Hey there! I had the pleasure of porting this amazing game to the Nintendo Switch and it was just released! This is a very fresh take on the turtles that we love and the Tactics genre, check it out!
15.08.2025 15:09 β π 4 π 0 π¬ 0 π 0@rodmzs.bsky.social
π²π½ Game Creator Co-Founder Dynamic Media Triad Working on Broken Reality 2000 Past: Astrodogs, BR1
Hey there! I had the pleasure of porting this amazing game to the Nintendo Switch and it was just released! This is a very fresh take on the turtles that we love and the Tactics genre, check it out!
15.08.2025 15:09 β π 4 π 0 π¬ 0 π 0I really like how open world games feel when you turn off the mini map and learn to navigate without it
12.04.2025 16:43 β π 2 π 0 π¬ 0 π 0I had a really good time showcasing Broken Reality 2000 to people in the industry at CourageXL. Very valuable feedback, I canβt wait to finally release this game at the end of the year. I think it will be something truly special. #gdc #indiedev #gamedev
17.03.2025 19:21 β π 8 π 3 π¬ 0 π 0X2 but looking forward to it
07.03.2025 01:27 β π 1 π 0 π¬ 1 π 0This video is showing how the game ended up when we published it, it also shows how the aiming system was completely changed hearing a lot of playtesting we did but the concept stayed the same and I think it really gave the game a unique identity.
04.03.2025 00:39 β π 3 π 0 π¬ 0 π 0The first video I ever did for the prototype of Astrodogs. I was thinking of the unique twist that this game would bring to the gameplay formula, and I created a bullet time mechanic that would feel amazing on PC and Switch Gyro because it would also let you free aim #indiedev #gamedev
04.03.2025 00:39 β π 9 π 3 π¬ 1 π 0We are happy to announce that HEMOHOUND is now available to wishlist on Steam!
Become a decaying vampire during the early 1900s killing its own kin on a rush to the west seeking immortality.
Wishlist now and expect our first teaser trailer soon!
store.steampowered.com/app/3483260/...
#HEMOHOUND
I was inspired by Avatar The Last Airbender so I picked the 4 elements to try to "bend" and test some physics to see how it felt. I think there's some real fun to be discovered here, I want to retake this project once I am done with my current things.
27.02.2025 18:14 β π 1 π 0 π¬ 0 π 0Months ago I started working on another mechanic prototype for a Magic System in VR with a staff. With the grip button you start "casting" and a rhythm starts, each beat will register the direction you are swinging your staff and different combinations will cast a different spell. #gamedev #indiedev
27.02.2025 18:14 β π 14 π 2 π¬ 1 π 0Thank you! I think the same thing so I am hoping to give a unique twist to that formula :)
21.02.2025 17:44 β π 1 π 0 π¬ 0 π 0I was very proud for this code as I do some interesting stuff to calculate exactly how different a texture is from another, but I accidentally deleted this project. Thankfully it is all in my head though! I hope I find the time to continue this project, I've been working on worldbuilding for now.
21.02.2025 16:49 β π 2 π 0 π¬ 0 π 0The size of the box represents a standing, crouch and prone position, and the rotating box with the white/yellow/red square represents a detection system factoring lightning, texture and character position.
21.02.2025 16:49 β π 2 π 0 π¬ 1 π 0This is a mechanic prototype for a stealth game I still want to make, inspired by Metal Gear 3/4. The number in the middle represents how 'invisible' you are currently, and when you stay still next to a surface you will slowly assimilate the texture that geometry has. #indiedev #gamedev
21.02.2025 16:49 β π 9 π 1 π¬ 2 π 0I will start posting snippets of past prototypes and a more behind the scenes perspective of the games that I've worked on here, I hope is interesting to you!
21.02.2025 16:33 β π 3 π 0 π¬ 0 π 0beautiful π
16.01.2025 17:58 β π 1 π 0 π¬ 1 π 0Estamos con @rodmzs.bsky.social y @nanochess.bsky.social en vivo
16.01.2025 01:03 β π 9 π 4 π¬ 0 π 0Hello everyone! With the new year I will start posting here my game dev adventures. Thanks for following me!
06.01.2025 18:46 β π 3 π 0 π¬ 0 π 0