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@will499.bsky.social

6 Followers  |  3 Following  |  11 Posts  |  Joined: 03.09.2025  |  1.7875

Latest posts by will499.bsky.social on Bluesky

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Final Wok: Epic Door

10.11.2025 14:55 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
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final Version

08.11.2025 22:48 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
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close to finish...

02.11.2025 05:22 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
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trying to animate the face..

25.10.2025 22:12 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
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I’ve finished the most challenging part β€” the scene setup and blueprint scripting.

14.10.2025 04:12 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
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building scene

12.10.2025 21:48 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
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Now I’ve integrated the hangar into the scene, then used the Landscape tool to create this massive crater and the Water System to form a lake. It took me quite a lot of time, but I think it looks pretty good.

26.09.2025 05:50 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
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I found this amazing assetβ€”just imagine a Gundam charging into a sky like this. So epic!

25.09.2025 04:45 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
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Continuing to build my scene using assets.

21.09.2025 10:00 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
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I’ve been exploring some Sci-Fi environment assets and also found a Gundam model to test out the kind of look I had in mind. It’s been fun seeing it come together in UE5. Eventually, I might try modeling a mech of this scale myself, but with a style that leans more toward Pacific Rim.

18.09.2025 15:19 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
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5000*5000 seems like not enough for a ultra mecha

14.09.2025 13:58 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

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