#GameAudio people!
Reminder that the submission deadline for the 24th G.A.N.G. Awards (Held at GDC 2026) is Tomorrow, Oct 23, Midnight PST
www.audiogang.org/awards/submi...
#GameDev #Wwise #FMOD
@gamesound.bsky.social
Game Composer, Sound Designer, Audio Technology specialist. Working in games since 1987
#GameAudio people!
Reminder that the submission deadline for the 24th G.A.N.G. Awards (Held at GDC 2026) is Tomorrow, Oct 23, Midnight PST
www.audiogang.org/awards/submi...
#GameDev #Wwise #FMOD
#GameSoundCon is just one week away! Our team will be on the Expo floor, and we've lined up a packed schedule of sessions in the Sunset Room!
๐ฎ Check out the full schedule for all the details: hubs.ly/Q03MnDQN0
#GameAudio #Strata #Wwise @gamesound.bsky.social
Hi @ashleywills.co.uk
Great question!
The biggest is that there weren't enough non-binary respondents to draw conclusions about salary; i.e. the sample size is just too small. So we thought that "male" vs "non-male" salaries would be the most interesting difference to show.
Hey #gameaudio peeps!
#Audiokinetic is streaming live on twitch now, talking about Sidechaining and Multiband dynamics in Wwise 2025 (Beta 3)
www.twitch.tv/audiokinetic
GameSoundCon Earlybird Registration ENDS TOMORROW, Sept 16, 11:59pm PST
๐ฎ๐ง
#GameAudio #SoundDesign
www.gamesoundcon.com/registration
GameSoundCon Earlybird Registration ENDS TOMORROW, Sept 16, 11:59pm PST
๐ฎ๐ง
www.gamesoundcon.com/registration
Attention #GameAudio students!
Submission deadline for the G.A.N.G. Scholars Program for GameSoundCon (Oct 28-29, Burbank, CA) is coming up, Mon Sept 15
Recipients will get at GameSoundCon pass, a travel stipend and be paired with an industry mentor
www.audiogang.org/resources/sc...
We have published the #gameaudio industry survey!
Our bi-annual survey covers game audio salaries, freelance rates, contracts, education, and trends in game music and sound design
A few stats:
Outsourcing is up
Salaries are up
AI use is small, but growing
www.gamesoundcon.com/post/gamesou...
This is going on right now!
#gameaudio awesomeness!
If it feels like there is more outsourcing in #gameaudio, it looks like it's not just a feeling.. we have data to back it up.
We're finishing up the Game Audio Industry Survey results.
Report should be up next week <fingers crossed!>
Check back at:
www.gamesoundcon.com/survey
Hey #gameaudio people!
Reminder that the GRAMMY submission deadline is coming up.
You can submit yourself, if you are a member of the Recording Academy
Otherwise, G.A.N.G. Can facilitate your GRAMMY submission through Aug 26
www.audiogang.org/grammy-submi...
Hi #gameaudio people!
GDC is doing a salary survey! if you have a few minutes, please fill it out!
gdconf.typeform.com/salarysurvey25
Hi #gameaudio
GRAMMY submissions are open
If you're not a member of the Recording Academy and want to submit your game soundtrack, the Game Audio Network Guild can submit on your behalf
www.audiogang.org/grammy-submi...
#gameaudio crew!
Get your GDC speaker submissions in by Aug 7!
If you missed it live, you can check out the recording of my interview with Gina Zdanowic on Airwiggles. Great advice for audio freelancers!
More questions? Comment here as there will be a follow up interview on the @fieldandfoley.bsky.social Podcast ๐ค๐ค
www.airwiggles.com/c/live-repla...
REALLY good Wwise article on dynamic mixing.
Gonna make this required reading for my advanced game sound design students this fall.
-- one of the RTPC diagrams looks like the results of particle collisions at CERN!
speechEngine by ReadSpeaker and Wwise
Audiokinetic and @readspeaker.com are excited to bring a deep integration of speechEngine into the #Wwise pipeline, allowing developers to harness the power and flexibility of on-device text to speech in their game.
Learn more about the new plug-in here: hubs.ly/Q03nT2jQ0
Surprise - I'm giving my career talk again! This time I'll be presenting at the lovely media co-working space, the Seattle Interactive Media-Lab!
I'll be talking about my own journey and sharing the lessons that have helped me make it through - especially during tough times (like now) (for example)
Mark your calendars for the free online audio conference, AirCon 2025! June 7-14
#GameSoundCon is proud to support AirCon2025!
www.airwiggles.com/aircon
Just a couple days left to take the #gameaudio survey.
If you work in game audio, please take 5 minutes to take this anonymous survey on tools, salaries, tech. New this year are questions on AI and layoffs
Survey closes March 17
Thanks for your help!
www.gamesoundcon.com/survey
Please take the GameSoundCon #GameAudio industry survey!
We have been conducting this survey since 2014 on game audio trends, salaries and other info
www.surveymonkey.com/r/GSCGameAud...
The survey is anonymous It should take 5-7 minutes to complete.
Results will be posed this summer.
Speaker/Panel Submissions are open for GameSoundCon 2025!
www.gamesoundcon.com/submissions
Wow!! When @wilbertroget.bsky.social says โask me things..โ do NOT pass that up!
30.03.2025 01:02 โ ๐ 2 ๐ 0 ๐ฌ 0 ๐ 0The winner for Best Audio at #GDCA2025:
Astro Bot (PlayStation Studios Team ASOBI | Sony Interactive Entertainment
#GDC2025
Reminder that the Game Audio Network Guild Awards voting ends tomorrow night (Jan 24, Midnight Pacific time)
#gameaudio
www.audiogang.org/awards/
Reminder that voting for the 23rd G.A.N.G. Awards is open through Jan 24!
Members in good standing are eligible to vote!
For voting details, visit:
www.audiogang.org/awards/
Great Game Audio Data!
Thanks, @phrequencies.bsky.social
Important #gameaudio GDC Deadline!
GDC "Advanced Rate" Registration ends tomorrow, November 14!
So it's a great time to get your GDC pass.
Members of G.A.N.G. can get 10% off an All Access, Summit, Core or Audio Pass; that's $90 off the Audio Pass!
www.audiogang.org/membership/p...
This was unexpected!
I've already booked more space for 2025
Yep, joining the audio folks here on bluesky!
Who all's at #GameSoundCon next week?
Last year smashed our attendance record--this year is even bigger