Could have also just meant “pink taco neck”
13.08.2025 22:12 — 👍 1 🔁 0 💬 0 📌 0@coffeewithcross.bsky.social
Studio Game Director. Career from Warcraft 2 Tides of Darkness to Silent Hill Ascension. Watch my podcast Brain Arcade. Let’s accelerate the indie revolution. CoffeeWithCross.com https://linktr.ee/coffeewithcross
Could have also just meant “pink taco neck”
13.08.2025 22:12 — 👍 1 🔁 0 💬 0 📌 0That taco is a typo that happened to work out and be gross/funny.
13.08.2025 19:43 — 👍 1 🔁 0 💬 1 📌 0🤣🤣🤣🌮
13.08.2025 18:45 — 👍 1 🔁 0 💬 1 📌 0Hahahhah. Thanks?
13.08.2025 18:44 — 👍 1 🔁 0 💬 0 📌 0I hire designers who make sound effects 🎶
Sounds ridiculous but sound design and game design truly go hand in hand. Jon Ontiveros talks how audio can shape a player’s heartbeat, heighten tension, and build terror.
🎧Listen Now!
buff.ly/iNEAlot
#GameDev #IndieDev #BrainArcade #Sounddesign
Can’t find the MMO you want to play? David Siddock couldn’t either, so he’s building one.
We talked nostalgia, what we're missing today, and what MMOs could be next.
Listen here:
buff.ly/iNEAlot
#indiegamedev #MMORPG #gamedev #BrainArcade
@sanityglitched.bsky.social we definitely need a new indie platform.
30.07.2025 14:32 — 👍 1 🔁 1 💬 0 📌 0Blockchain? Yeah, I know some of it's crazy😅 but knowledge is power so let's talk about it! Is there a way small teams could use it to build trust and transparency?
Episode here: buff.ly/nHMQHsq
#IndieDev #GameDev #BrainArcade #NewPodcast
"but that's what kickstarter is for" says the strawman
Do you know how much it costs to run a Kickstarter campaign that *might* be successful? It's all the difficulty of marketing a game, piled on top of funding the game.
I’ve got notebooks full of small multiplayer game ideas but the server costs always killed them.
Talking to Ken Anderson about serverless, peer-to-peer games felt liberating!
No servers. No sunsets. Just games that could live forever.
🎧 Listen in—Ken’s always a great guest!
buff.ly/I9RBvNG
I really want to get good at Houdini. It’s a powerful tool.
10.07.2025 13:51 — 👍 1 🔁 0 💬 0 📌 0What can indie teams learn from Spider-Man?
Veteran Art Director, Art Manager, and Lead Artist Jason Priest talks building smarter with procedural modeling, modular assets, environment storytelling, and the illusion of realism.
🎧 Listen Now!
buff.ly/I9RBvNG
#GameDev #BrainArcade #GameArt
Free RPG Boot Icons – armored greaves, and footgear – perfect for fantasy equipment screen, and character customization UI👢
Check it out and download👉 craftpix.net/freebies/fre...
#craftpix #ドット絵 #gamedev #indiegame #assetstore #pixelart #픽셀아트 #gamemaker #gamedesign #characterdesign #gameasset #2d
@sanityglitched.bsky.social
06.07.2025 02:23 — 👍 0 🔁 0 💬 0 📌 0If you are a Steam developer and recently got an email about a class action suit, it's legit and you should check out two sites and your options:
1) Good summary article: fixgamingchannel.com/valve-antitr...
2) valvepublisherclassaction.com (full info/docs)
#gamedev #IndieGameDev #steam #sgteamgame
Creative, embraces challenges, and always player-first: Tatiana Funk talks designing for Nightingale in a live game environment.
If you're into game design or trying to break in, this episode of Brain Arcade is for you!
🎧New Ep: buff.ly/zLUmtfj
#GameDev #GameDesign #BrainArcade #Nightingale
Theater to Games! Jessica Woodard, Writer/ Producer Terrible Posture Games, talks building thriving indie teams and how stagecraft maps directly to game dev.
Congrats to Jess & team on Battle Train! buff.ly/njW5KDK
🎧 New Ep
buff.ly/YZBWgxM
#gamedev #brainarcade #IndieDev #gameproductoion
This was a super fun one. I can probably talk with Ed all day.
18.06.2025 17:51 — 👍 0 🔁 0 💬 0 📌 0“Games are a series of interesting choices.”
Too many? That’s how you get analysis paralysis!
UX lead Ed Moore gives us tips about information hiding, cognitive load, friction, and designing with empathy.
🎧 Episodes: buff.ly/YZBWgxM
🧠 What game overwhelmed you?
#Gamedev #UXdesign #BrainArcade
Mega Man Day In The Limelight 2 #16 - Condescending Combinations
www.youtube.com/watch?v=8HYQ...
#DoctorNovakaine #MegaManDayInTheLimelight2 #MegaManFanGame #MegaManFanGames #MegaMan #Capcom #RetroGaming #RetroGames
Will be going live on #Twitch at 12:30 AM CST will be continuing my blind playthrough of #Afterimage by #AurogonShanghai
www.twitch.tv/angelus_05
#Metroidvania #IndieGame #IndieGames #IndieGaming
I stopped by Chris Cross's Brain Arcade podcast and we had a blast chatting nostalgic games meeting modern hardware.
He's the Lead Designer of the og Medal of Honor games, and has so much industry knowledge of making the games that we call retro now. Fascinating to pick his Brain (Arcade). 🎮
@retrohandhelds.bsky.social
12.06.2025 02:09 — 👍 2 🔁 0 💬 1 📌 0Retro games are time machines! 🪄 They bring us back to a specific place and time. Stubbs from Retro Handhelds chats about why handheld emulation is booming, the strength of nostalgia, and lessons from old game design.
🎧 Episodes here:
buff.ly/3v6Qqrz
#GameDev #RetroHandheld #RetroGames
EARLY ACCESS DEMO UP ON STEAM!
Check out the early access demo on Love Me's steampage if you'd like to try a short atmospheric, PSX horror-adventure game set in an otherworldly Japanese highschool.
(pls leave a wishlist if you'd like to support!)
#gamedev #indiegame #horrorgame #psx #godot #steam
Loved going down memory lane with The Retro Hour podcast! We go all the way from my first job in QA to unpacking what retro games can teach us today about modern game design and storytelling.
🎧 Catch the full episode
buff.ly/8P7fhHH
🎙️Jump to my interview:
buff.ly/q4p9M34
#Gamedev #retrogrames
✨Neopets! What made this kids game so successful? Natalie Odien, Design Director, talks about her work on Neopets, the difference between designing “for kids” vs. “family-friendly” and how respecting young players creates lifelong fans.
Episodes:
buff.ly/bHndkkS
#GameDev #BrainArcade #GameDesign
Fun episode to record. You have to come back on.
28.05.2025 14:05 — 👍 2 🔁 0 💬 0 📌 0Expertise bias is real—and it can slow your whole project down!
This week we kick back with the fantastic Layla Mamedova, Cinematic Pipeline Manager at ZeniMax and we chat all about building thriving teams.
🎙️For more game dev knowledge, join the convo on Brain Arcade!