Oleg Dolya's Avatar

Oleg Dolya

@watabou.bsky.social

Procgen enthusiast: cities, dungeons, tarot, castles... antlers!... and other fascinating stuff. Many years ago I made Pixel Dungeon. https://www.patreon.com/c/watawatabou

1,312 Followers  |  103 Following  |  151 Posts  |  Joined: 19.10.2023
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Posts by Oleg Dolya (@watabou.bsky.social)

Post image 25.02.2026 21:28 β€” πŸ‘ 26    πŸ” 3    πŸ’¬ 2    πŸ“Œ 0
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☠️Perilous Shores 1.7.5: improved biomes
www.patreon.com/posts/151315...

22.02.2026 14:32 β€” πŸ‘ 15    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
Post image 20.02.2026 13:34 β€” πŸ‘ 30    πŸ” 2    πŸ’¬ 1    πŸ“Œ 0
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Added a house (or two) to each farmland cell, so that nearby towns and cities merge creating something like a metropolitan area. It's a bit too much, but it looks fun anyway.

02.02.2026 21:19 β€” πŸ‘ 46    πŸ” 4    πŸ’¬ 1    πŸ“Œ 0
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☠️Perilous Shores 1.7.3: farmlands
www.patreon.com/posts/149496...

30.01.2026 17:16 β€” πŸ‘ 37    πŸ” 5    πŸ’¬ 0    πŸ“Œ 0
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More colours

28.01.2026 16:39 β€” πŸ‘ 33    πŸ” 1    πŸ’¬ 1    πŸ“Œ 0

Nope, sorry. Currently PS can't import *anything*, let alone Azgaars maps.

24.01.2026 17:14 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 1    πŸ“Œ 0
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My much older generator Winter Trees was directly inspired by the works Eyvind Earle:

22.01.2026 17:16 β€” πŸ‘ 2    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
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A more refined version:

22.01.2026 15:34 β€” πŸ‘ 15    πŸ” 1    πŸ’¬ 1    πŸ“Œ 0
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The trees in GRIS (by Nomada Studio) look too algorithmic to resist generating them procedurally. This turned out to be a bit less straightforward, but here is my first approximation:

20.01.2026 12:14 β€” πŸ‘ 19    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
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πŸ—οΈOne Page Dungeon Generator 1.2.7: UI improvements and a new shading style
www.patreon.com/posts/148189...

14.01.2026 17:37 β€” πŸ‘ 33    πŸ” 4    πŸ’¬ 0    πŸ“Œ 0
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New shading style in 1PDG

10.01.2026 17:45 β€” πŸ‘ 38    πŸ” 0    πŸ’¬ 2    πŸ“Œ 0
Preview
Tiny Pubs by watabou A small image and a name...

Ja: watabou.itch.io/tiny-pubs

18.12.2025 17:42 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
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Bruegel colours

18.12.2025 15:45 β€” πŸ‘ 15    πŸ” 2    πŸ’¬ 1    πŸ“Œ 0
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⛲️Urban Places 1.2.1: permalinks and other changes
www.patreon.com/posts/145997...

17.12.2025 09:16 β€” πŸ‘ 17    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
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πŸ”‘Dwellings 1.4.1: roofs
www.patreon.com/posts/145140...

05.12.2025 16:10 β€” πŸ‘ 16    πŸ” 2    πŸ’¬ 0    πŸ“Œ 0
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Hair, my PROCJAM submission
www.patreon.com/posts/hair-1...

01.12.2025 17:32 β€” πŸ‘ 11    πŸ” 1    πŸ’¬ 0    πŸ“Œ 0
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For lack of better ideas for #procjam, I was going to remake my old Fantasy Manor (basically, a roof generator). After spending a day on it, I realised that it was boring, so I still need to come up with something. But Dwellings are going to have better roofs now.

25.11.2025 21:02 β€” πŸ‘ 30    πŸ” 5    πŸ’¬ 0    πŸ“Œ 0
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πŸ”‘Dwellings 1.4.0: JSON export and improved stairs
www.patreon.com/posts/143565...

14.11.2025 16:22 β€” πŸ‘ 24    πŸ” 2    πŸ’¬ 0    πŸ“Œ 0
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πŸ”‘Dwellings 1.3.8: improved lighting and marked entrances
www.patreon.com/posts/143036...

07.11.2025 20:23 β€” πŸ‘ 13    πŸ” 2    πŸ’¬ 0    πŸ“Œ 0

Maybe someday, but not anytime soon.

29.10.2025 13:31 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 1    πŸ“Œ 0
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Nobody asked for it, but Tiny Pubs now come with trees and trees come with foliage.

27.10.2025 16:47 β€” πŸ‘ 27    πŸ” 4    πŸ’¬ 2    πŸ“Œ 0
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Autumn pubs

26.10.2025 10:36 β€” πŸ‘ 37    πŸ” 6    πŸ’¬ 1    πŸ“Œ 0
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⛲️Urban Places 1.2.0: place names and new buildings
www.patreon.com/posts/141879...

23.10.2025 15:38 β€” πŸ‘ 16    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

Of course. Perhaps there's a ring of new city walls surrounding the expanded city and the obsolete old walls.

21.10.2025 22:19 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
Preview
Bastions & Guildhalls: A Modular Map Maker Design buildings your party will love, loot, or accidentally burn downβ€”with gorgeous hand-drawn map tiles by Czepeku!

Bastions & Guildhalls is LIVE on Kickstarter!

Early Bird rewards available for the first 24 hours!

www.kickstarter.com/projects/cze...

21.10.2025 14:03 β€” πŸ‘ 55    πŸ” 32    πŸ’¬ 2    πŸ“Œ 5
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Now with city lightsπŸ™οΈ

21.10.2025 16:29 β€” πŸ‘ 46    πŸ” 6    πŸ’¬ 2    πŸ“Œ 0
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WIP: new buildings in ⛲️Urban Places
www.patreon.com/posts/141198...

15.10.2025 11:13 β€” πŸ‘ 10    πŸ” 1    πŸ’¬ 0    πŸ“Œ 0

No, but I guess you can use MFCG to generate medium-sized modern cites. Unless you need some specific large features such as factories, stadiums etc.

13.10.2025 19:56 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

Hey! Yeah, these two map are definitely produced by my generators. It doesn't violate their rather vague "license". Judging by the description, the creator provides enough of their own content, so it's fine.

13.10.2025 15:15 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0