A screenshot celebrating the 2.0 release of LOSER - A Word Game for Apple platforms. It is free for 24 hours.
A screenshot further celebrating the 2.0 release of LOSER - A Word Game for Apple platforms.
π¨The massive 2.0 update of my app, LOSER - A Word Game, is out now & to celebrate I am making it β¨COMPLETELY FREEβ¨ for the next 24 hours!
π
No catch. No caveats. No ads. No limits. No data collection.
πDownload LOSER today & itβs yours to play and keep. Forever.
π apps.apple.com/us/app/loser...
13.09.2025 13:36 β π 2 π 1 π¬ 0 π 0
Accessibility | LOSER - A Word Game
Learn about the accessibility features in LOSER - A Word Game, including dark mode support, larger text sizes, and reduced motion settings.
Just deployed a lil' first draft accessibility page for LOSER. Seemed like an easy win, especially since Apple is letting us link to pages like this in our App Store listings now. Really having a blast working on a11y features π₯° #WWDC25 ninolindo.dev/accessibilit...
12.06.2025 13:48 β π 0 π 1 π¬ 0 π 0
A screenshot of AppStoreConnect that shows the supported accessibility features of "LOSER - A Word Game".
Published my first set of App Accessibility details for LOSER on AppStoreConnect a little bit ago. *And* a few more a11y options are in the works that I am hoping to release soon π I love that Apple is allowing us devs to showcase this. #WWDC25
11.06.2025 16:56 β π 0 π 0 π¬ 0 π 0
A screenshot of API documentation from Apple. The document is for the GKGameCenterViewController symbol.
A screenshot of API documentation from Apple. The document is for the GKAccessPoint symbol.
More GameKit observations: tons of symbols like GKGameCenterViewController are now deprecated. And I can't find any obvious replacement APIs so I am thinking Apple now prefers us to build our own UI for in-game achievement & leaderboard browsing? GKAccessPoint is still supported though. #WWDC25
10.06.2025 12:24 β π 0 π 0 π¬ 0 π 0
A screenshot of API documentation from Apple. The document title is "Creating engaging challenges from leaderboardsβ.
A screenshot of documentation from Apple. The document is for the new "GKChallengeDefinition" API.
The new Challenges API added to GameKit looks fun & nifty. Love that Challenges are based on Leaderboards so you get a lot of things for "free" if your game has already integrated with Leaderboards. #WWDC25
10.06.2025 12:10 β π 0 π 0 π¬ 1 π 0
Cold Take: my beef with LLMs (minus ethical/environmental concerns) is their overuse. AI is an incredible new arrow in our quiver but the hype cycle has us trying to use it for *everything*, often when it doesnβt make sense. This isnβt a novel sentiment at all but woo baby it exhausts me.
02.06.2025 08:38 β π 2 π 3 π¬ 0 π 0
A screenshot of an iOS Home Screen with 28 shortcuts to LOSER-A Word Game.
Kids: you got any games on your phone???
Me: yes.
11.04.2025 21:04 β π 2 π 2 π¬ 0 π 0
My game is literally 1/80th the cost of the new Mario Kart game π Hint hint nudge nudge
02.04.2025 18:44 β π 2 π 0 π¬ 0 π 0
31.03.2025 13:27 β π 0 π 0 π¬ 1 π 0
I think this is an alright score for my very first game? It was fun :)
30.03.2025 22:52 β π 2 π 0 π¬ 1 π 0
Oh and there are other more relaxed game modes too for the folks who donβt want their blood pressure to be elevated π
30.03.2025 15:30 β π 2 π 0 π¬ 0 π 0
A screenshot of Time Trial mode results in βLOSER - A Word Gameβ for iOS.
Not awful for being out of practice on Time Trial mode but dangβ¦ that feeling of panic when the timer starts to get low. Itβs a genuinely satisfying feeling when your own game humbles you.
30.03.2025 15:18 β π 1 π 0 π¬ 1 π 0
If you see this, post your Lock Screen
24.03.2025 16:51 β π 0 π 0 π¬ 0 π 0
I see no flaws here
19.03.2025 22:15 β π 1 π 0 π¬ 0 π 0
I tried changing my ways but we just canβt quit it.
17.03.2025 14:36 β π 1 π 0 π¬ 0 π 0
I use βweβ in comments and commits in private-to-just-me repositories. And I wonβt be taking any questions about it, thanks.
17.03.2025 13:16 β π 1 π 0 π¬ 2 π 0
Finally started using a custom `PreviewModifier` for my SwiftUI previews that caches a preview-specific `ModelContainer`. Not sure if I am actually seeing a performance improvement from said changes or if I'm just confirmation biasing. #iWantToBelieve
15.03.2025 13:33 β π 1 π 0 π¬ 0 π 0
A screenshot of the top paid word games on the App Store, with βLOSER - A Word Gameβ at rank 15.
Since dropping the price of LOSER-A Word Game to $0.99 itβs been steadily climbing the top paid word games chart (currently at #15!). Super exciting, tons of gratitude for all the folks willing to try my game. Makes me extra excited for my eventual next big update! π
14.03.2025 17:00 β π 1 π 1 π¬ 0 π 0
An App Store screenshot of a five star review of βLOSER-A Word Game.β
One of my goals is for LOSER to respect your time, money, privacy, and device. Hereβs what one recent player has to say about their experienceπ₯°
10.03.2025 15:07 β π 0 π 1 π¬ 0 π 0
Happy copyright update day
01.01.2025 14:34 β π 0 π 0 π¬ 0 π 0
A summary of word solve stats in "LOSER - A Word Game" in 2024.
My 2024 LOSER stats. I blame debugging for all 85 of my failed words π
31.12.2024 15:57 β π 0 π 0 π¬ 0 π 0
YouTube
Share your videos with friends, family, and the world
Come play LOSER - A Word Game (my game!) with me this morning. I'll be live on YouTube chatting about software, word games, and 2025 plans π youtube.com/live/5pYKa4C...
29.12.2024 15:45 β π 0 π 0 π¬ 0 π 0
Yeah they seem nifty and I can imagine a couple of my existing code bits where they could be swapped in. Just need to remember to reach for them!
22.12.2024 18:37 β π 2 π 0 π¬ 0 π 0
+1 to this. And FWIW I see a lot of other apps doing the same thing. Haven't yet been tripped up by any esoteric rules.
22.12.2024 18:34 β π 0 π 0 π¬ 0 π 0
I keep forgetting I can use Typed Throws now in Swift 6. Still haven't figured out how useful they are in practice but I'll never find out if I keep forgetting to incorporate them.
22.12.2024 17:38 β π 1 π 0 π¬ 1 π 0
Livestreaming SwiftUI for charity
Help Paul Hudson raise money to support Julian House
December 22nd is my birthday, and once again Iβll be live streaming building a SwiftUI app from scratch to raise money for charity!
- Watch the stream here: https://buff.ly/4grWMjo
- Donate to my nominated charity here: https://www.justgiving.com/page/swiftui-birthdβ¦
12.12.2024 14:27 β π 44 π 7 π¬ 8 π 2
Anecdotal tip for persistent Xcode preview crashes: if clean builds & derived data wiping doesn't work then try making a lil' change to your preview code. For me this hits the preview engine with a metaphorical hammer & things start working again. I assume it acts like a form of cache busting but π€·π½ββοΈ
21.12.2024 18:47 β π 0 π 0 π¬ 0 π 0
Kodeco β’ Apparent Software β’ aspiring indie dev
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Hello! I am a iOS / MacOS Developer by day.
My Hobbies/Interests Include: Video/Tabletop Games, Guitar, Movies/TV Shows, Reading, Comics, Sci-Fi, Fantasy, Comics (really most forms of storytelling), Football (Green Bag Packers Fan).
Nice to meet you!
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Pivoted from iOS dev for the opportunity of a tech lifetime βοΈ Learning Java & backend dev π» On a mission to build freedom through code π«
Kotlin Multiplatform at Touchlab
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Software engineer with a growing passion for iOS and watchOS.
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π² Crossing the chasm from Web to iOS development | πΎ Passionate about tech | π’ MSD365FO Consultant by day, Developer by night | πΆ Father | βοΈ Coffee lover | πͺπΊ Based in Slovenia
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