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Byte Bloom

@byte-bloom.bsky.social

๐ŸŽจ Making moods, not just mechanics โ€” one game at a time

35 Followers  |  13 Following  |  13 Posts  |  Joined: 22.04.2025  |  1.7926

Latest posts by byte-bloom.bsky.social on Bluesky

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New enemy: Bat is in! ๐Ÿฆ‡โœจ

Been working on a flying threat thatโ€™s not here to mess around.

It hoversโ€ฆ it divesโ€ฆ it hunts โ€” making the platforming a bit more intense!

Super fun to test (and get wrecked by)!

#gamedev #indiedev #platformer #2D #godot #pixelart #devlog #gameupdate

09.05.2025 11:34 โ€” ๐Ÿ‘ 15    ๐Ÿ” 4    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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Tried jump killsโ€ฆ and things started breaking left and right.

After enough bugs and frustration, I switched to a sword instead โ€” way smoother, way more satisfying. โš”๏ธ

Sometimes the simpler path just works. โœ…

#gamedev #indiedev #2D #platformer #godot #pixelart #devlog #gameupdate

03.05.2025 11:06 โ€” ๐Ÿ‘ 22    ๐Ÿ” 4    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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Devlog 3 : First Enemies + Jump Polish HEY EVERYONE!!! This few days I added the first basic enemy into the game - a patrolling type that just moves back and forth in its little area. Its pretty blind right now - just walks straight until....

Devlog 3 is up! ๐Ÿ“โœจ

Added a patrolling enemy โ€” just walks around like it owns the place ๐Ÿ‘€
Also polished the jumps: jump buffer โœ…, coyote time โœ… โ€” feels way better now!

Read here: byte-bloom.itch.io/key-born/dev...

#gamedev #platformer #indie #indiedev #pixelart #2D #godot #devlog #updates

30.04.2025 22:54 โ€” ๐Ÿ‘ 9    ๐Ÿ” 2    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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Double jump is in!! ๐Ÿฆ˜๐Ÿ’จ

Spent some time getting it to work with jump buffer and coyote time, but it's all coming together. Loving how it feels in-game ๐Ÿš€

Who else loves that rush when a tricky mechanic finally clicks? ๐Ÿ™Œ

#gamedev #platformer #indie #indiedev #devlog #2D #pixelart #godot #updates

28.04.2025 11:44 โ€” ๐Ÿ‘ 11    ๐Ÿ” 2    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

Coyote time FTW!! ๐Ÿบ

#gamedev #platformer #indie #indiedev #devlog #2D #godot #pixelart

26.04.2025 20:01 โ€” ๐Ÿ‘ 6    ๐Ÿ” 2    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0

Thnkss!

26.04.2025 10:25 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

๐Ÿ˜‚๐Ÿ˜‚

26.04.2025 10:25 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

Thanks! Player controllers are a challenge, but that's what makes it exciting!

26.04.2025 05:00 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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Coyote time is in! ๐Ÿบ

You knowโ€ฆ that tiny moment after running off a ledge where you can still jump?

Took a bit of tinkering โš™๏ธ, a few โ€œWHY?!!" moments ๐Ÿ˜ต, but super happy with how it feels now!

#gamedev #platformer #indie #indiedev #pixelart #2D #godot #devlog #updates

26.04.2025 04:47 โ€” ๐Ÿ‘ 14    ๐Ÿ” 3    ๐Ÿ’ฌ 2    ๐Ÿ“Œ 1

Please nooo.... Why must you hurt me like this ๐Ÿ˜ญ๐Ÿ˜ญ

25.04.2025 13:33 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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Jump buffering โ€” finally nailed it!

Took longer than expected: a bit of head-scratching ๐Ÿคฏ, lots of trial and error ๐Ÿงชโ€ฆ but it's finally working now โœ…

Hope yโ€™all are doing good out there. ๐ŸŽฎ๐Ÿ‘พ๐Ÿ› ๏ธ

#gamedev #platformer #indie #indiedev #pixelart #2D #godot #devlog #updates

25.04.2025 10:51 โ€” ๐Ÿ‘ 20    ๐Ÿ” 2    ๐Ÿ’ฌ 2    ๐Ÿ“Œ 0
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๐Ÿšถโ€โ™‚๏ธ Devlog 2 is out!

The player finally moves! This one was all about getting the core platformer feel just right โ€” smooth movement, jump + fall, and basic animation states.

๐Ÿ“œ Read it here: byte-bloom.itch.io/key-born/dev...

#gamedev #godot #2D #platformer #indie #devlog

23.04.2025 18:58 โ€” ๐Ÿ‘ 10    ๐Ÿ” 3    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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Devlog 1 : Making a Platformer in 7 Days HEY THERE! I am starting a new small platformer game using Godot. There is something I've wanted to try for a while - just setting a hard deadline, committing to a simple idea, and seeing how far can....

๐Ÿš€ Just posted my first ever devlog for my first ever game! ๐ŸŽฎ

Iโ€™m making a simple platformer where you jump on enemies, collect coins, and unlock levels. Aiming to finish it while sharing the whole process!

Devlog 1: byte-bloom.itch.io/key-born/dev...

#platformer #2D #indie #godot #devlog #gamedev

22.04.2025 18:53 โ€” ๐Ÿ‘ 7    ๐Ÿ” 2    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

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