The correct answer is B. It becomes private and hides in Docs!
08.02.2026 14:20 โ ๐ 1 ๐ 0 ๐ฌ 0 ๐ 0@godotdevcheckpoint.bsky.social
Stay Curious. Build Games. One Step at a Time. https://godotdevcheckpoint.com/
The correct answer is B. It becomes private and hides in Docs!
08.02.2026 14:20 โ ๐ 1 ๐ 0 ๐ฌ 0 ๐ 0Results!
08.02.2026 14:19 โ ๐ 1 ๐ 0 ๐ฌ 1 ๐ 0Creating a 2D Life-Sim Tutorial! What's the most important aspects to include?๐ #IndieGameDev #GameDev #Godot
1๏ธโฃ Deep Social and Relationships
2๏ธโฃ Autonomous NPC AI
3๏ธโฃ Economy & Progression
4๏ธโฃ World Customization
๐ Show results
Use Custom Resources for your save files in Godot 4.6!
In the new tutorial, we ditch the text parsing and build a robust Session Architecture that handles strict typing and scene transitions automatically. Clean!
๐บ Watch: youtu.be/9aIstSgp9EM
#GodotEngine #Godot4 #IndieDev #GameDev #IndieGameDev
Loading Screens Tutorial out now!
You need ResourceLoader threads to not freeze. Tutorial breaks down exactly how to build a reusable Loading Manager in Godot 4.6.
(P.S. Source code + Bonus video on Patreon/Ko-Fi!)
#GodotEngine #IndieDev #MadeWithGodot #IndieGameDev
youtu.be/r3GhVAir-Ng
We're fixing broken loading screens today. ๐ ๏ธ Early access now!
You need ResourceLoader threads to not freeze. Tutorial breaks down exactly how to build a reusable Loading Manager in Godot 4.6.
(P.S. Source code + Bonus video on Patreon/Ko-Fi!)
#GodotEngine #IndieDev #MadeWithGodot #IndieGameDev
Find out with my Signals Tutorial here! youtu.be/VnOb8LsTY4A
02.02.2026 00:38 โ ๐ 3 ๐ 0 ๐ฌ 0 ๐ 0GDScript Syntax Challenge poll In Godot 4.6, defining a signal as signal _my_event, what happens to it in the editor?๐ #IndieGameDev #GameDev #Godot
1๏ธโฃ It throws a syntax error
2๏ธโฃ It becomes private and hides in Docs
3๏ธโฃ It becomes public and is shown in Docs
4๏ธโฃ It connects automatically
๐ Show results
Ko-Fi: ko-fi.com/Post/Early-A...
30.01.2026 21:02 โ ๐ 2 ๐ 0 ๐ฌ 0 ๐ 0Patreon: www.patreon.com/posts/149531...
30.01.2026 21:02 โ ๐ 1 ๐ 0 ๐ฌ 1 ๐ 0The Droid Factory is OPEN. ๐ค๐ญ
Mastering Classes in Godot 4.6. Learn class_name, Inheritance Chains, and how to manage an army of units without losing your mind.
Link(s) in comments!
I'll see you at the next Checkpoint. ๐
#Godot #GameDev #MadeWithGodot #IndieGameDev #Tutorial
The Physics Shake-up poll Godot 4.6 is officially here! ๐ค For new 3D projects, what is now the default physics engine? ๐ #IndieGameDev #GameDev #Godot
1๏ธโฃ Godot Physics (Built-in)
2๏ธโฃ Bullet
3๏ธโฃ Jolt
4๏ธโฃ PhysX
๐ Show results
Thanks so much!
29.01.2026 20:03 โ ๐ 1 ๐ 0 ๐ฌ 0 ๐ 0500 people actually want to hear me talk about GDScript? Iโm honored! ๐
Thank you for subscribing to @GodotDevCheckpoint. Seeing the channel grow alongside the Godot community is the best motivation.
Onward to the next milestone! ๐๐ค
#GodotEngine #BuildInPublic #GameDev #IndieGameDev #Tutorial
Using the await to run signals can be super powerful and convenient!
29.01.2026 05:35 โ ๐ 0 ๐ 0 ๐ฌ 0 ๐ 0๐ NEW VIDEO!
What are Signals?!
In today's tutorial, we build a "Signal Survivor" mini-game to master:
๐น Code Connections vs. Editor
๐น The new Godot 4.6 "Private Signals"
๐น The Global Event Bus pattern
youtu.be/VnOb8LsTY4A
#GodotEngine #Godot4 #GameDev #IndieDev #IndieGameDev #Signals
Results as of 2:14 on 1/28!
28.01.2026 22:14 โ ๐ 1 ๐ 0 ๐ฌ 0 ๐ 0Same! Thank you!
28.01.2026 19:15 โ ๐ 1 ๐ 0 ๐ฌ 0 ๐ 0No matter what you voted, the upcoming video has you covered. Weโre going from "Click & Drag" basics all the way to building a global Event Bus system (and covering the new Private Signals in Godot 4.6!).
27.01.2026 22:16 โ ๐ 3 ๐ 0 ๐ฌ 0 ๐ 0Wrapping up the next Godot 4.6 Tutorial, and it's all about SIGNALS. How do you usually connect your signals right now? ๐ #IndieGameDev #GameDev #Godot
1๏ธโฃ Through the Editor (Click & Drag) ๐ฑ๏ธ
2๏ธโฃ Through Code (.connect()) ๐ป
3๏ธโฃ I use Event Buses for everything ๐
4๏ธโฃ Wait, what's a signal? ๐จ
๐ Show results
Godot 4.6 is live! ๐ค
Big wins for us:
Jolt is now default (3D stability)
2D Batching in Forward+ (huge perf boost)
Overhauled SSR
I broke down the changes that matter most for our projects here: youtu.be/CndZMl_qQX4
#GodotEngine #GameDev #IndieDev #Godot4 #IndieGameDev
Stop the world. โ๐
New Godot 4.5 Tutorial: Building a Pausing Dialogue System in <10 mins.
โ
Process Mode (Freeze Time)
โ
Proper UI Anchors
Watch: youtu.be/9UNLXwTxfQQ
Finished, not perfect. See you at the Checkpoint. ๐ฉ
#Godot #GameDev #IndieGameDev #IndieGame #Dialogue
You voted for it (39%!)! ๐ณ๏ธ
Stop hard-coding "frienemy" variables into every NPC script. ๐
In today's <15 min tutorial, we build a modular Relationship Component. Make your NPCs remember you (or hate you).
Watch here: youtu.be/NygfP4krJXE
#GodotEngine #GameDev #IndieDev #Godot4 #IndieGameDev
Iโd love to know your opinion!
Looking to do some bite sized, one video tutorials.
Help me decide what to do first!
youtube.com/post/UgkxS4y...
#IndieGameDev #IndieGame #Godot #Tutorial
Itโs not a horror game unless something is hunting you. ๐น
Video 5: LIVE. (Finale!)
Coding a "Nextbot" style AI. Navigation Meshes. A glitchy, teleporting enemy.
โ
NavigationRegion3D
โ
Pathfinding Logic
โ
Jumpscares
Watch: youtu.be/d9IesA3hDn4
#Godot #GameDev #IndieDev #Horror #IndieGameDev
๐ฅณ
21.01.2026 23:14 โ ๐ 1 ๐ 0 ๐ฌ 0 ๐ 0Look at the world and Touch it. ๐๏ธ
Video 4: LIVE.
Building a modular interaction system. Godot 4.5 using Raycasts. How to open doors, pick up items, and trigger events.
โ
RayCast3D Logic
โ
Physics Doors
โ
Item Pickups
Watch: youtu.be/LcQNQeYmSPc
#Godot #GameDev #IndieDev #IndieGameDev #Horror
Ah! You got one, too, yes! I love it ๐
21.01.2026 18:21 โ ๐ 1 ๐ 0 ๐ฌ 0 ๐ 0