man I loved that game
World of Clowncraft really peaked with this content.
Coding the game has got me hooked again, burning the midnight oil after a full day of work cause the passion buuuurns, it must exist!
I have got so addicted to adding more tasks to my supermarket staff. they can serve customers on the checkout, face shelves, answer customer's questions. Next, they will mop spills. Dance my pretties, dance!
My wife is an author and I'm sure we must be on so many watchlists
All of those sound excellent
Most accurate portrait of modern culture currently available
Trying to use Gboard as my new keyboard on my phone and my god it's an adjustment.
Hooooh my goodness you look so close now Mei!!! How exciting for you guys!
Finally built my first lil staff member who can face up shelves and serve customers on the registers. Feels great - such an upgrade!
+1 this game is awesome.
Yeah, you like that idiot, I got it, you don't.
A well-calculated move. Straight out of Sun Tzu's classic text, 'The Art of War.' Or my own masterwork: Zapp Brannigan's Big Book of War
this game may be responsible soon for slowing down development of my game, so I continue to resist for now. But I will eventually cave (see what I did there?)
It was either that or Nick Cave's Red Right Hand that I was imagining playing haha.
These ducklings have definitely just robbed a bank.
Yeah it's a good rule. I try to make sure every morning on the train I add one new fix or feature, gives me a solid 45 minute dev window, it's super productive (so long as I get a seat!)
Congrats! Well done on releasing tomorrow, very exciting.
Device 6, Sunless Sea and World of horror are the two i’ve never heard of. Kentucky route zero, caves of qud and red strings club have been on my list for a while but the backlog is embarrassing at this stage!
the games here I have played, make me want to play the games here I haven’t
Literally was just having a big whinge session with some gamer mates of mine lamenting how modern games are too overly polished and you can’t break em or have weird unexpected things happen very often, making them feel sterile.
Everything feels like its made separately and put together by big teams
Ahh Homeworld II was the first one I played back when I was a kid and I remember it so emotionally. I need to go back and play them again.
Those legend adventure games were great.
Writing in ActionScript is burned into my memory forever.
Resharing this for anyone else looking for game devs to follow :)
Here’s a whole pack of awesome gamedevs I made (based in vic, aus)
go.bsky.app/MaQ8cax
Had to get our little supermarket doors working right, can't be working on a build without that lil satisfying animation.
Oh, this is cute - due out just after the weekend - a game about running a Pacific Rim kaiju defense program, simulating every part from mech R&D to deconstructing the kaiju, selling the expensive bits, running a kaiju-meat restuarant and putting the bones on museum exhibit.
Want to role play as an LLM? I had an ‘AI’ draw me this delightful picture.
yourslopbores.me
Reading this, my brain decided to recall the quote ‘poo-tee-weet’, the bird sound for the pointlessness of war, as read aloud by my Year 11 high school literature teacher, from Kurt Vonnegant’s book Slaughterhouse Five.
I think just because you were talking about book… brains are weird man…