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zirCLe Games

@zirclegames.bsky.social

Hi there, I'm Zay (or zirCLe) I'm a game developer currently based in Meanjin/Brisbane I've been known to make cool stuff occasionally Check out my games: https://zircle-games.itch.io And the rest of my socials: https://linktr.ee/zircle_games

38 Followers  |  324 Following  |  15 Posts  |  Joined: 09.11.2024  |  1.5344

Latest posts by zirclegames.bsky.social on Bluesky

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Eliminate zombies. Collect zombie meat for bait. Fish and harvest crabs. Sell your catch for money. Upgrade weapons. Unlock new areas. Repeat. #gaming #indiegame #fishing #zombie #zombies #trailer #indiegamedev #gamedev #indie store.steampowered.com/app/3419660/...

24.04.2025 15:22 โ€” ๐Ÿ‘ 13    ๐Ÿ” 6    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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On the other hand, we are absolutely not going to talk about my 3D modelling/sculpting abilities... 8/8

23.04.2025 10:58 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

Even just through these 5 animations, I feel like I've learnt a fair bit about shape and motion, although my technical skills are definitely still lacking. I've just bought an actual drawing pad, and am going to commit some more time into improving my drawing and animation in the future 7/8

23.04.2025 10:58 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0
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Head turn! This was mostly traced from reference footage of myself, and while some of the individual frames look quite jank (especially the nose and lips) I'm honestly pretty proud of it overall, especially since it didn't even take as long as any of the previous ones 6/8

23.04.2025 10:58 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0
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Metamorphosis (+ some extra). This one really made the difference between straight ahead and pose-to-pose animation click for me, and even though it's not artistically super good, I'm actually quite proud of it. Lines could definitely have used work, and the design is kinda boring, but oh well 5/8

23.04.2025 10:58 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0
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Pendulum swing. Honestly the first one I think doesn't really have any big flaws, although the actual pivot for the pendulum does move around a bit. It also could've really benefitted from some motion blur, but procrastination -> rushing work so I didn't have time to figure it out 4/8

23.04.2025 10:58 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0
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Directional ball bounce! I stopped drawing for this and started using shape tools, so the volume is much more consistent, even through the squash and stretch. The timing is also better, however the arcs aren't great, and that 2nd peak really should've been higher. Still an improvement though 3/8

23.04.2025 10:58 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0

Very first basic ball bounce. This was my 3rd attempt, and even with guidelines, not using reference really shows in how bad the timing is, and the volume it very inconsistent. I'm bad at drawing circles, especially the same circle over and over again (embedding it here broke idk) 2/8

23.04.2025 10:58 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0
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As promised, my progress in learning 2D animation for my university assignments

I am, first and foremost, a gameplay programmer, then a game designer. Art has never been my strong suit, and despite enjoying drawing I've never really put the time in to improve it. That changes with these 5 anims 1/8

23.04.2025 10:58 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0

Been a while since I've been on here, life has a way of throwing curve balls and keeping me busy.

Not much gamedev to talk about, and the ideas I've got are on hold while I deal with uni.

I will however be showing off some of my 2D animations and 3D characters I'm working on soon!

09.04.2025 04:38 โ€” ๐Ÿ‘ 2    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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Not a massively productive day, but our hoverboarding sheep now has some subtle leaning when moving around which makes it feel much nicer, as well as automatic backwards leaning when approaching a wall or start of a hill to prevent some collisions (plus awesome new assets from @aellann.bsky.social )

01.12.2024 07:49 โ€” ๐Ÿ‘ 6    ๐Ÿ” 4    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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Perfect weather to stay inside and keep working on the game jam

01.12.2024 02:38 โ€” ๐Ÿ‘ 6    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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back to working on a lil project with a team:]
some simple hoverboard designs i made
#gamedev #indiegame #3dmodeling #art

30.11.2024 03:40 โ€” ๐Ÿ‘ 13    ๐Ÿ” 4    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0
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Screenshot (Screencap?) Saturday Pt. 1!

Been working on a hoverboarding game for a jam! (check out @zirclegames.bsky.social's post for more)

Fancy cinemachine camera is already adding so much energy to the game! (needs a bit more work tho)

#screenshotsaturday #gamedev #ausgamedev

30.11.2024 06:50 โ€” ๐Ÿ‘ 11    ๐Ÿ” 4    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 1

Working on opposing racers for this jam game!

#gamedevelopment #art #unity3d #gaming #ausgamedev

30.11.2024 07:26 โ€” ๐Ÿ‘ 13    ๐Ÿ” 3    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0

I only spent about 45 minutes playing around with it today, haven't gotten to the camera yet

29.11.2024 09:25 โ€” ๐Ÿ‘ 2    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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Nothing like prototyping at the start of a game jam.

Hoverboarding Sheep

Still needs some stabilization work done so hills aren't so janky, but it's pretty fun so far

#gamedev #ausgamedev #hoverboarding

29.11.2024 07:22 โ€” ๐Ÿ‘ 20    ๐Ÿ” 5    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0

Hey, that's me on my phone in the third picture aha
It was lovely to meet you and get the opportunity to try out Bumper Bout tonight!

21.11.2024 15:17 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0
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Hey everyone just released a new game! Its called A Brief Commute and it's a Surreal Atmospheric artgame based of Renรฉ Magritte's 1953 work, Golconda.
xavier-mackay.itch.io/a-brief-comm...
#gamedevelopment #art #unity3d #gaming

19.11.2024 11:14 โ€” ๐Ÿ‘ 12    ๐Ÿ” 3    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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watercolor sketch of the thing
#oc #art

16.11.2024 11:12 โ€” ๐Ÿ‘ 5    ๐Ÿ” 1    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0
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Twitch Twitch is the world

I'm starting work on a new 3D Godot game, and figured I'd live stream most of the dev process. Hopefully there'll be near-daily streams of it, as well as recap videos on my youtube coming up soon.
For now, please come swing by the stream :3 www.twitch.tv/zircle_games

13.11.2024 02:30 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

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