Prototype assembly assistant is an unpaid internship position, sadly.
28.02.2026 18:11 — 👍 9 🔁 0 💬 0 📌 0Prototype assembly assistant is an unpaid internship position, sadly.
28.02.2026 18:11 — 👍 9 🔁 0 💬 0 📌 0Marvel Champions
Hercules! Hercules! (And also Wonder Man.)
22.02.2026 01:21 — 👍 2 🔁 1 💬 1 📌 0
Me: Why does this cat sound so much like David Harbour?
Turns it because it was David Harbour.
Ever since playing the board game, I’ve hoped for co-op in Slay the Spire 2. Looks like that wish has been granted! (Also my fave, the Defect, is back!) youtu.be/PW22jwFNxU8?...
19.02.2026 21:04 — 👍 2 🔁 0 💬 0 📌 0Barf.
18.02.2026 00:41 — 👍 3 🔁 0 💬 0 📌 0Assuming Steph and LeBron don’t win any more rings, Goat > Space Jam 2 will be the tie-breaker for their legacies
18.02.2026 00:40 — 👍 0 🔁 0 💬 0 📌 0I think my favorite #Mewgenics character so far has been a Blood Frenzy Mage that soloed everything in the Boneyard except for the final boss (including her own party) on the first round of each combat.
12.02.2026 21:39 — 👍 70 🔁 3 💬 2 📌 0Haha, same. "I guess I'll check it out" turned into 2-3 hours later, and I'm pushing my way through the Sewers and unlocking the Cave.
11.02.2026 13:34 — 👍 2 🔁 0 💬 1 📌 0I think you'd dig this one. It'll appeal to both the BoI fan and the tactical game designer in you.
11.02.2026 13:32 — 👍 1 🔁 0 💬 1 📌 0It's a totally different beast. Both the difficulty and your power ramp up much faster, and you're forced to work with different constraints than a regular run.
11.02.2026 13:30 — 👍 1 🔁 0 💬 1 📌 0I'll save that post for when I 100% PowerWash Simulator.
11.02.2026 13:29 — 👍 2 🔁 0 💬 0 📌 0The aesthetic and edgelord humor won't be everyone's cup of tea, but #Mewgenics is a surprisingly deep tactical game. Imagine XCOM where you have to toss your squad after every mission and start with a fresh batch of recruits.
11.02.2026 13:28 — 👍 5 🔁 0 💬 3 📌 0Monster Train 2 achievements
The train has been fully monsterized!
08.02.2026 13:57 — 👍 58 🔁 2 💬 2 📌 0We went There and Back Again. I threw the best party for the dwarves.
05.02.2026 00:28 — 👍 277 🔁 6 💬 3 📌 2
We can play something other than Helldivers this week.
#Helldivers2: We've added tanks.
Monster Train 2 achievements
Why didn't anyone tell me there was new Monster Train 2 DLC?
03.02.2026 04:19 — 👍 1 🔁 0 💬 0 📌 0It's so, so good.
02.02.2026 01:22 — 👍 1 🔁 0 💬 0 📌 0Intense Toy Battle fight over the HQ!
31.01.2026 01:04 — 👍 4 🔁 0 💬 1 📌 0Last call to be a tabletop Helldiver! The pledge manager will be closing on February 27th. gamefound.com/en/projects/...
30.01.2026 20:29 — 👍 0 🔁 0 💬 0 📌 0We got a comics-accurate Great Lakes Avenger before we got a comics-accurate Cyclops costume. But, seriously, Wonder Man is a delightful addition to the MCU. It's much more akin to a prestige dramedy than standard MCU fare, just with superhero underpinnings.
29.01.2026 14:49 — 👍 2 🔁 0 💬 0 📌 0It’ll only last a few more weeks but getting totally spoiled by great TV currently: Wednesday is Fallout, Thursday is The Pitt, and Friday is Frieren.
16.01.2026 16:46 — 👍 1 🔁 0 💬 0 📌 0Whatever you think about the Fed or Powell, he's undeniably a consummate professional. The fact that he felt obligated to release this statement is damning: youtu.be/KckGHaBLSn4?...
13.01.2026 15:41 — 👍 0 🔁 0 💬 0 📌 0
Tomb of Horrors has been pushed back to May. Eager for people to play more D&D Onslaught cooperatively!
icv2.com/articles/new...
Continuing the kids’ classic board game education: Mage Knight!
30.12.2025 22:07 — 👍 5 🔁 0 💬 1 📌 0Awesome! Looking forward to seeing how that develops! I'll also have a lot of free time next week to digitize my end of the design for your benefit.
23.12.2025 18:58 — 👍 2 🔁 0 💬 1 📌 0Just further proof that Calvin and I share a very similar design brain. I specifically called out Tannhauser and Unmatched as having my favorite LoS system on an episode of Ludology: ludology.libsyn.com/ludology-302...
23.12.2025 18:52 — 👍 4 🔁 0 💬 0 📌 0I always think back to that Sid Meier quote where he talks about his game design philosophy and the rule of thirds: One-third of a new game should be tried and true existing mechanics, one-third should be tweaks on and updates to existing mechanics, and the last third should be new.
23.12.2025 15:36 — 👍 6 🔁 0 💬 1 📌 0I think the field of game design is collaborative in general in that regard. I've borrowed plenty of ideas from others and past me. If there's an elegant solution to a game design problem you're facing, why not use one that you already know fits and that you like?
23.12.2025 15:34 — 👍 8 🔁 0 💬 1 📌 2