They added AI to the Windows Notepad?? And Paint??
26.10.2025 12:14 โ ๐ 4 ๐ 0 ๐ฌ 3 ๐ 1@silentgrove.bsky.social
Solo dev working on the Silent Grove. A cozy atmospheric building game where you relax, trade, and shape living spaces in a hidden forest from another realm.
They added AI to the Windows Notepad?? And Paint??
26.10.2025 12:14 โ ๐ 4 ๐ 0 ๐ฌ 3 ๐ 1That's so beautiful...
09.10.2025 09:53 โ ๐ 1 ๐ 0 ๐ฌ 1 ๐ 0Did some graphical overhaul of the game:
+ Move from SSAO to mesh-based AO.
+ Triplanar artificial lighting was added to create atmosphere.
+ subtle Matcap effect to better distinguish shapes.
Will do particles, point lights, color variation and water overhaul next.
#gamedev #indiedev
Was showcasing the new sitting feature, but the Mayor stole my seat.
#gamedev #indiedev #screenshotsaturday
Stone regeneration is tricky in resource management games where the immersive factor is important.
In my game, when it rains, giant snails come out, carrying boulders on their backs. And as the storm ends, they disappear and leave the stones behind. ๐๐ง๏ธ
#gamedev #indiedev
Made a foliage shaking effect for when some entity passes through it to add extra atmosphere.
#indiedev #gamedev #unity #screenshotsaturday
An outdoor forested area with a wooden and stone house.
Interior of the house, featuring some wooden furniture.
A forest area with a river.
A forest area with multiple paths intersecting.
Took some screenshots while playing my game.
#screenshotsaturday
Thank you!!! I appreciate it
11.01.2025 14:51 โ ๐ 1 ๐ 0 ๐ฌ 0 ๐ 0Thanks for the comment! It was supposed to take a day of work at first and ended up being an endless refactoring hell. That's how it usually goes I guess ๐ช
11.01.2025 14:50 โ ๐ 0 ๐ 0 ๐ฌ 0 ๐ 0For the past month, Iโve been working on the horizontal & vertical communication system between rooms.
Itโs been quite tricky to tackle all the edge cases, but essentially, doors & ladders create holes in their rooms to connect with other adjacent rooms and form passages.
๐๐๏ธ
#IndieDev #GameDev #WIP
An isometric render of a blocky, stylized ant-like creature carrying a large stone cube on its back
An isometric render of a blocky, stylized chicken.
An isometric render of a stylized sheep with a boxy shape
An isometric render of two stylized slugs made up of boxy shapes
Some creature models for my game: an ant, a chicken, a sheep, and a slug (with a tiny buddy).
I try to be really consistent with the blocky shapes, stylized textures, and the 'no-legs' design consistentโeither floating or crawling.
#gamedev #indiedev #screenshotsaturday
I wanna sit here for the whole day.
#pixel #indie #indiegame #cute #vibe
The random be-e-e-eh it's supposed to be a sheep outside of the room hahaha
22.11.2024 13:53 โ ๐ 0 ๐ 0 ๐ฌ 0 ๐ 0Hereโs a first look at the decoration system in my game. Most assets are placeholders for now, but Iโm planning to add multiple block shapes so players can create mosaic-like patterns on their walls.
#gamedev #indiedev
Thanks!!! ๐
16.11.2024 14:43 โ ๐ 0 ๐ 0 ๐ฌ 0 ๐ 0Proof of Concept of the Indoor/Outdoor system!!!
๐ก๐ฒ
#gamedev #indiegame #unity #screenshotsaturday
Thanks! Yes, currently chunks are loaded and rendered in the same frame, so I could probably get smarter with how I handle that as you say. Will give that a try!
08.11.2024 21:46 โ ๐ 1 ๐ 0 ๐ฌ 1 ๐ 0Yeah, according to the profiler the whole instantiation process takes like 10% of the time, which would give a noticeable boost. I'm pretty sure the rest is just code optimizations (or doing async stuff (which I'm avoiding haha)). Thanks for the tip!
08.11.2024 21:44 โ ๐ 1 ๐ 0 ๐ฌ 1 ๐ 0Path-node procedural map generation system. Took me a while to get it working, still freezes for a tiny moment when loading and saving chunks tho.
#indiedev #gamedev #unity
Happy 10 years of Over the Garden Wall ๐
03.11.2024 23:00 โ ๐ 179 ๐ 79 ๐ฌ 1 ๐ 3That's very smart, thank you!
26.10.2024 13:15 โ ๐ 1 ๐ 0 ๐ฌ 0 ๐ 0Yeah, will definitely try it with physics. Thanks for the insight!
26.10.2024 10:28 โ ๐ 0 ๐ 0 ๐ฌ 0 ๐ 0It does feel very static. Also makes me think the leaves need a lot more movement upon hit. Thanks!
26.10.2024 10:24 โ ๐ 1 ๐ 0 ๐ฌ 0 ๐ 0Wood chopping in my game - still tweaking it, but itโs getting there!
Any tips for making it feel extra satisfying?
#GameDev #IndieDev #WIP
Be sure to keep it lit ๐ฏ๏ธ
My piece for the upcoming "Over the Garden Wall" show at Gallery Nucleus ๐