LET'S FUCKING GO!!!!!!!!!!!
Despite everyone's best efforts, I'm still standing.
I feel you, man
They clearly had an edict to make stuff that has new model kits on the shelves right now but it's still crazy that the assignment was "make Gundams match the builds of pre-existing characters" and then they picked some of the widest mobile suits ever invented as their source material
societies typically talk about human cognition as working similarly to whatever is seen as the latest and greatest technology. thatβs why we currently describe the brain as a roguelike deckbuilding game about characters making their way up a spire
Pat is correct about ranked matchmaking bringing nothing but suffering. Anyway, look forward to updates in this thread again when I get home at the end of the week
LMAO GOD DAMMIT PAT
It's really good and this doesn't come up very often
Finding out that not only do people honest-to-god have opinions on this but also TENSES is maybe the most insane I have ever felt. Truly bewildering stuff
lmao yeah the first one is an SA2 reset combo and the latter is an amnesia follow-up
Thankfully in my case I can at least stuff in some dead buttons that match the timing (44236 instead of delaying 236) because I think I would absolutely be in hell if I had to do the timing off pure instinct
I'm eating my vegetables. I'm doing my homework. I'm acting like I want to win and taking my practice seriously. I'm taking a sober look at my weak points and putting in the effort to patch them up. But I still reserve the right to be whiny about it
The thing that it takes a while to realize about Street Fighter specifically is that an example of an easy combo is HK > HP > 214214P, 2MK, HK > HP > 214HP, HK > HP > 236MK, 236HP > 236MK > 22HP and an example of an insanely hard combo that takes 10x the time to learn is 6HK > (slight delay) 236HP
You can't get my ass about THAT any more than I get my own ass playing ranked every damn day
"Why haven't fighting games died yet?"
I wrote about the unique strengths of the fighting game genre that have allowed fighting games to survive multiple generations of evolution intact, and why you didn't fall in love with a product. Warning: This is a long one.
www.patreon.com/posts/152148...
GREAT ARTICLE BUT DID YOU REALLY HAVE TO DO ME LIKE THIS ππππππππππππππππππππππππππππππππππππππππππππππππππππ
That's because the passenger is siphoning your entire Thinking Time bonus for themself
Thank you for attending my GDC talk
I theorize that you could get up to 100x on Thinking Time while enjoying a beer after being in an onsen (due to experiencing both the wet and relaxed multipliers) but unfortunately I have no way of testing this.
Going to a nice little cafe with no wifi and the express intention of working through a bunch of planning stuff is also like 0.5x Thinking Time at best but sometimes you just gotta lock in and get it done anyway.
The five minutes before you fall asleep is also a 10x multiplier to Thinking Timeβbut watch out
Both showers and public transit rides have 3x multipliers to Thinking Time. You'd think stationary bikes would be too because they're both moving and mindless but actually they're 0.5x at best. Long flights have 10x to Thinking Time but only if you're in the sweet spot of tired but not TOO tired
Thanks!! o7
I've got an essay in this one!
For example, you could never do a documentary scene where they all smoke a crazy amount of weed in Japan like that these days.
In their defense, they did fix the bug that was causing this. ...eventually
NOW LIVE! RIGHT NOW! AT THIS VERY MOMENT! I FORGOT TO POST EARLIER! But I'm fighting one of two bosses left before the final boss of Elden Ring's DLC! twitch.tv/christine_love
HAPPY BIRTHDAY!!!!!!!!!!
ANNOUNCEMENT: The Game Narrative Kaleidoscope launches this Wednesday!
Over 100+ essays on the craft of game writing and narrative design; affordable priced.
β¦ AND weβll also launch with the first two episodes of the podcast series, where we talk to the article writers about their craft.