Our first video is finally Live: youtu.be/vTYoWvqeGbk
#GameDev #VR #IndieGames #HandTracking
@manulogics.com.bsky.social
Game Dev (https://manulogics.com/). Using Unity since 2017. Inquiries: contact@manulogics.com Español | English | Français. #gamedev #unity3d
Our first video is finally Live: youtu.be/vTYoWvqeGbk
#GameDev #VR #IndieGames #HandTracking
¡QUEDAN MENOS DE 10 HORAS PARA FINANCIAR LA CAMPAÑA DE KICKSTARTER VIDEOJUEGOS HECHOS EN CENTROAMÉRICA!
👇👇👇
www.kickstarter.com/projects/cat...
Spot and mark oddities in a dark alleyway and help Semi go home!
Our newest jam game is out!
🚧🚧🚧ENDLESS STREET🚧🚧🚧
lostalloy.itch.io/en... #gamedev #gamejam
📣 ¡Ya está activa la campaña de Kickstarter para mi libro!
🎮 “Videojuegos hechos en Centroamérica”
Una mirada a la creación de videojuegos en 🇬🇹 🇸🇻 🇭🇳 🇳🇮 🇨🇷 🇵🇦 🇧🇿
Apóyalo aquí 💚
🔗 www.kickstarter.com/projects/cat...
It looks really cool :)
27.06.2025 16:48 — 👍 2 🔁 0 💬 0 📌 0¡Lancé la pre-campaña del libro Videojuegos Hechos en Centroamérica!
Una mirada a la industria de videojuegos en 🇬🇹🇸🇻🇭🇳🇳🇮🇨🇷🇵🇦🇧🇿 Entrevistas, historias y juegos que merecen ser contados.
👀 Síguelo ya en Kickstarter para no perderte el lanzamiento:
www.kickstarter.com/projects/cat...
Happy Pride, #gamedev !
2D Pixel Artist / Game Designer looking for work. I have experience in monster + character design, environment asset making, and pixel art.
Looking for remote work, either hourly or salaried. scarffles-comms.carrd.co#portfolio
Almost everything in my game is being done by me, my family, or a friend of mine.
The one exception is going to be that I will need the game translated to Japanese, since TCGs are huge there.
Anyone got a trustworthy JP translator for my store page that won't just use AI or google?
#indiegamedev
Omg this looks so fun!
13.05.2025 15:02 — 👍 1 🔁 0 💬 0 📌 0Similarly, when you try to show the bug to other programmers during co-working sessions, the bugs hide or get magically fixed.
11.05.2025 16:07 — 👍 1 🔁 0 💬 1 📌 0This is so satisfying to watch
09.05.2025 19:47 — 👍 1 🔁 0 💬 0 📌 0Update: it went really well :) très heureux
08.05.2025 23:26 — 👍 0 🔁 0 💬 0 📌 0I have an interview in French tomorrow. It's been such a long time since I practice my French, so I expect things to be somewhat chaotic hahahah. But we will see. It's exciting but this also makes me very nervous.
07.05.2025 05:37 — 👍 0 🔁 0 💬 1 📌 0That being said, I’m open to new #gamedev opportunities!
I’ve led Unity projects, worked on VR, strategy, and roguelite games, and I’m always looking to grow.
If you're hiring or know someone who is, feel free to reach out or share my profile!
#unitydev #gamejobs #indiedevjobs
For some weeks, I have been working on my #gamedev portfolio and I have finally launched it at manulogics.com!
It showcases my journey as a Unity developer and highlights both game projects and other creative software I've built.
Feel free to check it out!
#webdev #unitydev #madewithunity
There's not much I can share for now! But the lore will be inspired by UK's folklore as the UK is where the main developing house is based 😄
11.04.2025 21:18 — 👍 1 🔁 0 💬 1 📌 0Thank you! Our pixel artists are the best fr 😄
10.04.2025 17:16 — 👍 2 🔁 0 💬 0 📌 0Thank you, really appreciated!
That's a good question, there are no definitive plans at the moment and, in fact, that's one of the topics that we are exploring as development continues. At a technical level, we programmers are developing the gameplay systems with scalability in mind.
✨New teaser for Fay Keeper is live!
My team and I have been pouring our passion into this project and it's incredibly gratifying to see how far we've come.
#indiegames #gamedev #FayKeeper #unity #wishlistwednesday
Thank you!
29.03.2025 17:16 — 👍 1 🔁 0 💬 0 📌 0Hey #gamedev, take a look at the lighting system my team and I have been working on in #faykeeper! There's more work to be done, but I'm really proud on the direction we are going and I hope you like it too! 😄
29.03.2025 17:10 — 👍 6 🔁 1 💬 1 📌 0I definitely want to improve the game dev scene here though, and I'm still planning on how to achieve this.
I dream of one day seeing big games release from this little country.
Ngl, sometimes I hate being a game dev in my homecountry 🥲 I see many cool events, job opportunities, and things related to game dev in other countries, but there's nothing where I'm currently located.
Either way, I still love game dev itself, but it's just a bit frustrating sometimes.
#gamedev
Check the full list here!
github.com/gayanvoice/t...
Screenshot of a site titled "Top GitHub Users By Total Contributions in El Salvador." The page displays a blue and white flag of El Salvador and mentions that the ranking is based on public and private contributions. It states that there are 985 GitHub users in El Salvador and lists major cities such as San Salvador, San Miguel, Santa Ana, Santa Tecla, and San Martín. A green badge indicates the list is "passing," and the page has over 1 million views.
A screenshot of a ranked list showing GitHub contributors in El Salvador. The user "manulogics" (Manuel Gutiérrez Rivas) is ranked #7. The table includes the user's profile picture, username, real name, location (San Salvador, El Salvador), number of public contributions (86), and total contributions (2501). The list contains other ranked users, but their details are blurred.
I recently discovered I'm #7 in El Salvador's GitHub Top Contribuitors!
#gamedev #github #code #elsalvador #latamtech
CHRYSALIS IS NOW AVAILABLE!!!
(/^○^)/ 📖 \(^♡^\)
chrysalisnovel.carrd.co
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#firstpublishedbook #author #chrysalis #reiellemaelstrom #maelstromnovels #newauthor #writer #sciencefantasy
Shoutout to all #pixelart friends! I have had requests for a couple of jobs that I cannot take on, and have been asked to point them in the direction to anyone available.
If you are looking for work, reply with some examples of your work and a link to a portfolio and I will point them to this 🧵
What are some of your favorite quest or progression systems in games? I'd love to hear your thoughts!
15.02.2025 20:58 — 👍 0 🔁 0 💬 0 📌 0Building this taught me a lot about balancing player freedom with guided experiences. Games like Zelda and Pokémon make it look effortless, but there's a lot of thought behind those roadblocks and unlocks!
15.02.2025 20:58 — 👍 0 🔁 0 💬 1 📌 0Testing has been crucial. Players need to feel the world responds naturally to their actions. Iterative playtesting has been key in identifying areas where progression may feel either too vague or too linear. And we keep redesigning and expanding on the system to fit newer needs!
15.02.2025 20:58 — 👍 0 🔁 0 💬 1 📌 0