Astral Golf Aces

Astral Golf Aces

@astralgolfaces.bsky.social

roguelike arcade golf! by SPITE FURNACE

10 Followers 0 Following 12 Posts Joined Jan 2026
1 month ago
two images of an island surrounded by glitchy-looking water. the top one has a noisy banded blue-to-pink gradient, and the bottom one has a dark red ocean with a neon red beachline

working on shader effects, which means getting regularly flashbanged and oftentimes getting your GPU so angry at you that it produces something insanely cool that you can never replicate intentionally. see below:

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1 month ago
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another important feature of runtime level generation is that most level features can be setup to change position. trees, bunkers, and especially the pin can all shift slightly between runs.

you've got to adapt to the environment to find the best path!

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1 month ago
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and here's a demo playthrough of the course! a pretty long par 4 with some tough approach angles.

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1 month ago
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here's the full timelapse for the previous course at 20x speed

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1 month ago
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here's a 10x timelapse of a level being made. our custom level design tools help speed up the design process

this is just a first pass figuring out silhouette and spacing. more to come later!

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1 month ago
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the courses in the game are run-time generated, which allows for some cool on-the-fly modifications. gotta have mods in a roguelike.

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1 month ago
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some old (but good) terrain generation testing footage

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1 month ago
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check out this sizzle reel! (that's what you call it, right)

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1 month ago
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other times you will get shafted by fucking bullshit man how did that miss

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1 month ago
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sometimes you get the easy putts

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2 months ago
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posting has, unfortunately, begun

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2 months ago
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trying out new "time of day" lighting & environments.

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