(Beartato and Reginald, in a museum, gaze upon the Mona Lisa)
BEARTATO: There it is. The Mona Lisa. The most famous painting in history.
REGINALD: Wow! What's it do?
BEARTATO: It... what?
REGINALD: Why's it famous? What's it do?
(Beartato thinks.)
BEARTATO: I don't know.
REGINALD (to nearly museum employee): Excuse me! Sir? What's it do?
EMPLOYEE: You're the first person to ask! Watch this!
(The employee yanks a pull-string. Mona Lisa's eyes spin around and her mouth opens like a puppet)
MONA LISA: Honk honk! Honk honk!
(Everyone is delighted. This is true art.)
True Art
06.03.2026 19:03 β
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I have found the exception to my "all cars should be destroyed" stance
07.03.2026 01:54 β
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www.tumblr.com/prosthetic-p...
07.03.2026 00:10 β
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the most underrated bad thing about our current era culturally i don't really see other people talking about is that a lot niche communities treat insularity and conformity to their own very specific set of values as an extreme virtue and are deeply suspicious/unfamiliar with anything outside that.
07.03.2026 00:33 β
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When Unity started collapsing I made a quick "how do I get going in Unreal" website many folks found helpful. that website has now MOVED and is a DIFFERENT COLOUR. If you want Unreal demystification, tips and scoops, this is a place
www.ughiguessiwanttomovefromunitytounreal.com
07.03.2026 00:49 β
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"you need to learn how to use gAI or you'll get left behind!"
counterpoint!
the absolute fastest way to render yourself unemployable is to build your skillset around a tool that does your thinking for you, that everyone has access to, and that one company can change or take away at any time
05.03.2026 14:27 β
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characters from Granado Espada
A render of Ann Darrow from Peter Jackson's King Kong for the PS2 (screenshot specifically from Noodle's video about the game)
Monster Hunter Tri
whatever you call this art style - PS2 era medium-poly characters with hand-made highly detailed but also somewhat blurry textures with baked-in lighting - I absolutely love it and it makes me want to drop everything and make games
05.03.2026 11:01 β
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Amberspire is out on May 6th! π
Construct buildings, manage resources, and build in harmony with an alien ecology. Beneath the glow of a gas giant, Amberspire will grow and prosper into a flourishing city atop the ruins of an abandoned moon.
Wishlist now on Steam!
04.03.2026 07:05 β
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Meet The Unconventional Publishers Trying To Unfuck The Games Industry
Developers turned publishers like Innersloth and Pocketpair are leveraging their success to help other indie games thrive.
Anyway all of this is endemic of the mode through which we monetize video game development. It's shifted to offloading risk from the wealthy publisher that can afford it (tencent) to the poorer developer that cannot (wildlight)
we don't have to make games like that
aftermath.site/indie-game-p...
03.03.2026 21:47 β
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Image of an orange and silver vessel, floating in the artic.
Image of an orange and silver vessel, floating in the artic.
Image of an orange and silver vessel, floating in the artic.
Image of an orange and silver vessel, floating in the artic.
Appreciation post for the French Tara Polar Station
(@fondationtaraocean.bsky.social), a drifting scientific base designed for long-term Artic missions to study biodiversity and the effects of climate change.
More info: fondationtaraocean.org/en/schooner/...
03.03.2026 00:31 β
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Man, I would kill for the chance to work in the RE Engine. It seems fantastic and looks amazing.
01.03.2026 21:41 β
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Well this feels 100% like my jam
28.02.2026 18:25 β
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Terminal Lucidity on Steam
In a concrete slab beneath the earth, a lone technician is sent for routine maintenance on a network of supercomputers. Each terminal operates on its own hidden rules, and the only way to escape is to...
Just going through SteamDB to see if there were any real deep-cut indie gems I missed, and I stumble upon Terminal Lucidity. A very polished looking sci-fi horror adventure with a lot of command-line shenanigans.
100% positive user reviews, and it's apparently a full-length game. And it's FREE.
28.02.2026 12:58 β
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I love βcozy gamesβ on an individual level but βcozyβ used to include replaying resident evil 2 for the 5th time
now as a genre itβs starting to feel like it is locking people into aesthetic tradwife boot camp
28.02.2026 15:19 β
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a shirt design featuring a skateboarding boy who may look somewhat similar to a famous skateboarding boy from a cartoon but it's impossible to know for sure because there's a black bar over his eyes, holding his own severed head and saying "anything subversive or countercultural can and will be commodified and re-absorbed by existing social order, defanged and neutralized, reduced to an aesthetic pose. No product can ever be radical, man."
in blue and red on white
My new shirt design is so powerful that part of it had to be redacted for the preview image
roryblank.bigcartel.com
28.02.2026 00:05 β
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YouTube video by SPRAWL
SPRAWL ZERO - REVEAL TRAILER
Hey so we just announced SPRAWL zero, a new FPS that we've been working really hard on.
Inspired by classics like Bungie's Halo and Marathon, as well as Half Life 2 and anime from the era, this is our love letter to the golden years of FPS. Wishlists would rule <3
www.youtube.com/watch?v=Ju0r...
27.02.2026 00:03 β
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It ain't hard!
And whatever your broader stance on the benefits and utility (or lack thereof) of AI, surely this particular example is a clear "yeah, you shouldn't do that"
26.02.2026 20:42 β
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Oh sick
A well-known and frequently used website actually put their foot down in a meaningful way. This actually made my day better
26.02.2026 19:56 β
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Text: Greater Prairie Wyrm
Image: a snake-like dragon with a pointed bird-like snout is curled amongst dry grasses and bushes, its tail curled around an old stone marker from the early settler period. A wire fence and trees in the background indicate a vast field.
π²ππππππ π»ππππππ ππππ
from Beyond The Fields We Know: An Almanac of Midwestern Prairie Spirits.
22.02.2026 02:58 β
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Tfw you still have some edge cases to fix in your procedural locomotion system #gamedev
21.02.2026 16:02 β
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We gotta start actively teaching the kids how to hoard tens of thousands of roms, (safely) pirate whatever looks cool and not be afraid of downloading files even if Chrome says that it's from a Bad Site.
Undo that corporate programming one romhack at a time.
21.02.2026 01:14 β
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the worst thing for me is. Imagine you lost a bunch of expert carpenters and you had to learn carpentry from scratch with no teachers, no youtube. Thatβs what the industry is currently doing. just getting rid of the folks who know the craft, and retaining the folks who know how to parasite
20.02.2026 22:06 β
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To paraphrase a friend: stay on the path, make good things. Indie has always flourished in the face of AAA distraction. Times are bad, but let others deskill, pivot to nonsense or chase impossible outcomes. People really like playing videogames. Suits forget that every 6 months or so.
20.02.2026 21:37 β
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Honestly, AI slop PRs are becoming increasingly draining and demoralizing for #Godot maintainers.
If you want to help, more funding so we can pay more maintainers to deal with the slop (on top of everything we do already) is the only viable solution I can think of:
fund.godotengine.org
16.02.2026 15:33 β
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makes you wonder if 8 bucks really is 5 bucks...
20.02.2026 02:37 β
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It's infuriating. There is absolutely a sustainably profitable market for games, forever, but alas you would only make 2x money and not 100x.
They would rather burn all the money chasing that 100x, achieve nothing, and irrevocably destroy people, culture and the whole industry.
19.02.2026 20:49 β
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WHOS NEXT???!?!?!!
19.02.2026 17:05 β
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A good piece, but an additional aspect is nearly everything we do exploits resources in ways we need to avoid. Which is to say the entire foundation / thrust of our technologies is often deeply flawed and does not consider ecosystems, biodiversity, etc in other than an exploitive or Disneyfied way.
19.02.2026 17:10 β
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