Meu medo é q basta um atentado ou false flag em solo dos EUA pra galera lá ficar louca e voltar pra paranóia/sede de vingança pós 11 de setembro...
09.03.2026 03:53 — 👍 3 🔁 0 💬 0 📌 0Meu medo é q basta um atentado ou false flag em solo dos EUA pra galera lá ficar louca e voltar pra paranóia/sede de vingança pós 11 de setembro...
09.03.2026 03:53 — 👍 3 🔁 0 💬 0 📌 0It's here! This has been an utter joy to work on for Dragon Age 2's 15th anniversary. Huge thank you to David Gaider for taking me through how he and all of the writers managed to get this fan favourite story finished, with no time for redrafts www.thegamer.com/dragon-age-2...
08.03.2026 14:12 — 👍 239 🔁 91 💬 2 📌 11
Spent the last month or so working on this new (and very important!) area for ABYSS X ZERO!
Haven't worked on an area like this since the Downtown from UNSIGHTED, so it's been very nostalgic to create these urban/city assets.
A lot of WIP elements here still!
#gamedev #madewithunity #lowpoly #axz
You know you're in for a good time when the loading screen is in Comic Sans
08.03.2026 15:40 — 👍 60 🔁 2 💬 0 📌 0Mas justamente, como q vai ter uma comunidade unida se todo mundo tem computadores diferentes?
07.03.2026 15:57 — 👍 0 🔁 0 💬 2 📌 0
Tem uma história da Magali que carrego comigo no coração até hoje, chama Reencarnação. Achei o roteiro belíssimo e poético
Achei aqui
www.tropadercy.com.br/2023/10/maga...
Tipo, uns europeus passaram mais de 10 anos usando o Commodore 64, a maioria com exatamente os mesmos specs. Faz sentido competição de forçar eles ao máximo.
Os IBM PC-clone/Wintel q tivemos depois do fim da reserva de mercado tinha milhões de variações de spec e modelo, não fazia sentido demoscene
Pessoalmente, vejo demoscene de forma similar aos doujins no Japão, é algo muito ligado à realidade local européia.
Não só ter computadores com hardware mais estático como plataforma central (ao invés de algo mais flexível como o PC), mas tbm a proximidade geográfica & rivalidade de vários países.
Leitura interessante sobre demoscene BR:
"Este estudo conclui, portanto, que apesar de existir uma comunidade demoscene brasileira, ela é bastante tı́mida, e exceto pela produção e atividade entre os anos de 1995 a 1999, o Brasil praticamente não possui atividade de forma expressiva [...]"
The White House shitter account posted a pro-iran war propaganda video that included clips of the yugioh anime, so I figure this is a good time to remind everyone that Kazuki Takahashi was staunchly anti-war and he died a hero, unlike any american in Iran right now.
07.03.2026 02:25 — 👍 1824 🔁 915 💬 20 📌 13Tem no antigo CDromance, já com fanpatch
07.03.2026 12:47 — 👍 4 🔁 0 💬 1 📌 0
It's easy today to be "Mount & Blade did that right", but this was made by a tiny Russian team back in 2002.
There's an interview with them back from 2003, it's interesting how they reference Elite and Privateer as direct inspirations:
rpgcodex.net/content.php?...
Spells of Gold is interesting to examine -"what if a Space Trading Sim, but as a Diablo-like?"
There's a main questline and even good/bad paths, but weaved around tons of trading & deliveries between towns (and avoiding/killing enemies) to earn money & grow stronger. Repetitive, but I see the charm
Which is "fine" when you're doing a marketing stunt. The person who pulled this played it smart and got what they wanted.
What's shocking to me is seeing who should know better take this at face value, as if there's an actual lesson about game design or generational shifts here.
Honestly, it's a complete misunderstanding of the game & genre, on par with asking people to jump blind into Battletoads and beat it in 90 min or without using any continues...
07.03.2026 05:09 — 👍 54 🔁 2 💬 0 📌 0
I'm begging people to stop taking this seriously... It's a marketing stunt AND a terrible test.
There's no "lesson" here besides how even industry people seem to have little understanding of Manic Mansion, HowLongToBeat, or the Adventure game genre in general.
Chama Crossover Legends V8
andres21web.blogspot.com
Video games, man...
07.03.2026 03:00 — 👍 120 🔁 24 💬 2 📌 0Still had cutscene crashes in fullscreen, but it ran perfectly once I switched to windowed mode.
07.03.2026 01:01 — 👍 1 🔁 0 💬 0 📌 0The art direction is probably the best thing about the game. Is not always good, but has some characters and areas that really stand out.
06.03.2026 15:08 — 👍 3 🔁 0 💬 0 📌 0It's an impressive effort for a small team, but kinda sucks... combat is terrible and the missions are just giant chains of fetch quests where you spend most of the time just walking around giant empty areas :/
06.03.2026 14:54 — 👍 3 🔁 0 💬 1 📌 0
Friday night, janky RPG time
(game is Sabotain: Break The Rules)
My highest of recommends for this game -- and a little drawing inspired by it! ❤️🔥
store.steampowered.com/app/2406680/...
Jan's art for KROMLECH is incredibly cool and inspiring, and this team could use some eyes on the game during its early access 🙏
The US doesn't give a damn about international law, the point about it being illegal was always about US congress approval.
06.03.2026 07:14 — 👍 3 🔁 0 💬 0 📌 0This is why it's bizarre to see people calling it "illegal war" as if that's their main issue with a goddamn war... It's now legal, fascists in suits decide what's legal.
06.03.2026 04:56 — 👍 94 🔁 14 💬 2 📌 0
Clever little budget-priced CPRG just left early access with a good launch discount, too.
A weird swampy fantasy setting, semi-real-time combat ala Vagrant Story and a cool claymation-esque art style. Also hugely undersold so far.
Go check it out, RPG folks.
I played 15 min and was like "nope"
06.03.2026 00:29 — 👍 0 🔁 0 💬 0 📌 0Crusader Kings
05.03.2026 16:23 — 👍 25 🔁 1 💬 2 📌 0Só os 真三國無双 na area!
05.03.2026 13:39 — 👍 1 🔁 0 💬 1 📌 0Saiu o podcast dos verdadeiros heróis dos Três Reinos
05.03.2026 13:36 — 👍 17 🔁 1 💬 0 📌 0