My progress for Ephémères :
I've switched from a list view to a gallery view in Notion
🙃
Oh my, are we ready for meta-horror game set in Unreal's blueprint system (btw threshold is a blast)
Just saw The Fall by Tarsem Singh and that was one of the most incredible cinematographic experience of my life. Why no fucking body has never told me about this movie. Was so incredible my fucking god
Fantastic work 😲
🇬🇧📈❗ After a first weekend, the support for the Don't Nod strike fund is impressive, many thanks to all of you! It's helping the studio's workers fight for their jobs.
We still need your help: all donations are welcome ✊ www.helloasso.com/as...
Bonjour, merci de l'initiative ! J'aimerai être ajouté dedans si possible 🤞
An old draft of an old poem I've lost (🇫🇷)
Génial merci pour le kit ! Quel bonheur ce travail de curation pour faire des super découvertes
THRESHOLD is OUT.
It's time for you to experience the THRESHOLD in this short atmospheric horror game with a unique country-based difficulty system.
BASED ON A FUCKING TRUE STORY.
DUNGEONS OF BLOOD AND DREAM was just fully released on Steam!
Quote repost with your tools ⚒️
- Notion (for research)
- PureRef (for visual reference)
- PureRef (for writing!)
- an old Ikea drawing paper roll (for quickly burping ideas)
Cool crispy pine barks (Aleppo pine I believe)
Not particularly for Éphémères (more for my own personal pleasure): textural references from Arles and the Southern Auvergne
Not so much to share in this early state but my gamedev besties are harassing me to turn on the social media engine. So ... Behold ! Fragments of my notes (in french) and blockout in engine (UE5) 🤷
Would love being in here 😊 Early developping a weird archeological game set in a dying world