YouTube video by David Baumgart
goblin swamp
Happy Goblin Friday!
Easy morning: messed w/ visual effects & story script review.
Set up "vibes mode" button that turns off the UI so you can just hang out in a location and chill. Thank you to @mesotronik.bsky.social / soundcloud.com/mesotronik for the sound loop!
vid: youtu.be/17diA0A4kzw
21.11.2025 18:58 โ ๐ 14 ๐ 2 ๐ฌ 1 ๐ 0
It's back!
16.11.2025 05:01 โ ๐ 39 ๐ 0 ๐ฌ 0 ๐ 0
Looks like the website is down, some kind of SSL issue, checking into it - my apologies!
16.11.2025 01:12 โ ๐ 51 ๐ 0 ๐ฌ 1 ๐ 0
Thank you, digging into it!
16.11.2025 01:06 โ ๐ 1 ๐ 0 ๐ฌ 0 ๐ 0
A painting of a lush swamp with lots of tangly trees and gnarly roots and weird growths.
It's lush and green and goblins love this stuff, I suppose, because it's probably got lots of bugs and people don't tend to come wandering through to interrupt Goblin Business.
Also, I put too much detail into this damn thing. Gotta keep it better under control for future location illustrations.
In Fun Art Land, I've been working on finishing up this swamp painting, which is where the goblins live. Because it's sticky and stinky?
14.11.2025 16:58 โ ๐ 27 ๐ 2 ๐ฌ 6 ๐ 0
Writing new Starsector story things: There's always room for Finlay Siyavong to show up!
(And yes, you can also bring this to Arroyo if you want to give him a headache.)
04.11.2025 22:01 โ ๐ 75 ๐ 8 ๐ฌ 6 ๐ 0
(TS is getting reduced to 2x on the Anubis specifically, btw.)
24.10.2025 15:06 โ ๐ 1 ๐ 0 ๐ฌ 0 ๐ 0
Appreciate the kind words!
(Yeah balancing is tricky...)
24.10.2025 02:16 โ ๐ 2 ๐ 0 ๐ฌ 0 ๐ 0
I mean it's def OP but tournament rules *heavily* influence what works best there!
23.10.2025 20:09 โ ๐ 2 ๐ 0 ๐ฌ 1 ๐ 0
YouTube video by MisterG
Brawl King Season 2 [Grand Finals] Tournament
And, a little belated on my part, the grand finals!
youtu.be/y7Uc1mScPjg
23.10.2025 16:33 โ ๐ 19 ๐ 0 ๐ฌ 3 ๐ 0
Hi - sorry about the trouble! Hmm, honestly this looks like a graphics driver issue to me. There's a forum thread with what looks like a similar issue, but it was inconclusive as to resolving it, unfortunately.
fractalsoftworks.com/forum/index....
23.10.2025 02:30 โ ๐ 1 ๐ 0 ๐ฌ 0 ๐ 0
More of an option, but pretty unlikely, I'm not much of a controller guy, don't even have one around :) And honestly the game isn't made with that in mind so while it's impressive how well that mod maps the controls, it's still an uphill battle
21.10.2025 16:34 โ ๐ 3 ๐ 0 ๐ฌ 1 ๐ 0
(Ahh, "integrating" mods is not really a thing, for various reasons, so no)
21.10.2025 15:36 โ ๐ 1 ๐ 0 ๐ฌ 3 ๐ 0
This mod adding controller support to Starsector is very cool! Really impressive work.
fractalsoftworks.com/forum/index....
i.imgur.com/OlhhzeM.mp4
20.10.2025 17:34 โ ๐ 75 ๐ 13 ๐ฌ 2 ๐ 0
BBC World Service - Sporting Witness, The first Esports tournament
In 1972, the first ever Esports tournament was held at California's Stanford University
Here's a fun short interview podcast with my dad about winning a Spacewar tournament in 1972: www.bbc.co.uk/programmes/w...
The irony? throughline? of me working on Starsector now is not lost upon me. And the sheer historical accident of that event happening to be a 'first' is not lost on him.
08.10.2025 15:07 โ ๐ 30 ๐ 3 ๐ฌ 2 ๐ 0
Same. Just, man.
26.09.2025 00:14 โ ๐ 2 ๐ 0 ๐ฌ 0 ๐ 0
It is super useful (and I use it all the time while developing!), but integrating mods into the game is not really a thing, for various reasons.
23.09.2025 01:01 โ ๐ 1 ๐ 0 ๐ฌ 0 ๐ 0
Ahh, ok, gotcha.
23.09.2025 00:08 โ ๐ 1 ๐ 0 ๐ฌ 0 ๐ 0
Yeah, that makes a ton of sense! And, hah, no surprise about intellij, I got such a strong "this is an IDE" feeling from this :D Super cool!
I'm curious, how is the rendering for all this handled? Come to think of it, I don't know how the original console commands does it, either
22.09.2025 21:07 โ ๐ 3 ๐ 0 ๐ฌ 1 ๐ 0
Fun fact: assuming 1 metal is one ton, I think that number is about 2,000x too *high* :)
22.09.2025 21:05 โ ๐ 5 ๐ 0 ๐ฌ 1 ๐ 0
Pictured: a planet used to be here, until a bug let me "break it for salvage". Backing out of a menu made the game think the planet was a comm relay, and, well. At least I got some scrap out of it!
22.09.2025 20:45 โ ๐ 116 ๐ 10 ๐ฌ 18 ๐ 0
Seriously? That's pretty wild, this looks like some IDE-level context sensitive support etc
22.09.2025 20:30 โ ๐ 4 ๐ 0 ๐ฌ 1 ๐ 0
Added to version 1.1.2: icons of cream, butter with knife, a bunch of beets, cocoa pods, cranberries, butter w/o knife, bananas, cocoa seeds/nibs/whatever those things are, a pumpkin, a jar of jam, cucumbers, and chocolate bars.
I released an update to my icon pack "Food, Spices, & Drinks"! Added 12 icons people requested in the comments over the past year or so.
dgbaumgart.itch.io/icons-food-s...
22.09.2025 20:15 โ ๐ 39 ๐ 2 ๐ฌ 2 ๐ 0
The console commands mod just got one heck of an update, courtesy of @lukas04.bsky.social. Super impressive stuff!
fractalsoftworks.com/forum/index....
22.09.2025 18:29 โ ๐ 70 ๐ 6 ๐ฌ 4 ๐ 0
Hahah, no, David just has some Bad Opinions about the quality of my monitor!
21.09.2025 01:25 โ ๐ 5 ๐ 0 ๐ฌ 0 ๐ 0
Feelin' personally attacked by this
17.09.2025 17:16 โ ๐ 20 ๐ 0 ๐ฌ 3 ๐ 0
A drawing of a Victorian man peering through a microscope which displays images at 1280x768
testing new Starsector content at the minimum supported screen resolution
17.09.2025 16:16 โ ๐ 87 ๐ 9 ๐ฌ 4 ๐ 0
Hi - ahh, my apologies, it's always strictly "when it's ready". Or "soon(tm)", if you prefer :)
14.09.2025 15:55 โ ๐ 2 ๐ 0 ๐ฌ 1 ๐ 0
Ahh, neat! The "yield" keyword seems pretty handy here, too
12.09.2025 15:55 โ ๐ 2 ๐ 0 ๐ฌ 0 ๐ 0
Indie games // Electronic music // Words
Mode 7 // nervous_testpilot + _ensnare_ // Mode Collapse
modecollapse.com - read my words about things
mode7.games - games
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A semi-sentient colony of self-assembling, cooperative, biological nano-units. Still somewhat functional, despite its age. ๐Deloitte Fast 500 ๐Red Herring Top 100 Private Companies ๐IGF Narrative. ๐Hugo Award Winning Caves of Qud Sproggiwood pronoun* BLM
Wishing for a thing does not make it so.
By @JoeSondow.bsky.social
co-founder/designer at Stellar Jockeys, made Brigador
email: hugh @ http://stellarjockeys.com
Programmer, game modder, and cat enthusiast. Owner of far too many unfinished projects.
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Game music composer, sound designer, music tech teacher. Currently working on open-world scifi roleplaying game Starsector.
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Veteran freelance games crit & PR. Hyped for indie games & mods. Bylines on RPS, PC Gamer, PCGamesN. Find my work, Steam curation & contact info below - He/Him
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Indie developer since 2005, owner of Grey Alien Games. Working on Forbidden Solitaire (watch the trailer!) Creator of Ancient Enemy, Shadowhand, Regency Solitaire + more. Retro games fan. Please buy my games. Thx. https://www.greyaliengames.com/
artist, game designer, art director, writer, independent game developer, he/him
working in games since 2007
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Been working in games for a long time. A long time.
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He/ Him. Making games since 1993. System Shock 1&2, Age of Mythology, Heretic Operative, Millennia, and lots of others.
MIT grad, founder at Irrational Games & C Prompt Games.
Next project: TBD!