lol I just finished Work by James Suzman, which references Graeber's work a few times, and that book also goes out of its way to explain how "Economics" is an absolute sham masquerading as a serious science, and that we should've never given economists an ounce of credibility
15.11.2025 17:55 โ ๐ 4 ๐ 0 ๐ฌ 0 ๐ 0
Facebook memory.
On this day
3 years ago
Stella Sacco
Nov 15, 2022
I am happy beyond words to say that Riot has told me the job is mine.
289 comments 2 shares
3 years ago today, Riot Games offered me a job making more money than I ever thought Iโd make in my life. I had 19 interviews over 2.5 months to get it. Partner and I were moving to LA for it. I put in notice at my job and apartment.
2 weeks later they rescinded the offer due to โheadcount issuesโ.
15.11.2025 14:07 โ ๐ 9678 ๐ 2069 ๐ฌ 245 ๐ 140
friday soapbox: as a designer, if you want something to be a skillful action for players, and you want growth in this skill to be very deep/meaningful, then you need to also let players be bad at it. sometimes horrendously bad. players hate this pain, and designers often want to mitigate it away.
14.11.2025 20:42 โ ๐ 536 ๐ 123 ๐ฌ 10 ๐ 11
Basic light pollution diagram showing four different streetlight set ups ranging from more light pollution on the left to less light pollution on the right. The most pollution option, labelled "very bad" is a street lamp with a round uncovered bulb on top, making a sphere of light in the air. The next option, labelled "bad" has a tiny cap on top, that limits the upward pollution a bit. The "better" option is mostly uncovered on top, limiting pollution above the streetlight. The final option, labelled "best" has a full shroud overtop, limiting the light to only below the streetlight, where it is needed for pedestrians and vehicles.
Lots of folks captioning aurora photos like "for a few minutes we didn't think about politics"
guess I'm built different, every time I'm out trying to see night sky stuff I frequently think about how much light pollution is entirely preventable with just a tiny bit of regulation
13.11.2025 22:03 โ ๐ 10465 ๐ 2830 ๐ฌ 162 ๐ 148
I will say this for the Valve announcement: it is refreshing to see a product launch that is just "here's a product that you might want. here's what it is. here's what it does" with absolutely no mention of AI, mysterious future features that might arrive OTA, or some extractive business model.
13.11.2025 01:29 โ ๐ 445 ๐ 69 ๐ฌ 4 ๐ 4
in the end, no one is gonna remember "player stories" and "and then this happened" shit. they're anecdotes. but a character written with intent, voiced with intent, directed with intent? that's the shit that persists through generations, man. how lame do you have to be to want to actively avoid that
11.11.2025 20:56 โ ๐ 349 ๐ 35 ๐ฌ 6 ๐ 0
the eurogamer arc raiders review made this the crux of their argument but it really got me thinking of how insanely boring and small-minded you have to be to rob yourself of the opportunity for a voice actor to really make an imprint on your game, community, and legacy
11.11.2025 20:55 โ ๐ 643 ๐ 116 ๐ฌ 9 ๐ 0
Citizen Sleeper in the best company possible ๐
Only one day left to get the bundle!
11.11.2025 22:21 โ ๐ 60 ๐ 13 ๐ฌ 0 ๐ 0
this generation of game industry guys like Tim here have always fascinated me, because they may or may not have actually been artists at one point but they don't seem to have ever had much interest or curiosity towards art. their real primary function has been to be a sort of libertarian ideologue.
11.11.2025 17:24 โ ๐ 219 ๐ 54 ๐ฌ 5 ๐ 0
For Arc Raiders to ride the wave of human sociability all the way to the bank, while also being so contemptuous of the thing that makes us social animals in its own workflow demonstrates a lack of artistic integrity that I find impossible to ignore.
Our review: https://bit.ly/49bVn01
10.11.2025 16:31 โ ๐ 2757 ๐ 801 ๐ฌ 56 ๐ 224
That is awesome!
09.11.2025 18:41 โ ๐ 1 ๐ 0 ๐ฌ 0 ๐ 0
I'm sorry you had to go through that Doc, and am eternally grateful for your contribution to Hardspace and for getting to meet you! So glad we got to meet in person at PAX.
I'll never understand the mindset of abusive folks, and I'm bummed that our society often ENCOURAGES that kind of behaviour.
09.11.2025 18:40 โ ๐ 1 ๐ 0 ๐ฌ 0 ๐ 0
The Road to Hardspace: Shipbreaker | The Spaceshipper
Get more from The Spaceshipper on Patreon
To celebrate the return of @ekhudson.bsky.social , former director of Hardspace: Shipbreaker, in this sci-fi universe, I have improved and corrected the article I wrote about his work.
(Patreon recently had an interesting update, but it removed many links and changed the layout.)
08.11.2025 22:57 โ ๐ 44 ๐ 13 ๐ฌ 2 ๐ 1
Merci!
08.11.2025 22:28 โ ๐ 2 ๐ 0 ๐ฌ 0 ๐ 0
That means a lot considering Firewatch was a huge inspiration for us! ๐๐ป
08.11.2025 22:28 โ ๐ 1 ๐ 0 ๐ฌ 0 ๐ 0
You are front of mind my friend!
Very early days still, but ๐ค
08.11.2025 21:26 โ ๐ 7 ๐ 0 ๐ฌ 0 ๐ 0
A figure in a yellow spacesuit floats in front of a large orbital salvage yard, facing the camera. They are holding a detonator in their hand. Behind them, in the salvage bay, a huge red ship is being blown apart by a big explosion.
Grateful to say: I've returned to Blackbird Interactive for the next step of Hardspace!
Shipbreaker is about the place of labor in our society. I think it's important to make media that examine that, and possibly imagines a better future.
Plus, blowing stuff up might be cathartic for all of us....
08.11.2025 21:21 โ ๐ 165 ๐ 27 ๐ฌ 12 ๐ 3
Okay okay so I lied. One more ๐ and itโs skant time #startrektng #startrek #fanart #fashionillustration
08.11.2025 20:34 โ ๐ 197 ๐ 46 ๐ฌ 9 ๐ 1
Driving Hastings the other week, they were blocking the whole right lane with a police-escorted garbage truck, trashing everyone's stuff, *during rush hour*. Cops stood around joking while garbage guys did the work. Heartless to the homeless, & oblivious to making traffic unbearable for everyone.
08.11.2025 19:44 โ ๐ 2 ๐ 0 ๐ฌ 1 ๐ 0
Devoid of any human presence, the structures have been overtaken by nature.
Rhizomatic Compound is a narrative driven experience.
(wishlist now!)
07.11.2025 19:55 โ ๐ 157 ๐ 32 ๐ฌ 3 ๐ 4
The Game Awards Quietly Deletes Its List Of Rising Stars In The Industry
A program promoting rising stars in the video game industry has been quietly erased
so proud of all the marginalised devs who have refused to shut up and be grateful. the fight for justice continues, all the stronger without "allies" who are anything but
kotaku.com/game-awards-...
07.11.2025 19:04 โ ๐ 217 ๐ 64 ๐ฌ 2 ๐ 0
Outside the Blocks has launched on Steam (currently -15% off) - new one for the Tiny Glade/Townscaper fans.
More info: store.steampowered.com/app/2350220/...
04.11.2025 14:44 โ ๐ 84 ๐ 22 ๐ฌ 2 ๐ 2
Xenovember day 4! This was my first Aliens cover, reuniting me with my Defiance Colorist, Dan Jackson. This oneโs special for me because not only was it a return to Alien, but it would later be used as booth and lanyard #art at SDCC to represent the brand.
www.instagram.com/p/DQp_ZBmEkV...
05.11.2025 01:33 โ ๐ 275 ๐ 60 ๐ฌ 9 ๐ 3
๐คฃ
04.11.2025 01:15 โ ๐ 58 ๐ 7 ๐ฌ 1 ๐ 0
im going to go into Government on the Promise that every yacht will be taxed 100% of its purchase price every year by the government. if you paid $300m for a yacht? congratulations, you pay the government $300m every year. it goes to making sure kids can eat lunches
04.11.2025 22:01 โ ๐ 54 ๐ 7 ๐ฌ 3 ๐ 0
i think it's good actually that a videogame prominently featuring AI voice acting is finding success while my VA friends haven't found steady work in years and have their rates forcibly ground into dust over the few reliable gigs left
but hey the game is really fun right!!!!!!!
03.11.2025 21:14 โ ๐ 1418 ๐ 441 ๐ฌ 14 ๐ 0
POSTER: In my post I invented the Donโt Misunderstand the Torment Nexus Metaphor as a cautionary tale
CTO: At long last, I have misunderstood the Torment Nexus Metaphor from the classic post Don't Misunderstand The Torment Nexus Metaphor
01.11.2025 15:02 โ ๐ 2307 ๐ 538 ๐ฌ 23 ๐ 4
Interesting paper! When you ask people about the most important issue "facing the country," they often say immigration. But when you ask them about issues facing them personally, it doesn't crack the top 10.
This indicates that voters are reacting to media narratives, not their own experience.
31.10.2025 12:31 โ ๐ 2229 ๐ 768 ๐ฌ 45 ๐ 50
a comic book panel from the godzilla comic with charles barkley that includes the phrase "godzilla got busy" while godzilla attempts to throw a basketball into a hoop. it is not a slam dunk and we cannot be sure if the ball is falling out or about to go in, as there are no motion lines. godzilla is wearing special godzilla nike shoes for his godzilla feet
godzilla got busy
01.11.2025 08:03 โ ๐ 461 ๐ 185 ๐ฌ 12 ๐ 4
YouTube video by Inside Japanese Factories
Mass Rubber Band Production Factory! A Japanese Factory That Has Lasted 100 Years
This video of a rubber band factory in Japan is like watching a David Cronenberg film
youtu.be/Ht-y69JRkmE
01.11.2025 01:21 โ ๐ 3 ๐ 1 ๐ฌ 1 ๐ 0
De-Evangelist, writer and speaker. Communist. Feminist. Antifascist. Luddite. He/him. Email: tante@tante.cc | Masto: @tante@tldr.nettime.org
(Don't always see DMs cause my client can't show them since they are proprietary extensions of the protocol)
- OG web - design - hci - reading - writing - saas biz - edu biz - photos - cats - desert - she
"a powerfully repulsive mixture of dense, stubborn and arrogant" to people who don't like facts.
I'm Maedre, Illustrator
Dark erotica and other things
BR
Contact: venusiaflora@gmail.com
WGA TV Writer/Producer: CW's KUNG FU; BLINDSPOT; WB TV Writers Workshop & Sundance Episodic Alum; SAG-AFTRA; board gamer; tabletop RPG player/gm/designer; semi-retired improvisor (fmr iOWest/SecondCityHwd); clawhammer banjo player; Minneapolis/LA; He/Him
Hello from the Magic Tavern creator and host. Directed Drawful, Trivia Murder Party, Fakinโ It and lots of other games for Jackbox Games
https://linktr.ee/arnieniekamp
๐ธ Biz Dev @fellowtraveller.games
๐ Senior Business & Event Manager @iii-initiative.bsky.social
๐ Festival Manager #LudoNarraCon
๐ BD Stuff @ Monster Prom
He/Him - I love F1 ๐๏ธ
Indie Grocer. Co-Owner at Seymour Foods. Founder of PFM. Occasional gamer.
pretty artist designer, and technologist with red hair, I make gay art and write code for @acmilabs.bsky.social,๐ณ๏ธโโง๏ธ girl, (she/her) https://rubyquail.design (also @rubyquaildesign elsewhere)
Computer scientist crafting flight software at NASA
LaRC. ๐จ๐ปโ๐ป ๐ Posts here reflect my own opinions.
Aspiring game developer ๐ฑ
Open source rules.
Bicycles are magic.
Patience is paramount.
Mostly on Mastodon at https://mastodon.online/@davidskeck
She/her. Freelance writer and editor living in New York. Author of Lambflesh (Kelsay Books, 2019). Open to editorial clients now: https://caroline-fitzgerald-shea.squarespace.com/editorial-consultations
Schipperke owner @PNW
Game Systems Designer, dangerously unsupervised (prev Big Blue Sky Games, Blizzard, Bungie, Irrational, etc)
Hire me!
#GameDev
he/him
Illustrator of Star Trek Fan Art - open for Fan Trek commissions - please get in touch!
https://www.steillustrates.com
https://www.decadencecomics.com/
https://store.steampowered.com/app/3997860/Rhizomatic_Compound/
.1x engineer. makes games: holedown, subpar pool, rymdkapsel & twofold inc
https://grapefrukt.com
I am a concept artist aspiring to make art their way of making enough money to live and have extra for icecream.
Nonprofit newsroom. Media that builds power for working people.
Join us: https://linktr.ee/moreperfectunion
Game designer. HELLCOUCH, With You, Exploding Kittens: Good vs Evil, & so many more.
๐ Board games: bit.ly/carolsBGG
๐ฎ Indie videogames: carolmertz.itch.io
๐ฑ Sustainable games: PlayWithYourOwnJunk.com
she/her | st. louis, mo | http://carolmertz.com
Since 2002, the ExGS (formerly Experimental Game Workshop) has yearly showcased the work of developers of experimental games at the Game Developers Conference, aiming to highlight works that extend the boundaries of games as a creative medium.
Making pretty pictures with GPUs
https://blog.danielschroeder.me/
28, He/They Freelance games crit, JtoE TL. Sr. Editor @RPGSite.net, words GamesRadar+, Nintendo Force, @uploadvr.com, @skyboxcritics.com + more. Support my work @ http://ko-fi.com/theswweet. Reach me at james.galizio@protonmail.com.