Ayy, thanks a lot!
07.07.2025 01:34 β π 1 π 0 π¬ 0 π 0@animalrpgdev.bsky.social
Varminal is an indie rpg game inspired by the Mario & Luigi series, developed by Sleep Deprived Games. Follow us for updates on the game's development! https://discord.gg/EBkqrbrruS Support us on Ko-Fi for extra content! https://ko-fi.com/animalrpgdev
Ayy, thanks a lot!
07.07.2025 01:34 β π 1 π 0 π¬ 0 π 0She should've checked for mold first....
07.07.2025 01:34 β π 1 π 0 π¬ 0 π 0Another bit of progress, getting poisoned and all animations accompanying that are implemented again. As well as different portraits and health icons to match! Little touches we hope will give more charm to the UI.
#indiegame #indiedev #indiegames #jrpg #rpg #marioandluigi #mario #devlog
In between us adding and re-implementing other animations and features, we finished both characters' item using animations. Now they can throw them to each other, just like before, and also have a new animation for drinking stuff! Just to add that little bit of extra charm.
#indiegame #rpg #indiedev
Hello! Happy you like :D
22.06.2025 13:42 β π 1 π 0 π¬ 1 π 0Tara's Jump counter has been re-implemented as well, but now with new animations! In the old beta, we just reused the regular jump sprites, but Paro wanted to go the extra mile, and we think it was worth it - stomping the enemies feels more satisfying than ever! #indiegame #marioandluigi #indiedev
21.06.2025 15:09 β π 79 π 28 π¬ 5 π 0Next on the list, the Goouls! Complete with new sprites and slightly better attack tells! (missing a few sfx for now) As well as a much nicer test background courtesy of @gardy102.bsky.social !
We keep getting closer to re-implementing everything the old demo had, but now looking SO much better!
Melee fox bug
11.06.2025 18:45 β π 7 π 2 π¬ 0 π 0Items are usable yet again! Complete with a new, more expressive and fluid animation. We're getting closer and closer to getting back where we were with the old battle system... but now with so much more style and charm! #Varminal #Indiegame #Indiedev
01.06.2025 21:25 β π 64 π 21 π¬ 1 π 0Thanks!
05.05.2025 03:03 β π 1 π 0 π¬ 0 π 0No, no, he's got a point
04.05.2025 06:14 β π 1 π 0 π¬ 0 π 0Nope, that's Tara and Vyn! :D
04.05.2025 06:14 β π 1 π 0 π¬ 0 π 0With a new art style and more skill on the team, we were finally able to finally make the menus according to the first concept behind them - now Plink displays every option, not just the move icons! A small diegetic touch to tie UI and the game world a little. #varminal #indiegames #indiedev
04.05.2025 02:30 β π 98 π 33 π¬ 5 π 0We have a link to our ko-fi in our bio! It's basically patreon but takes a smaller cut. Any support is immensely appreciated!!
26.04.2025 02:32 β π 0 π 0 π¬ 0 π 02022 vs Now:
#Varminal #indiegames #gamedev
With the base overworld mechanics close to being fully implemented, we're ready to finally start revamping the battle system as well! Here's a look at some new animations, new UI, and new.. well, everything!
(though the background is currently just a placeholder.)
[πSound on!]
We may be planning something about that...
09.04.2025 15:50 β π 0 π 0 π¬ 0 π 0Another move has been fully implemented! As we've said earlier, as the replacement for Mario & Luigi's bros. moves, Plink will transform into various tools for our heroes to use on the overworld. Here's the first one you'll receive in this game - the Plinkoline!
05.04.2025 13:40 β π 37 π 10 π¬ 2 π 0Got the critical hits back in! Originally inspired by the flashiness of critical attacks in Fire Emblem and SMBZ
31.03.2025 04:04 β π 29 π 8 π¬ 0 π 0Was scrolling though our old assets for the older battle demo and found the recording i made for an unfinished boss fight, sadd
29.03.2025 17:33 β π 18 π 7 π¬ 2 π 0Fanart Friday!!
Todayβs fanart, @animalrpgdev.bsky.social !!
I absolutely adore how this game looks so far, I canβt wait for the full release!!
#Varminal #fanartfriday #furryart
It aint much but it's honest work... Got the rolling numbers effect back in from the old version! Had to actually rewrite all the code for it because of the new UI and the numbers being slightly tilted, but it looks nice I think
#Gamemaker #Varminal #screenshotsaturday
Just finished re-adding jump attacks for our new updated version of the game! Also added a semi in-depth explanation on how I did it for those who are interested! (and all those ML fan games still stuck on the overworld movement :^)
22.03.2025 20:16 β π 14 π 5 π¬ 0 π 0We have our own version of this classic Deltarune meme now, mom we made it
(credit to Dumbass Productions in our Discord)
We appreciate the follow!
20.03.2025 02:32 β π 1 π 1 π¬ 0 π 0Mini Mario's 2D segments will also be returning (as they were, in our humble opinion, probably the most memorable gameplay segments in Mario & Luigi: Superstar Saga), in expanded 2D platforming sections, that will be a little more challenging to make use of Plink's new platforming abilities!
15.03.2025 15:36 β π 10 π 4 π¬ 2 π 0As our way of adapting Mario & Luigi's field actions, Plink the robot will transform into different tools for Tara & Vyn to use! Furthermore, replacing the Mini Mario ability, you'll be able to control Plink on his own! We hope his level segments and unique abilities will be a fun change of pace.
15.03.2025 14:13 β π 27 π 7 π¬ 1 π 0More overworld progress! Finally, one of the enemies is in, and able to notice and chase you! They're not yet interact-able, but that won't be for long.
#screenshotsaturday #Varminal #indiedev #indiegame #marioandluigi #rpg
Means a lot to hear, especially coming from you haha
Thanks a lot!