StygianEyeStories.bsky.social's Avatar

StygianEyeStories.bsky.social

@stygianeyestories.bsky.social

Hi there, call me kiss (26||They/Them). I make visual novels whenever I'm not staring at my .rpy files and wondering what broke (for the fifth time). Lovely sprite art done by : https://useruzrian.itch.io/ Current W.I.P: https://itch.io/c/3000724/the-sac

52 Followers  |  166 Following  |  18 Posts  |  Joined: 27.01.2024  |  2.3335

Latest posts by stygianeyestories.bsky.social on Bluesky

Preview
Sacrarium Pario I'm pretty sure nobody want to see the above when they opened this announcement or the game, but it is the current reality. At present, I will not be bringing on an additional artist to complete the m...

#SacrariumPario #SacrariumUniverse
stygianeyedev.itch.io/sacrarium-pa...

03.06.2025 01:18 โ€” ๐Ÿ‘ 3    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
Preview
Food Conversations: Lunch Lingo by OTOJANG Games, Rosia, Noa Ciela, Renโœจ, Rienichii, Stygian Eye Stories, TornadoTester Yum yum!

๐Ÿ›Food Conversations: Lunch Lingo๐Ÿ›
Our #blossomvnjam VN game is finally out!!!

You get to cook yummylicous meals ๐Ÿคค all while listening to your customers' troubles.

๐Ÿ’ฌ Play it here! ๐Ÿ’ฌ
otojang.itch.io/food-convers...

#vndev #visualnovel #cozyvn #indiedev

15.05.2025 22:04 โ€” ๐Ÿ‘ 11    ๐Ÿ” 9    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

"I want more disabled rep in fantasy media!"
"I want to see more LGBT+ characters of color!"
"I want more games made by marginalized people!"
"I want more LGBT+ characters who aren't just 20/30-something!"

Awesome! Please actually download/watch/support the type of media you'd like to see more of.

11.05.2025 12:22 โ€” ๐Ÿ‘ 345    ๐Ÿ” 130    ๐Ÿ’ฌ 6    ๐Ÿ“Œ 5

I have managed to get into contact with Rian, but it's very spotty given what's going on. That's about as much as I'm willing to discuss publicly at present.

03.05.2025 00:58 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0
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Stygian Devlog 04/22/2025 This so late, and I apologize. Let's get jiggy with it. TLDR: No update on Sacrarium Pario . The Woeful Rose & The Bitter Crow is now 90% programmed (only missing finalized CG code, SFX code, and pop....

A new month a new #devlog! I'm sorry that this one is so late T_T

itch.io/blog/930601/...

#visualnovel #visualnoveldevelopment #gamedevelopment #sacrariumpario #wrbc

23.04.2025 02:36 โ€” ๐Ÿ‘ 3    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
Screenshot of the settings screen for our Blossom VN Jam game called Food Conversations: Lunch Lingo. On the left is a large ringed blue notepad with the options for Typeface, Text Color, and Text Size. 
On the right lists the Settings options: General, Sound, Dialogue, Controls, Accessibility, and the return button.
The background is a cutting board with it being slightly grayed out.

Screenshot of the settings screen for our Blossom VN Jam game called Food Conversations: Lunch Lingo. On the left is a large ringed blue notepad with the options for Typeface, Text Color, and Text Size. On the right lists the Settings options: General, Sound, Dialogue, Controls, Accessibility, and the return button. The background is a cutting board with it being slightly grayed out.

It's #screenshotsaturday and here's a WIP of the GUI for our #BlossomVNJam so far!

Really wanted that notebook and pen feel and wouldn't have been possible without our UI artist: @ayperosia.bsky.social

#vndev #visualnovel

19.04.2025 18:27 โ€” ๐Ÿ‘ 11    ๐Ÿ” 6    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
Preview
DEMO 2.0 OUT NOW!! Thank you for your support, and I hope you enjoy Demo 2.0! It has had quite the overhaul in the last couple years and features all new art, a completely updated script, and is about as twice as long a...

DEMO 2.0 OUT NOW!! - Twin Coves (Demo) wisteriagames.itch.io/twincovesdem...

(I am SO fucking tired rn, and I had plans to eat, shower, and conk out, but like??? no??? it's demo 2.0 time??? AHHHHHH!!)

16.04.2025 01:13 โ€” ๐Ÿ‘ 10    ๐Ÿ” 8    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
Screenshot of a WIP cooking screen. On the left is a box showcasing a grid of fridge ingredients with their respective food icons. The top is labeled "Frigde". From left to right, the  ingredients are: beef, pork, chicken, egg, tofu, noodles, fish.

On the right is the same boxy excepted labeled "Counter". The ingredients are: rice, onion, flour, chili, Soy, Ginger

In the center are 3 empty boxes with the buttons "Clear!" and "Cook!" under it.

Screenshot of a WIP cooking screen. On the left is a box showcasing a grid of fridge ingredients with their respective food icons. The top is labeled "Frigde". From left to right, the ingredients are: beef, pork, chicken, egg, tofu, noodles, fish. On the right is the same boxy excepted labeled "Counter". The ingredients are: rice, onion, flour, chili, Soy, Ginger In the center are 3 empty boxes with the buttons "Clear!" and "Cook!" under it.

Screenshot of the finished cooking result screen. In the center is a brown wooden tray with various food on top. The top center reads "Oyakodon".
The bottom left and right reads respectively "Try again" and "Server".

Screenshot of the finished cooking result screen. In the center is a brown wooden tray with various food on top. The top center reads "Oyakodon". The bottom left and right reads respectively "Try again" and "Server".

Been working on the cooking part of our game. Look at the DELICOUS food ๐Ÿคค Ouuugh it's making me so hungry.

๐ŸŽจ: @rienichii.bsky.social

#screenshotsaturday #vndev #indiedev #visualnovel #blossomvnjam

05.04.2025 19:15 โ€” ๐Ÿ‘ 13    ๐Ÿ” 6    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
Mockup of a open spiral journal with 3 top left tabs for our journal screen.

Mockup of a open spiral journal with 3 top left tabs for our journal screen.

Gray-scale mockup of our main menu screen. On the left is our WIP logo: Food Conversations: Lunch Lingo with 3 different mascot keychains underneath. On the right is the door with main menu options in front of it.

Gray-scale mockup of our main menu screen. On the left is our WIP logo: Food Conversations: Lunch Lingo with 3 different mascot keychains underneath. On the right is the door with main menu options in front of it.

mockup sketch of the cooking portion of our game.

mockup sketch of the cooking portion of our game.

Mockup sketch of the finished food dish with the dish name at center-top, trash button on the left, and serve button on the right.

Mockup sketch of the finished food dish with the dish name at center-top, trash button on the left, and serve button on the right.

๐ŸŒธ Announcing my #BlossomVNJam Project: Food Conversations: Lunch Lingo! ๐ŸŒธ

FC:LL will be a cozy and chill visual novel where you server customers food while listening to their everyday woes.

Here a few drafts of our idea!!!

#vndev #cozyvn #visualnovel #indiedev

01.04.2025 13:00 โ€” ๐Ÿ‘ 9    ๐Ÿ” 4    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
Tumblr Tumblr is a place to express yourself, discover yourself, and bond over the stuff you love. It's where your interests connect you with your people.

New March devlog! Time to end the month. Sadly, this isn't as bright and cheery as I would like it to be.

#visualnovel #gamedev #devlog
#sacrariumpario #sacrariumuniverse #wrbc

www.tumblr.com/stygian-eye-...

01.04.2025 00:26 โ€” ๐Ÿ‘ 5    ๐Ÿ” 2    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0
Preview
Sparkle โ˜†Decor [DEMO] by OTOJANG Games Relive the memories of web MMOs while dressing up and decorating your home.

Our #NaNoRenO2025 game SPARKLEโ˜†Decor (DEMO) is out! โœจโœจ

๐Ÿ’ฌFeatures๐Ÿ’ฌ:
- Dress up mechanic for both player character AND your cozy little home
- Colors wheels to get that exact color you want
- And original awesome OSTs!

๐Ÿ’ฌCheck it out here๐Ÿ’ฌ:
otojang.itch.io/sparkle-deco...

#CozyVN #Visualnovel #vndev

29.03.2025 19:25 โ€” ๐Ÿ‘ 22    ๐Ÿ” 17    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
A variable shows the player losing 1,000 affection with a character.

A variable shows the player losing 1,000 affection with a character.

The best part about the old man game is getting to do some justifiably harsh penalties if you really go out of your way to say the worst thing possible.

I don't get to do these often in the mainline for math reasons, but Zahir and Yukimura have no such issues.

#visualnovel #WRBC #SacrariumUniverse

28.03.2025 00:59 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

Please support real human artists

27.03.2025 07:32 โ€” ๐Ÿ‘ 7900    ๐Ÿ” 2795    ๐Ÿ’ฌ 57    ๐Ÿ“Œ 36
A role announcement graphic for "Tokyo Revengers" on Hulu and Disney+ featuring the title graphic, key art for the Tenjiku arc, and text reading "Seishu Inui (Young)" and "English Voice Actor: Jett Barker" against a black background. A picture of a tired-looking Inupi (a light-skinned child with blue eyes, one of which is wrapped in the bandages covering his entire head) can be seen on the right side.

A role announcement graphic for "Tokyo Revengers" on Hulu and Disney+ featuring the title graphic, key art for the Tenjiku arc, and text reading "Seishu Inui (Young)" and "English Voice Actor: Jett Barker" against a black background. A picture of a tired-looking Inupi (a light-skinned child with blue eyes, one of which is wrapped in the bandages covering his entire head) can be seen on the right side.

Very grateful to have spent some time as a younger SEISHU INUI in the Tenjiku Arc of "Tokyo Revengers"โ€”ALL of which is out now in dub on Hulu (US) and Disney+ (int'l)! โค๏ธโ€๐Ÿฉน๐Ÿ•

You can also spot my face-noises as a young Takuya Yamamoto and a horde of incidental humans. โ˜บ๏ธ

19.03.2025 11:38 โ€” ๐Ÿ‘ 114    ๐Ÿ” 20    ๐Ÿ’ฌ 14    ๐Ÿ“Œ 0

Date or befriend hot gods.

#SacrariumGelus #SacrariumPario #WRBC #TheSacrariumUniverse #visualnovel #amare

itch.io/c/3000724/th...

22.03.2025 12:24 โ€” ๐Ÿ‘ 2    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
Tumblr Tumblr is a place to express yourself, discover yourself, and bond over the stuff you love. It's where your interests connect you with your people.

March hasn't been as productive as I would have liked, but I still managed to get some stuff done!

www.tumblr.com/stygian-eye-...

(I'm also trying to be better about posting updates on places besides tumblr)

#visualnovel #vndevelopment #sacrariumuniverse #devlog

14.03.2025 13:27 โ€” ๐Ÿ‘ 4    ๐Ÿ” 2    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
Preview
Sacrarium Gelus's Android Port is Here! Hello, hello everyone! After finally wrestling with Ren'Py and the JDK, I've finally managed to get the two to work on my rig! Which means that android ports are more likely than ever. In the past, be...

I'm so happy to finally be able to announce this!

stygianeyedev.itch.io/sacrarium-ge...

#visualnovel #sacrariumgelus #androidport

14.03.2025 13:26 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

I'm absurdly serious about wanting to make info about the jam development workflow as accessible as possibleโ€”especially because the cast is small/I know more folks are curious than have avail to work on the game.

So, to that end... Have the first weekly devlog! ๐Ÿฅณ

itch.io/blog/899897/...

10.03.2025 15:49 โ€” ๐Ÿ‘ 13    ๐Ÿ” 5    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 1
Post image Post image

I did two versions cause I couldn't choose which border I liked lol. I really love this game and it deserves more love! Wanted to draw vivere like this for such a long time till I finally thought I could do it (13/2/24)
---
#SacrariumPario #yandere #visualnovel

12.11.2024 02:30 โ€” ๐Ÿ‘ 6    ๐Ÿ” 2    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
Post image Post image

Heimos from #SacrariumGelus
#RomanceVN #Fantasy #fanart

12.11.2024 23:14 โ€” ๐Ÿ‘ 4    ๐Ÿ” 1    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
Post image

Replaying my fav vn's, heimos has a kind look that I have a hard time capturing, but I think I was able to capture his charming looks this time tehee (โ—ยดฯ‰๏ฝ€โ—)

[ #yumeship ] [ #sacrariumgelus ] [ #visualnovel ]

02.03.2025 19:20 โ€” ๐Ÿ‘ 1    ๐Ÿ” 1    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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Quick drawing of the love of my life Heimos from Sacrarium Gelus. (*โ‰งะทโ‰ฆ)

22.10.2024 03:58 โ€” ๐Ÿ‘ 2    ๐Ÿ” 1    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

It really did feel like that. I have so many things to explore now!

17.02.2025 22:19 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

Glad to be here! I will try to remember to have more of an online presence. I need to stop being a hermit.

That being said, I am horrifically socially anxious, so...baby steps.

11.02.2025 22:07 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

That being said, I am also dipping my toe into helping other projects where possible. I want to get more experience as a non-leadership position, so if you have any small projects (<50k) that need editing or basic scene programming, I might be down.

11.02.2025 22:07 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0
Tumblr Tumblr is a place to express yourself, discover yourself, and bond over the stuff you love. It's where your interests connect you with your people.

I'm still horrible at remembering other websites besides tumblr though! I hope to start cross posting more often. You can find my latest devlog here:

www.tumblr.com/stygian-eye-...

Essentially, I am waiting for assets for Pario and WRBC, and I've begun writing the first draft for Contego.

11.02.2025 22:07 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0

Now, I know people's eyebrows might be raising. These games were announced in 2023, and they're still not done. Long story short: my life went to hell after an injury.

I had to basically spend about 6-8 months recovering, and then had to get a job and figure out life. I'm back on the grind now!

11.02.2025 22:07 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0
Preview
The Woeful Rose & The Bitter Crow by Stygian Eye Stories, Rian, CockatooCollective A short fantasy mystery-romance VN.

And the last game that is anywhere near completion (CGs being worked on, script being edited, game being put together) is #TheWoefulRose&TheBitterCrow. It's a sequel set in the distant future, where VV and Heimos have become true Gods. It was made for #OjiJam.

stygianeyedev.itch.io/the-woeful-r...

11.02.2025 22:07 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0
Preview
Sacrarium Pario by Stygian Eye Stories, Rian A twisted yandere romance with a pair of poly LIs.

The direct sequel (time line wise at least) is #SacrariumPario. This title was made for #YanJam2023, and it is still in active development (waiting on the last few CGs!)

Join the MC as they accidentally catch the moody attention of Violo & Vivere.

stygianeyedev.itch.io/sacrarium-pa...

11.02.2025 22:07 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0

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