Patryk Wychowaniec

Patryk Wychowaniec

@piterolex.bsky.social

bagel-loving bug squasher | fan of Rust, Nix and Emacs | https://pwy.io

57 Followers 74 Following 11 Posts Joined Nov 2024
3 months ago
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My phone wallpaper pack has 60+ images and you can get it for only £5 (or more — any extra helps support my art!). Link in replies!

"Beautifully crafted artwork... bought this collection in a heartbeat"

"I love seeing them appear when I pick up my phone"

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10 months ago

whatcha debugging? gets crazy with those newer instructions like phminposuw

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10 months ago
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Marching Events: What does iCalendar have to do with ray marching?

yo, i think i've accidentally discovered something new - pwy.io/posts/marchi...

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1 year ago

ouch, fair enough!

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1 year ago

*numpad, ofc.

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1 year ago

maybe Framework 16 is something you'd like? I've been using it for a couple of months now and while I don't use keypad myself, I know it's possible to configure it like that 👀

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1 year ago
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kartoffels v0.6 released! kartoffels is a game where you're given a potato and your job is to implement a firmware for it - let's see what changed in v0.6!

i've just released v0.6 of #kartoffels, a game where you implement a firmware for a potato!

play it online:
kartoffels.pwy.io
or: ssh kartoffels.pwy.io

release notes:
pwy.io/posts/kartof...

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1 year ago

(or maybe it's not really "noise", but a prepared set of images that approximate noise, idk!)

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1 year ago

Nice! Is the noise included in the original image or added as a part of the process?

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1 year ago
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currently replaying need for speed: most wanted (the older one, it's on internet archive) - the best nfs ever, 100/10

works flawlessly under wine (well, almost - i've got a 144 hz screen and this causes the game to stutter every now and then; apparently not wine's fault, though)

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1 year ago
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cooking the next release, almost ready

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1 year ago
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working on #kartoffels - i have this idea for a challenge where you implement a bot rescuing another bot trapped inside a room

the four bots on the perimeter are guards and they continuously walk around the room - your purpose is to either quickly run through them or try killing 'em

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