He's describing new tech as augmentative instead of substitutive, but that premise breaks down because capitalist society has never been able to outsource *thought* and labor that humans were uniquely qualified for before. Companies will choose greed over people.
23.10.2025 21:34 โ ๐ 0 ๐ 0 ๐ฌ 0 ๐ 0
It really is a great community that gives a lot back. Epic also stays engaged and are very charitable with their resources, and I think that deserves some praise.
22.10.2025 01:52 โ ๐ 1 ๐ 0 ๐ฌ 0 ๐ 0
So many folks think that big studios are moving to Unreal because Unreal is filled with amazing features.
And those features are nice, yeah. But thatโs reason #2
Reason #1 is that there is a huge Unreal community. Because this results in two important things:
1. Easy hiring
2. Problem solving.
21.10.2025 08:06 โ ๐ 62 ๐ 6 ๐ฌ 4 ๐ 2
Except it's usually trash that you have to go back and write from scratch anyway. These coding LLMs are StackOverflow with extra steps and anyone that thinks this is going to replace programmers clearly isn't a programmer.
14.10.2025 12:40 โ ๐ 2 ๐ 0 ๐ฌ 2 ๐ 0
What does that mean
14.10.2025 11:10 โ ๐ 0 ๐ 0 ๐ฌ 1 ๐ 0
ใใใซใกใฏใใกใใฃใจๆฐใซใชใใฎใงใใใใชใๅฝผใใฏใๅฎขใใใๆญใฃใใฎใงใใ๏ผใใใฃใฆใๅๅฃฒใฎใใๆนใจใใฆใฏๅคใใฃใฆใใพใใญใ
็ฟป่จณใๅคใซ่ใใใใใใฟใพใใใๆฅๆฌ่ชใฏใใพใๅพๆใงใฏใใใพใใใ๐
11.09.2025 08:54 โ ๐ 1 ๐ 0 ๐ฌ 1 ๐ 0
There's a relatively untapped mine of sublime vibes in OG Xbox demo discs.
Every one I've tried over the last few years has had banger tuneage, sometimes hidden away in the demos section of Microsoft Games Studio games too.
20.10.2024 23:22 โ ๐ 1017 ๐ 186 ๐ฌ 26 ๐ 7
An average Web Framework landing page be like
01.09.2025 13:01 โ ๐ 984 ๐ 67 ๐ฌ 21 ๐ 0
the lineup is growing, it will be fun to look at the end of the year ๐คญ
Right now i'm drawing every game i'm playing at the moment :P
02.08.2025 07:32 โ ๐ 70 ๐ 8 ๐ฌ 0 ๐ 0
Getting ready to head to #Evo2025 FINALLY.
I'm also happy to say we're LIVE on Steam for you to wishlist #DeadlyMetropolis!
See ya soon!
๐๐ฟ Links Below ๐๐ฟ
02.08.2025 16:40 โ ๐ 120 ๐ 43 ๐ฌ 2 ๐ 0
06.07.2025 00:54 โ ๐ 339 ๐ 45 ๐ฌ 1 ๐ 3
We all run into it at some point: We are zooming in on a small area of our model, but Blender doesn't want to go any further. Well, fortunately there's 5 easy solutions for this, as shown in this video.
#blender3d #blender #b3d
04.07.2025 09:06 โ ๐ 43 ๐ 6 ๐ฌ 1 ๐ 1
Totally agree. AI art is a cop-out. You're forfeiting the opportunity to create the visual art in what is largely a visual medium. And chances are that you're generating art with a model trained on someone else's work without their consent.
01.07.2025 16:47 โ ๐ 0 ๐ 0 ๐ฌ 0 ๐ 0
Major Nelson ๐ซก
26.06.2025 14:22 โ ๐ 0 ๐ 0 ๐ฌ 1 ๐ 0
Great band! I'm shocked to see this in my feed, lol. Nobody I know has heard of them
24.06.2025 11:04 โ ๐ 0 ๐ 0 ๐ฌ 0 ๐ 0
Maybe it's just me, but Dreamcast games felt like they were in a wider world. I can't put my finger on it. The skyboxes or render distance? Idk.
It was the exact opposite of N64 games where I felt shut into this tiny, isolated box that nothing exists outside of. Maybe Zelda excluded.
24.06.2025 06:39 โ ๐ 5 ๐ 0 ๐ฌ 0 ๐ 0
How in the..
24.06.2025 03:42 โ ๐ 2 ๐ 0 ๐ฌ 0 ๐ 0
I never posted the zequel
(This looks far better in-game since this is a 200% regular zoom in-editor and not the actual game where everything is far crunchier. I'm also using a more intense light to prove a point.)
EVERYTHING has a normal!!!
#gamedev #indiegamedev #godotengine #pixelart
24.06.2025 02:35 โ ๐ 87 ๐ 15 ๐ฌ 10 ๐ 1
Love everything about the aesthetic + music. I would 100% play this. If there's some kind of universal PC game storefront where I can indicate my desire to buy this game in the future I'll go do that.
23.06.2025 11:40 โ ๐ 2 ๐ 0 ๐ฌ 1 ๐ 0
Sony PVM-8220 8" Trinitron monitor. Because the future was supposed to look like this.
21.06.2025 22:36 โ ๐ 392 ๐ 64 ๐ฌ 13 ๐ 4
Long time no quack ๐ฆ Progress is slow, but I'm still doing important work on @awaddlefullife.bsky.social!
#screenshotsaturday #gamedev
21.06.2025 19:49 โ ๐ 2803 ๐ 290 ๐ฌ 72 ๐ 18
If you think a game runs poorly because it's using Unreal Engine, that's not why.
Laziness, lack of time, lack of knowledge, or a combination of those things are why. The optimization tools / strategies available are insanely good. Epic devs did their part, I promise.
18.06.2025 19:49 โ ๐ 0 ๐ 0 ๐ฌ 0 ๐ 0
18.06.2025 05:41 โ ๐ 0 ๐ 0 ๐ฌ 0 ๐ 0
18.06.2025 05:37 โ ๐ 0 ๐ 0 ๐ฌ 0 ๐ 0
Polls would be cool!
I don't mean this as a counterpoint or anything, but sometimes when I feel indecisive or unsure it helps me to remember that some of the best / weirdest / most interesting game design decisions came from devs trusting their own creativity. Helps me with "design block."
16.06.2025 06:17 โ ๐ 1 ๐ 0 ๐ฌ 0 ๐ 0
Seeing how many people were against student loan forgiveness (because they were too late to benefit from it) makes me think otherwise. Republicans only care about what personally benefits themselves or hurts the people they hate.
16.06.2025 04:01 โ ๐ 1 ๐ 0 ๐ฌ 1 ๐ 0
I think a big part of that is companies not giving devs the time they need. That engine has *so many* tools and best practices for grinding out stellar performance, but it does take some time.
14.06.2025 01:02 โ ๐ 0 ๐ 0 ๐ฌ 0 ๐ 0
I'm the artist Prywinko. I draw pinup girls and play video games๐ฆpatreon.com/Prywinko
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Catchable creature that does 2D/3D, #pixelart, UI/UX, and #gamedev! Currently developing Somewhen, inspired by #DarkCloud, #DarkChronicle, #ChronoTrigger, and #FinalFantasyX!
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