 5    🔁 1    💬 1    📌 0
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Community members have gotten together to bring the Lady Gaga environment - the last environment to use the v2 lighting system - to ChroMapper.

Expect this to land in Development when the pull request is merged.

07.04.2025 04:11 — 👍 12    🔁 2    💬 0    📌 0
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We’re Seoul back 🇰🇷

01.04.2025 22:17 — 👍 1236    🔁 77    💬 32    📌 28

Artist so good I had to come back with a friend

@starlittraveler.bsky.social OooooOOOOoooOOOO you want more skebs so bad

29.03.2025 15:17 — 👍 11    🔁 2    💬 0    📌 0
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low light video post-process effect 🎥🌙

had a few ideas after watching Jacob Geller's "Fear of Dark" #gamedev #unity3d

26.03.2025 18:48 — 👍 22    🔁 3    💬 0    📌 0
Edited image of my harpy character, with a blue party hat on her head and a blue party blower in her mouth. Its my birthday!

Edited image of my harpy character, with a blue party hat on her head and a blue party blower in her mouth. Its my birthday!

its that time of the year

my birthday :>

12.03.2025 17:57 — 👍 11    🔁 1    💬 4    📌 0
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Save the Balkan Lynx

ppnea.org/portfolio-it...

I know it's probably too late but I refuse to live in a timeline where my favorite animal goes extinct..

27.02.2025 19:04 — 👍 13    🔁 10    💬 2    📌 0

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