reminds me of the eurogame (design-forward) v "ameritrash" (theme-forward) board game design argument, ongoing for decades, and how most of my favorite board games find some way to tightly knit the two. they're really two different axes, neither has to take precedence
12.08.2025 21:51 β π 2 π 0 π¬ 0 π 0
warning! confidential information! proceed at ur own risk!
10.08.2025 06:10 β π 1 π 0 π¬ 0 π 0
think we're in the will?
07.08.2025 17:51 β π 0 π 0 π¬ 1 π 0
a lot of big nintendo stuff feels like this lately imo, not sure why! pikmin 4 and totk both had the same prob
22.07.2025 03:13 β π 0 π 0 π¬ 0 π 0
afaik there is a strict turn-based rules system for it
16.07.2025 19:47 β π 1 π 0 π¬ 0 π 0
this sounds extremely sick dude!!
16.07.2025 19:45 β π 2 π 0 π¬ 1 π 0
same, same, and same π
11.07.2025 15:50 β π 1 π 0 π¬ 0 π 0
i think it was coined affectionately but is used in both ways
11.07.2025 02:09 β π 0 π 0 π¬ 1 π 0
some of u may recognize this beautiful woman... if u know u know... #gamedev #godot #blender
02.07.2025 07:02 β π 12 π 3 π¬ 0 π 0
every year a single zucchini plant in my little garden produces 15 fruit that are miles better than store bought, and thats too much zucchini already
01.07.2025 01:39 β π 1 π 0 π¬ 1 π 0
thanks rena, u are a real one
28.06.2025 17:46 β π 1 π 0 π¬ 1 π 0
coach & his texture, blender and photoshop #gamedev
28.06.2025 06:47 β π 11 π 3 π¬ 1 π 0
whats the punishment for?
27.06.2025 16:41 β π 0 π 0 π¬ 1 π 0
ahahah spot on, i need to give her enormous glasses
26.06.2025 17:50 β π 1 π 0 π¬ 0 π 0
Gray goo - Wikipedia
you can look things up before u reply en.m.wikipedia.org/wiki/Gray_goo
26.06.2025 06:59 β π 0 π 0 π¬ 0 π 0
INSANE streamer bakes cookies for chat
25.06.2025 22:04 β π 1 π 0 π¬ 0 π 0
it's hard to make a grandma that's not a little bit frightening #gamedev
25.06.2025 20:50 β π 44 π 5 π¬ 6 π 0
really enjoyed this writeup!
24.06.2025 02:18 β π 1 π 0 π¬ 0 π 0
i live in both the most evil and the absolute dumbest country on planet earth.
22.06.2025 03:37 β π 2 π 0 π¬ 0 π 0
lmfao
19.06.2025 03:03 β π 1 π 0 π¬ 0 π 0
lurking above the aisles #gamedev #godot
19.06.2025 01:06 β π 11 π 2 π¬ 1 π 0
this is about as strongly as i have ever disagreed with one of your posts
16.06.2025 01:18 β π 6 π 0 π¬ 1 π 0
making groceries part 2 #gamedev #godot
07.06.2025 07:48 β π 6 π 2 π¬ 0 π 0
making groceries part 2 #gamedev #godot
07.06.2025 07:48 β π 6 π 2 π¬ 0 π 0
theres no set order of rounds, so you often find yourself waiting on another player activating a certain tactical. the win condition of 10 victory points also makes the game end a lot less sudden, but surprise victories are still possible. ive played dune maybe 4 times, and ti around 20 plays
04.06.2025 15:39 β π 1 π 0 π¬ 0 π 0
i have a hard time finding comparison points between them honestly, they're very different games. the factions are less unique than in dune, but you have a lot more control over how you develop over the course of the game. ti combat is more game-y, but the action cards are quite similar in both
04.06.2025 15:33 β π 1 π 0 π¬ 1 π 0
love the bristley collars, v sick
31.05.2025 14:20 β π 1 π 0 π¬ 0 π 0
Guy who draws in his spare time
Comics publisher, France
Drawings everywhere
Well hello there,
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uhhhh hi
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President of Signal, Chief Advisor to AI Now Institute
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gamedev, programmer, artist
I enjoy making weird, experimental stuff
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