Erm... I thought I fixed you
18.11.2025 13:52 β π 0 π 0 π¬ 0 π 0@mrturtleman.bsky.social
Hallo, I dump footage of games I make here. Main account: @casmeracs.bsky.social
Erm... I thought I fixed you
18.11.2025 13:52 β π 0 π 0 π¬ 0 π 0Finally got the dialogue system to a point where I can say that I'm happy with it.
Though I hope I'll be able to fit the text a bit more naturally in the speechbubble and maybe create a custom font?
But that's all for later, I've been working on this 1 thing for too long already!
#indiedev
#gamedev
Finally, I implemented the very foundation of 2d platformers and one of the hardest things yet;
Moving platforms.
It's surprisingly hard to get it to work properly.
But now the platforms will take you for a ride and crush you when you find yourself in the wrong place (unless a block van be broken).
Dang dude, sound design is hard.
I'll have to redo some of these later down the line.
Or even get someone else to do it.
#indiedev
Bubbles that pop and launch you farther and oneway "doors" implemented. #indiegamedevelopment
The pop-sound may just be my own voice, but that's fine for now.πββοΈ
Made it look a little prettier!
#gamedev
A little showcase of what can be done with this mechanic.
02.10.2025 15:56 β π 3 π 1 π¬ 0 π 0A block inspired by celeste's dreamblocks. Feels like such a mechanic could easily fit in here.
#gamedev
Sharing gamedev footage from this early in development just makes me realise how many different directions I can go in.
Sounds like an interesting idea!
True, it definitely reminded me of hollow knight's pogo mechanic as well, except it goes 8 directions.
02.10.2025 05:59 β π 0 π 0 π¬ 1 π 0Heyo, I'm just gonna share
some gameplay footage of a
proof-of-concept I've been working on without explaining half of what's going on here.
Anyway what do you think Of
creating a game centered around this game-mechanic?
#gamedev
Thanks! I'm having a lot of fun with it.
07.12.2024 08:22 β π 1 π 0 π¬ 0 π 0