's Avatar

@fluffcorps.bsky.social

Dev blog for F.L.U.F.F CORPS, a run-n-gun platformer that borrows from classics like Gunstar Heroes, megamanX, and other genre classics

106 Followers  |  98 Following  |  194 Posts  |  Joined: 30.09.2023  |  1.8097

Latest posts by fluffcorps.bsky.social on Bluesky

Character icon for Astra Skyheart of the FLUFF corps. She is a mouse girl dressed in blue space armor reminiscent of Buzz Lightyear, as well as a pink visor that matches the lights on her chestplate and belt.

Character icon for Astra Skyheart of the FLUFF corps. She is a mouse girl dressed in blue space armor reminiscent of Buzz Lightyear, as well as a pink visor that matches the lights on her chestplate and belt.

Decided to resize the character icons to fit a little better on screen, took the time to re-do Astra's icon altogether.
Next up I gotta do Nova's.
#gameart #pixelart #furrygame

12.10.2025 01:57 โ€” ๐Ÿ‘ 11    ๐Ÿ” 2    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
Character icon for Astra Skyheart of the FLUFF corps. She is a mouse girl dressed in blue space armor reminiscent of Buzz Lightyear, as well as a pink visor that matches the lights on her chestplate and belt.

Character icon for Astra Skyheart of the FLUFF corps. She is a mouse girl dressed in blue space armor reminiscent of Buzz Lightyear, as well as a pink visor that matches the lights on her chestplate and belt.

Decided to resize the character icons to fit a little better on screen, took the time to re-do Astra's icon altogether.
Next up I gotta do Nova's.
#gameart #pixelart #furrygame

12.10.2025 01:57 โ€” ๐Ÿ‘ 11    ๐Ÿ” 2    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

I know most of what ive been posting here has been concept sketches, but thats kind of the phase im at currently.

not much to show when it comes to the game itself yet since ive mostly been working on tweaking and cleaning up the core gameplay and player movement
#gamedev

10.10.2025 21:39 โ€” ๐Ÿ‘ 12    ๐Ÿ” 3    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
Post image

Uh-oh. Now he's mad. Still figuring out aspects of the villainous General's design. Mostly details like his hands and overall proportions.
#gameart #furrygame

10.10.2025 12:17 โ€” ๐Ÿ‘ 14    ๐Ÿ” 2    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 1
Post image

Another game related sketch today. Drew the science snek again. Its not hard to get Gizmo going on an infodump about the tech she's built! This may eventually be one of her cutscene/menu emotes in game.
#gameart ##furrygame

06.10.2025 17:23 โ€” ๐Ÿ‘ 20    ๐Ÿ” 3    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0

Thats a fair idea. So far ive been modeling things based on Gunstar Heroes and Metal Slug (mostly the former)

06.10.2025 14:54 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
Post image Post image Post image

Was pondering on visual inspiration for the vehicles, mecha, and general aesthetic for the setting, and an idea came to me, lol

06.10.2025 14:06 โ€” ๐Ÿ‘ 5    ๐Ÿ” 1    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0

After some feedback I've decided to slow down the player movement a bit, and ditch the double-jump. Since the gameplay is sort of a blend of run-n-gun and beat-em-up, I want to lean more into that. trade specials for a dedicated melee button, and have any extra gear be passive or something
#gamedev

06.10.2025 12:59 โ€” ๐Ÿ‘ 13    ๐Ÿ” 2    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0
Post image

After a rough summer with little progress, im trying to get back on track with this game, so here's a sketch of Astra to kick things off!
#gamedev #gameart #furrygame

05.10.2025 15:06 โ€” ๐Ÿ‘ 27    ๐Ÿ” 4    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 1

Thank you! Just a matter of gradually inching forward, bit by bit, lol

22.03.2025 00:53 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
Video thumbnail

Made some big improvements over the last week. Controls and Aiming and firing have been polished quite a bit, and I've put a lot of work into the basic trooper AI, so they can now follow the player up and down (boy the previous code I had was a mess)
#gamemaker #indiegame #screeshotsaturday #gamedev

02.03.2025 02:36 โ€” ๐Ÿ‘ 13    ๐Ÿ” 7    ๐Ÿ’ฌ 2    ๐Ÿ“Œ 0

Thanks!

02.03.2025 03:35 โ€” ๐Ÿ‘ 2    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
Video thumbnail

Made some big improvements over the last week. Controls and Aiming and firing have been polished quite a bit, and I've put a lot of work into the basic trooper AI, so they can now follow the player up and down (boy the previous code I had was a mess)
#gamemaker #indiegame #screeshotsaturday #gamedev

02.03.2025 02:36 โ€” ๐Ÿ‘ 13    ๐Ÿ” 7    ๐Ÿ’ฌ 2    ๐Ÿ“Œ 0

yup. I can handle 6 keys no problem. Its just that one combination that doesn't work for some strange reason.
(this keyboard is also getting old too, 10 years or so, so maybe its just showing its age)

24.02.2025 18:09 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

Weird thing is it's just this specific combination.
holding L and J, and for some reason A (and only A) doesn't register

24.02.2025 17:24 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0

So... I just spent a couple of hours going through my entire #gamemaker project to figure out why a specific key combo wasn't working.
I checked every single object, script, and function, trying to find the conflict.
Folks, it was my cheap keyboard not registering that combo for some reason
#gamedev

24.02.2025 17:05 โ€” ๐Ÿ‘ 6    ๐Ÿ” 1    ๐Ÿ’ฌ 3    ๐Ÿ“Œ 0

Oh hey! 100 people following! Nice!
Thanks for all the follows!

24.02.2025 03:59 โ€” ๐Ÿ‘ 4    ๐Ÿ” 1    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
Video thumbnail

Just showing some progress with re-building the player physics to be a bit less clunky, as well as major improvements to jump-through platforms and ledge grabbing, including grabbing onto moving platforms.
look at her go!
#gamedev #gamemaker #furrygame #indiegame

23.02.2025 03:15 โ€” ๐Ÿ‘ 14    ๐Ÿ” 5    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0

been really reworking the physics and now they're a lot more fluid and comfortable. Also took the ledge grab and adapted it to jump-through platforms, so you can now hang from a platform and jump up onto it, Contra style.

I think that's all the player movement done, so next up is weapons.
#gamedev

21.02.2025 21:21 โ€” ๐Ÿ‘ 1    ๐Ÿ” 1    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
Post image

Did a fair amount of refining things today, after feedback from folks here, as well as on Discord and Telegram. Softened the background lines a bit, switched the direction of everything to give sort of a 'forward' motion, and went for a shallow angle of perspective for the floor
#pixelart #gamedev

03.02.2025 01:53 โ€” ๐Ÿ‘ 7    ๐Ÿ” 1    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

Thanks!

02.02.2025 03:30 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
Post image

Working on gMe backgrounds for the first area of the game. Trying to find that balance of detail without being distracting. Thoughts?
#gamedev #pixelart

02.02.2025 03:08 โ€” ๐Ÿ‘ 9    ๐Ÿ” 3    ๐Ÿ’ฌ 2    ๐Ÿ“Œ 0
Video thumbnail

I decided I wanted to move away from the flying enemies being generic drones, and lean more into that cheesy 90s scifi cartoon vibe.
Soooo....
*Jetsons Car Noises*
#gamedev #pixelart #furrygame

25.01.2025 01:31 โ€” ๐Ÿ‘ 10    ๐Ÿ” 5    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

Just an FYI, you can easily ban Twitter/X links in your Discord servers with Discord's built in tools.

Server settings -> Safety Setup -> AutoMod -> Block Custom Words. Add these in "Choose your words":

*://twitter.com*, *://x.com*

25.01.2025 10:11 โ€” ๐Ÿ‘ 609    ๐Ÿ” 265    ๐Ÿ’ฌ 8    ๐Ÿ“Œ 4
Video thumbnail

I decided I wanted to move away from the flying enemies being generic drones, and lean more into that cheesy 90s scifi cartoon vibe.
Soooo....
*Jetsons Car Noises*
#gamedev #pixelart #furrygame

25.01.2025 01:31 โ€” ๐Ÿ‘ 10    ๐Ÿ” 5    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
Post image

Messing about with ideas for possible long idle animations. Astra is locked in, while Nova is immediately goofing off...
#gamedev #gameart #furrygame

09.01.2025 15:39 โ€” ๐Ÿ‘ 7    ๐Ÿ” 2    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
Video thumbnail

got a 2nd pose for this guy, just gotta work on the animations between, then shooting, running, ect.
#gamedev #gameart #pixelart

11.01.2025 03:15 โ€” ๐Ÿ‘ 8    ๐Ÿ” 3    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0
Video thumbnail

got a 2nd pose for this guy, just gotta work on the animations between, then shooting, running, ect.
#gamedev #gameart #pixelart

11.01.2025 03:15 โ€” ๐Ÿ‘ 8    ๐Ÿ” 3    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0

if you see this post, your actions are:
- if you have a spare buck, give it to Wikipedia, then repost this
- if you don't have a spare buck, just repost

your action is mandatory for the world's best source of information to survive

26.12.2024 12:03 โ€” ๐Ÿ‘ 22022    ๐Ÿ” 28710    ๐Ÿ’ฌ 224    ๐Ÿ“Œ 311
Post image

Messing about with ideas for possible long idle animations. Astra is locked in, while Nova is immediately goofing off...
#gamedev #gameart #furrygame

09.01.2025 15:39 โ€” ๐Ÿ‘ 7    ๐Ÿ” 2    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

@fluffcorps is following 20 prominent accounts