New enemy: Bat is in! ๐ฆโจ
Been working on a flying threat thatโs not here to mess around.
It hoversโฆ it divesโฆ it hunts โ making the platforming a bit more intense!
Super fun to test (and get wrecked by)!
#gamedev #indiedev #platformer #2D #godot #pixelart #devlog #gameupdate
09.05.2025 11:34 โ ๐ 15 ๐ 4 ๐ฌ 0 ๐ 0
Tried jump killsโฆ and things started breaking left and right.
After enough bugs and frustration, I switched to a sword instead โ way smoother, way more satisfying. โ๏ธ
Sometimes the simpler path just works. โ
#gamedev #indiedev #2D #platformer #godot #pixelart #devlog #gameupdate
03.05.2025 11:06 โ ๐ 22 ๐ 4 ๐ฌ 0 ๐ 0
Devlog 3 : First Enemies + Jump Polish
HEY EVERYONE!!! This few days I added the first basic enemy into the game - a patrolling type that just moves back and forth in its little area. Its pretty blind right now - just walks straight until....
Devlog 3 is up! ๐โจ
Added a patrolling enemy โ just walks around like it owns the place ๐
Also polished the jumps: jump buffer โ
, coyote time โ
โ feels way better now!
Read here: byte-bloom.itch.io/key-born/dev...
#gamedev #platformer #indie #indiedev #pixelart #2D #godot #devlog #updates
30.04.2025 22:54 โ ๐ 9 ๐ 2 ๐ฌ 0 ๐ 0
Double jump is in!! ๐ฆ๐จ
Spent some time getting it to work with jump buffer and coyote time, but it's all coming together. Loving how it feels in-game ๐
Who else loves that rush when a tricky mechanic finally clicks? ๐
#gamedev #platformer #indie #indiedev #devlog #2D #pixelart #godot #updates
28.04.2025 11:44 โ ๐ 11 ๐ 2 ๐ฌ 0 ๐ 0
Coyote time FTW!! ๐บ
#gamedev #platformer #indie #indiedev #devlog #2D #godot #pixelart
26.04.2025 20:01 โ ๐ 6 ๐ 2 ๐ฌ 1 ๐ 0
Thnkss!
26.04.2025 10:25 โ ๐ 1 ๐ 0 ๐ฌ 0 ๐ 0
๐๐
26.04.2025 10:25 โ ๐ 0 ๐ 0 ๐ฌ 0 ๐ 0
Thanks! Player controllers are a challenge, but that's what makes it exciting!
26.04.2025 05:00 โ ๐ 0 ๐ 0 ๐ฌ 0 ๐ 0
Coyote time is in! ๐บ
You knowโฆ that tiny moment after running off a ledge where you can still jump?
Took a bit of tinkering โ๏ธ, a few โWHY?!!" moments ๐ต, but super happy with how it feels now!
#gamedev #platformer #indie #indiedev #pixelart #2D #godot #devlog #updates
26.04.2025 04:47 โ ๐ 14 ๐ 3 ๐ฌ 2 ๐ 1
Please nooo.... Why must you hurt me like this ๐ญ๐ญ
25.04.2025 13:33 โ ๐ 1 ๐ 0 ๐ฌ 0 ๐ 0
Jump buffering โ finally nailed it!
Took longer than expected: a bit of head-scratching ๐คฏ, lots of trial and error ๐งชโฆ but it's finally working now โ
Hope yโall are doing good out there. ๐ฎ๐พ๐ ๏ธ
#gamedev #platformer #indie #indiedev #pixelart #2D #godot #devlog #updates
25.04.2025 10:51 โ ๐ 20 ๐ 2 ๐ฌ 2 ๐ 0
๐ถโโ๏ธ Devlog 2 is out!
The player finally moves! This one was all about getting the core platformer feel just right โ smooth movement, jump + fall, and basic animation states.
๐ Read it here: byte-bloom.itch.io/key-born/dev...
#gamedev #godot #2D #platformer #indie #devlog
23.04.2025 18:58 โ ๐ 10 ๐ 3 ๐ฌ 0 ๐ 0
Devlog 1 : Making a Platformer in 7 Days
HEY THERE! I am starting a new small platformer game using Godot. There is something I've wanted to try for a while - just setting a hard deadline, committing to a simple idea, and seeing how far can....
๐ Just posted my first ever devlog for my first ever game! ๐ฎ
Iโm making a simple platformer where you jump on enemies, collect coins, and unlock levels. Aiming to finish it while sharing the whole process!
Devlog 1: byte-bloom.itch.io/key-born/dev...
#platformer #2D #indie #godot #devlog #gamedev
22.04.2025 18:53 โ ๐ 7 ๐ 2 ๐ฌ 0 ๐ 0
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