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@rramsay.bsky.social

Art Director, Project Manager, Teacher, Developer. CEO/Founder of Polytricity. Artist at MEGASTYLE, huge fan of Last Ninja. https://polytricity.itch.io/ https://www.facebook.com/Polytricity/ https://polytricity.com/

472 Followers  |  1,944 Following  |  194 Posts  |  Joined: 19.01.2025  |  1.623

Latest posts by rramsay.bsky.social on Bluesky

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Version 007 ... Licence to Meaow! #citycat #c64 okay this is really the last update before a bit of get the head down and get lots of stuff done before the prototype is complete before christmas this year then I can move on to that other thing!
polytricity.itch.io/citycat-prow...

12.10.2025 15:22 β€” πŸ‘ 20    πŸ” 8    πŸ’¬ 0    πŸ“Œ 0
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Build V006 updated For those who donated, you get access to the recent PC build (the gamemaker version used for prototyping) , C64 production is on hold until we have the prototype fully figured out. Recent update inclu...

Build V006 (PC version) updated - CityCat : Prowl polytricity.itch.io/citycat-prow... #citycat #c64

12.10.2025 13:32 β€” πŸ‘ 1    πŸ” 1    πŸ’¬ 0    πŸ“Œ 0
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Just getting carried away with little effects... #C64 #Citycat

10.10.2025 16:22 β€” πŸ‘ 25    πŸ” 4    πŸ’¬ 0    πŸ“Œ 0
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#Citycat on my actual #C64 via #KungFuFlash with an 8GB MicroSD! This is a nice step towards knowing we can test and make a cart version of the game. =)

30.09.2025 08:50 β€” πŸ‘ 17    πŸ” 4    πŸ’¬ 0    πŸ“Œ 0
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10.10.2025 13:18 β€” πŸ‘ 4    πŸ” 1    πŸ’¬ 0    πŸ“Œ 0
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CityCat : Prowl by polytricity Path of the paw

If you donated towards #CityCat thank you so much! As a reward I've added the more recent Gamemaker windows build which aims to prototype the full game for the final #C64 port: polytricity.itch.io/citycat-prowl Much appreciated!

09.10.2025 13:17 β€” πŸ‘ 8    πŸ” 5    πŸ’¬ 1    πŸ“Œ 0

We will bring citycat to ZX next! Looking forwards to getting one! This looks great!

09.10.2025 05:28 β€” πŸ‘ 4    πŸ” 1    πŸ’¬ 0    πŸ“Œ 0

Jasmine/Yasmine

08.10.2025 09:44 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
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The shrine of #Retrogames is growing!

07.10.2025 09:58 β€” πŸ‘ 6    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

If you're going through some family / life shit, I understand. It's the same for us right now. πŸ’©πŸ€‘πŸ˜©

06.10.2025 07:08 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
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#Citycat for #C64 is just in the early alpha phase but already gaining amazing interest! Many thanks to
@Indie_RetroNEWS
and
@C64_Universe
I appreciate what you do for the scene! We are still working on the game and hope to bring a nice update by Christmas 2025!

04.10.2025 16:45 β€” πŸ‘ 2    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

Unfortunately, bad news is easier to find than good news.

04.10.2025 08:08 β€” πŸ‘ 2    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
Redirecting...

Please follow my company on Facebook, exciting developments underway for #C64, #Amiga, #ZXNext, PC, #Switch and god knows what else I decide to dabble in!!
facebook.com/Polytricity
Also on X x.com/polytricity

03.10.2025 17:24 β€” πŸ‘ 2    πŸ” 1    πŸ’¬ 0    πŸ“Œ 0
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I had the pleasure of being a guest speaker at Retro Gathering in Sweden alongside the legendary Jeff Minter last weekend.
I was blown away by the incredible love for The Last Ninja series in Sweden. Decades on, it still amazes me how much passion there is for both the games and the System 3 legacy

02.10.2025 16:21 β€” πŸ‘ 14    πŸ” 3    πŸ’¬ 0    πŸ“Œ 0
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"Nintendo Has Made Serious Objections" - Last Ninja Collection Delayed On Consoles "We have been working hard with Nintendo"

"Nintendo Has Made Serious Objections" - Last Ninja Collection Delayed On Consoles. (Image: @system3games) (Repost)

01.10.2025 18:50 β€” πŸ‘ 9    πŸ” 3    πŸ’¬ 0    πŸ“Œ 0

Thanks for the update, it happens all the time with kickstarters since much of it will grow over time as backers want to have more things as well as many unknown factors. I believe it will still happen, no matter when, I look forwards to it!

01.10.2025 08:41 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
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#citycat #c64 polytricity.itch.io/citycat-prowl

30.09.2025 19:09 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
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Ca

30.09.2025 15:27 β€” πŸ‘ 1    πŸ” 1    πŸ’¬ 0    πŸ“Œ 0
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Spriting away a little cannon animation. #Amiga

30.09.2025 13:39 β€” πŸ‘ 3    πŸ” 0    πŸ’¬ 2    πŸ“Œ 0
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Helping out #Megastyle with this sprite. Pretty much done for now. Look out for a post by @docstermsi.bsky.social soon! #Amiga #Pixelart #Sprite

30.09.2025 11:12 β€” πŸ‘ 11    πŸ” 1    πŸ’¬ 0    πŸ“Œ 0

As we recently announced on the kickstarter, we've had a few delays on the steam release today and this has been pushed forwards to cope with some changes and approvals we were required to make. This has pushed the release date on steam to the 27th of November 2025, our sincere apologies for this!

30.09.2025 09:02 β€” πŸ‘ 6    πŸ” 1    πŸ’¬ 1    πŸ“Œ 1
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#Citycat on my actual #C64 via #KungFuFlash with an 8GB MicroSD! This is a nice step towards knowing we can test and make a cart version of the game. =)

30.09.2025 08:50 β€” πŸ‘ 17    πŸ” 4    πŸ’¬ 0    πŸ“Œ 0

My fault for keeping adding new features and requests! Jinkies x 2

29.09.2025 18:08 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
MonstersGoBoom

Almost... still a little more finetuning here and there but it's 90% ready for a first release! Be sure to follow @monstersgoboom.com on itch: monstersgoboom.itch.io

29.09.2025 15:15 β€” πŸ‘ 2    πŸ” 0    πŸ’¬ 1    πŸ“Œ 0
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Another one of my arty stress tests for #Megapaint #C64 developed by @monstersgoboom.com this one started with lots of grainy noise and wanted to keep that texture feel.

28.09.2025 19:40 β€” πŸ‘ 50    πŸ” 11    πŸ’¬ 1    πŸ“Œ 0

Cool! I wish I knew about this!! Looks like a great event!

28.09.2025 09:31 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

Cool! I wish I knew about this!! Looks like a great event!

28.09.2025 09:30 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
Retro Gathering 2025 VΓ€sterΓ₯s! TrΓ₯ngt men trevligt!
YouTube video by Snoflan Retro Gathering 2025 VΓ€sterΓ₯s! TrΓ₯ngt men trevligt!

youtu.be/UmoNhHjgx5M?...

28.09.2025 07:43 β€” πŸ‘ 6    πŸ” 3    πŸ’¬ 0    πŸ“Œ 0

Exciting times.!

28.09.2025 09:21 β€” πŸ‘ 2    πŸ” 0    πŸ’¬ 1    πŸ“Œ 0
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Commodore 64 games I have been involved in Part 01: Apeshit - Released on cartridge by Bitmapsoft in 2022.

Apeshit is a one button game where you jump from tree to tree to pick up bananas while avoiding insects. On the left side you slide down the trunk, while on the right you climb up.

27.10.2024 13:28 β€” πŸ‘ 4    πŸ” 1    πŸ’¬ 1    πŸ“Œ 0

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