acrobatics ๐คธ
#teratophilia
@meowmai.bsky.social
She/Her๐ณ๏ธโโง๏ธ, I get art of my dumb OCs sometimes.๐
acrobatics ๐คธ
#teratophilia
Thereโs a principle I talk a lot about in relation to Lancer game design which I call the Knight Boat Principle. In Season 6, Episode 13 of The Simpsons, โAnd Maggie Makes Three,โ this exchange occurs: TV Announcer: We now return to Knight Boat, the Crime Solving Boat! [a boat chases several men on jet skis] Michael: Faster, Knight-Boat, weโve gotta catch those starfish poachers! Oh no, theyโre headed for land! [the starfish poachers switch from jet skis to motorcycles and speed away] Michael: Weโll never catch โem now! Knight Boat: Incorrect. Look, a canal! [cut to the Simpsonsโ living room] Bart: Aw, every week thereโs a canal! Lisa: Or an inlet! Bart: Or a fjord. Homer: Quiet! I will not hear another word against the boat.
I actually hold the belief that itโs perfectly fine for there to always be a canal, or an inlet, or a fjord, because this is a show about Knight Boat, the crime-solving boat, and if you donโt have a waterway down which Knight Boat can travel, you are kneecapping the entire premise of your show. Lancer is a game about mech fights. Major problems in the Lancer universe must always, in some way, have a solution that includes fighting in mechs. If players travel to a place in their mechs, it should be a place with architecture sized to reasonably accommodate them. This is the guiding thematic principle around which I write for Lancer. I need to justify why the mechs are fighting in a theme park, but I do not need to justify why the mechs are able to fight in the theme park โ In Golden Flame and in the greater extent the whole of Lancer is a setting about giant robots being used for things they definitely shouldnโt. If you need me to explain to you why the theme park uses fully-armed giant robots as mascots, you are in the wrong game.
I call this the Knight Boat Principle and it is an unironic, genuine game design principle that I have, which can be briefly stated as: "if your core gameplay has a specific premise, your worldbuilding should be structured around enabling it, rather than the other way around." #LancerRPG
17.02.2026 18:30 โ ๐ 288 ๐ 113 ๐ฌ 12 ๐ 6[๐ท] wanted to finish this today but bleghhh ran outta time... yachiyo's hair is soo!!!! difficult to render!!! BUT WE BALLLL
16.02.2026 13:07 โ ๐ 562 ๐ 184 ๐ฌ 4 ๐ 0they DID not like this one on reddit (an all timer) - I'm sanguine about this because when I draw the girlies they do
16.02.2026 20:43 โ ๐ 186 ๐ 18 ๐ฌ 16 ๐ 0We should invest more heavily in rail transportation to expand the range of possible train-based action sequences
16.02.2026 22:19 โ ๐ 20 ๐ 3 ๐ฌ 2 ๐ 0A custom techmarine miniature mostly made from parts from the late 80s
No YOU stayed up way too late painting and watching the Fallout series.
Anyway, I painted that custom techmarine.
(8th mini of 2026)
The pervasive, entrenched, and unexamined assumption that underpins huge swathes of the hobby to the effect of "nobody ever plays an RPG rules-as-written, if you do this you're a joyless deranged freak tyrant" feels very weird to me, as someone who has historically played most RPGs as-written
16.02.2026 06:17 โ ๐ 261 ๐ 49 ๐ฌ 20 ๐ 7A sign from the exhibit, which reads: โShadows in the Field Grasses gave rise to civilisation - but not without a deep and lasting cost. As grain fields spread, so did fences, taxes, and rulers. Grain had to be stored, measured, and protected - and so people were counted, ordered, and controlled. Forests fell. Diets narrowed. Hierarchies took root. The harvest brought wealth, but it also brought war, slavery, and ecological damage.โ
a sign from the exhibit which reads: โSWEET POWER Sugar fuelled the human engine of industrial Britain. As coal drove machines. sugar sweetened tea. giving factory workers cheap. fast energy through long hours. Grown by enslaved labour in the Caribbean. sugar flowed into teacups and treacle tins. binding imperial plantations to urban mills in a cycle of extraction. consumption. and relentless production. SUGAR AND SLAVERY Sugarcane is a tropical grass - and one of the most proftable ever grown. From the 17th to 19th centuries, sugar plantations in the Americas ran on enslaved African labour. Sweetness for Europe meant terror and toil for millions.โ
a sign from the exhibit that reads: โTHE TAXMAN ALWAYS EATS FIRST Taxation was born in the grain felds. Unlike meat or fruit, grain could be dried, measured, stored - and taken. Early states taxed harvests to fund officials, armies, and temple economies. Farmers paid in sacks of barley or rice, and bureaucracies grew around counting and collecting. Long before coins or payrolls, grain built the hrst tax systems - and they've been with us ever since.โ
a sign from the exhibit that reads: โAN INHERITANCE OF LOSS Before farming people moved with the seasons. knew every family, and answered to no king. Grain changed that. This new. rich source of energy created a world of fields. clocks. rulers. and walls - and a system of growth and control. In many ways, humanity traded freedom for bread.โ
damn, you didnโt have to this hard grass exhibit at the auckland botanic gardens but you are entirely correct
15.02.2026 02:41 โ ๐ 44 ๐ 16 ๐ฌ 1 ๐ 0This is what I've been telling you!!!
15.02.2026 05:52 โ ๐ 1 ๐ 0 ๐ฌ 0 ๐ 0im late,
#่ถ
ใใใๅงซ
Iroha and Yachiyo from Cosmic Princess Kaguya
โจ Dancing through time and space โจ
#่ถ
ใใใๅงซ #CosmicPrincessKaguya
Old photos
28.09.2025 17:26 โ ๐ 648 ๐ 169 ๐ฌ 0 ๐ 0A medieval illustration of a hedgehog with grapes skewered on its spines
It was believed in medieval times that hedgehogs had spikes so they could roll over fruit to carry home to their children, which is not true but is a really cute idea
13.02.2026 11:26 โ ๐ 7206 ๐ 1699 ๐ฌ 70 ๐ 109have my sillies for valentines ๐ฅฐ #Arknights
13.02.2026 16:12 โ ๐ 69 ๐ 23 ๐ฌ 3 ๐ 0Three panel comic. Panel 1: baby monkeys in overalls jumping on a bed, having fun. Panel 2: one of the monkeys falls over the edge of the bed, reaching out as he falls. Panel 3: one of the other monkeys, now looking super buff and badass, grabs him by the arm to save him heroically. โMonkey Stronger Together.โ
13.02.2026 17:22 โ ๐ 21021 ๐ 5256 ๐ฌ 93 ๐ 63two women in ww1-era nurse garb carry heavy brass canisters carved with occult symbols. one is a slightly-built brown woman with long braids, who seems to be struggling with her load; her companion, a tall, beefy girl with curly red hair, has a canister comfortably tucked under each arm. an explanation of the red symbol on the chest of their aprons is provided: "The 'Lacerta' - a symbol of medicine, originally depicting a lizard with its tail severed."
A pair of proud Royal Arcanist medics lug armfuls of "annie canisters" across their C.C.S. Invented in the early years of the War, just one of these sturdy brass batteries contains enough live ether to save the hides of three or more of our brave fighting girls.
14.02.2026 02:03 โ ๐ 180 ๐ 42 ๐ฌ 1 ๐ 0some Yachiyo love bc she waited 8000 years for this #่ถ ใใใๅงซ #cosmicprincesskaguya
12.02.2026 19:59 โ ๐ 293 ๐ 109 ๐ฌ 2 ๐ 0Shame on the IOC for this awful action. And may the #StreisandEffect ensure that this Ukrainian athleteโs message spreads 10 times as far because of this hamfisted attempt at censorship.
In todayโs frightening world, everything is political, & orgs pretending otherwise appear clueless or complicit.
I DIDNT THINK I COULD LETS GOOO
13.02.2026 04:50 โ ๐ 4 ๐ 1 ๐ฌ 0 ๐ 0Yrliet, my aeldari wife who explains everything like I'm 10 (im literally stupid so it's fair)
#warhammer
God, so true. The structure and stress rules can be so rough, I think its where the wargame inspo can hurt it the most.
IMO Maria's Alternate Rules from the GMS Crisis Catalog can be a fairly good patch, as well as the Stun change suggested in lancer-rules.carrd.co#structure-ta....
"Stun" remains the most aggravatingly shitty design decision a ttrpg can make, board games stopped putting you in jail until you roll high enough decades ago at this point
12.02.2026 23:01 โ ๐ 67 ๐ 7 ๐ฌ 9 ๐ 1Under.
12.02.2026 23:49 โ ๐ 678 ๐ 133 ๐ฌ 7 ๐ 1illustration of a bust of a catgirl. she has orange hair and her eyes are closed while she sticks her tongue out. her face features cat whisker and nose painted on it. in the background are lanterns lit in the sky, one featuring a cat.
OOUOUEeueuee
12.02.2026 22:19 โ ๐ 38 ๐ 12 ๐ฌ 1 ๐ 0It's important work.
11.02.2026 16:17 โ ๐ 12055 ๐ 2892 ๐ฌ 82 ๐ 128always so funny to me when people are like โhow am I supposed to explain Gay to my kids?โ my kid asks me way harder shit all the time. โwhy did they build the road this way? why are some people bad?โ I donโt know. please ask me about Gay
10.02.2026 02:51 โ ๐ 14518 ๐ 2921 ๐ฌ 48 ๐ 457stuck on a character design? have you considered: plugsuit and big jacket? you cant possibly go wrong with plugsuit and big jacket. any gender, any body type, any age... plugsuit and big jacket. consider it, won't you...?
10.02.2026 17:34 โ ๐ 585 ๐ 160 ๐ฌ 12 ๐ 7