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Curious Owl

@curiousowldev.bsky.social

Space nerd making StellarDrive: a game about building starships to explore the cosmos. You can play an early alpha for free on itch: http://curious-owl-dev.itch.io/stellardrive

270 Followers  |  120 Following  |  80 Posts  |  Joined: 20.11.2024  |  1.9411

Latest posts by curiousowldev.bsky.social on Bluesky

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A Venus-inspired planet I added to my game. The upper layers of its atmosphere scatter all colours, creating the white outer shell, whereas the lower layers absorb blue light, causing this yellow-ish environment. #ScreenshotSaturday #GameDev

07.02.2026 17:29 β€” πŸ‘ 41    πŸ” 6    πŸ’¬ 0    πŸ“Œ 0
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StellarDrive Feedback Thank you for playing StellarDrive! I'm gathering feedback to improve the game and your answers are highly appreciated :)

If you want, you can fill out a short feedback survey where I ask at the end if you're interested in being a beta tester. I keep a list of people who responded yes for when I get to testing further!

Here's the link docs.google.com/forms/d/e/1F...

13.01.2026 02:03 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 1    πŸ“Œ 0

Thank you for trying out the old version! The latest build is currently unavailable because I'm focusing on getting a Steam page up.

However, I plan to create a demo afterwards with the new graphics and gameplay.

12.01.2026 13:10 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 1    πŸ“Œ 0

Thank you <3

11.01.2026 17:32 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
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A distant, frozen planet I made for my game πŸ₯Ά
#screenshotsaturday #gamedev

10.01.2026 17:42 β€” πŸ‘ 49    πŸ” 4    πŸ’¬ 4    πŸ“Œ 0
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A before/after of the build menu in my game. It's nice to see how far along the game has come this year! #ScreenshotSaturday #GameDev

20.12.2025 12:51 β€” πŸ‘ 9    πŸ” 3    πŸ’¬ 0    πŸ“Œ 0

Not yet. I plan to release it as a Steam demo when it's ready

08.12.2025 18:23 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
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Made this beautiful "spaceship" using the new rotor parts in my game.
#screenshotsaturday #gamedev

22.11.2025 12:43 β€” πŸ‘ 42    πŸ” 4    πŸ’¬ 6    πŸ“Œ 0
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I've been working with an awesome composer lately to create ambiance for my game. Here's a sample of what you'll hear as you dive into planetary rings for the first time. Sound: ON 🎡
#gamedev

08.11.2025 16:21 β€” πŸ‘ 13    πŸ” 2    πŸ’¬ 0    πŸ“Œ 0

I'm currently focused on getting a Steam page up for the game. The next playable build will probably be a demo! Idk when that will be, though.

11.10.2025 22:18 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 1    πŸ“Œ 0
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Added a new rotor part to my spaceship-building game. This lets you build ships with rotating thrusters for vertical takeoffs! #gamedev

11.10.2025 15:52 β€” πŸ‘ 31    πŸ” 4    πŸ’¬ 2    πŸ“Œ 0
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Added breakable trees to my game🌲
#gamedev

24.09.2025 14:01 β€” πŸ‘ 24    πŸ” 2    πŸ’¬ 0    πŸ“Œ 0

Glad you liked it! I replied to your comment on itch.

08.09.2025 14:38 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
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Currently animating the fuel traversing the pipes in my space game. It kinda looks like forbidden mountain dew. #gamedev

04.09.2025 14:16 β€” πŸ‘ 37    πŸ” 4    πŸ’¬ 3    πŸ“Œ 0

I'm still actively working on it! I'd love to know what you mean by more developed. What are the top things you would like to see added?

01.09.2025 14:30 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 1    πŸ“Œ 0

Thank you <3

25.08.2025 16:59 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
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Made it so we can see other players' hand movements while operating a ship.
#gamedev

25.08.2025 16:10 β€” πŸ‘ 45    πŸ” 5    πŸ’¬ 1    πŸ“Œ 0
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Added this gyroscope part to my spaceship-building game. You can plug it into a pilot's seat for greater control, or you can set up wiring to automatically align your ship.
#gamedev

14.08.2025 14:03 β€” πŸ‘ 27    πŸ” 4    πŸ’¬ 1    πŸ“Œ 0
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Made this self-stabilizing platform in my indie space game. It's using new parts such as a velocity sensor, along with math nodes to calculate the proper thrust to keep the ship perfectly still.
#gamedev

04.08.2025 14:56 β€” πŸ‘ 59    πŸ” 8    πŸ’¬ 0    πŸ“Œ 1
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Testing out a better way to connect cables in my space indie game. #gamedev

17.06.2025 15:00 β€” πŸ‘ 38    πŸ” 4    πŸ’¬ 2    πŸ“Œ 1

Awww thank you so much! That's very encouraging to read. I hope you stick around as I keep developing the game :)

11.05.2025 00:46 β€” πŸ‘ 1    πŸ” 1    πŸ’¬ 0    πŸ“Œ 0

Thanks for sharing! I especially like the corona effect you have. I'll definitely try something like that for the star in my game. It's only a simple sphere with a high emission value right now πŸ˜…

05.05.2025 11:43 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

That looks AMAZING 😍 do you have resources on how you achieved this effect?

05.05.2025 01:40 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 1    πŸ“Œ 0
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It's #screenshotsaturday πŸŽ‰

Here's a turtle-shaped ship someone shared on our Discord this week 🐒

03.05.2025 11:43 β€” πŸ‘ 10    πŸ” 2    πŸ’¬ 0    πŸ“Œ 0

Thank you so much <3 I love the side wings on your ship. It looks cool

02.05.2025 17:49 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 1    πŸ“Œ 0

Thanks for sharing. It's a nice feeling to come back and simplify previous code.

I look forward to seeing what you make next :)

25.04.2025 13:44 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

It looks great! I love the filter you used with the skulls.

19.04.2025 14:25 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0

Thank you! The planet's rings are set up like a giant carousel where each "track" is a ring segment. These segments are filled with rocks and are rotated in tandem at their proper orbital speed.

There is the occasional clipping at the segments' edges, but it works ok otherwise.

16.04.2025 22:38 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 1    πŸ“Œ 0
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More progress on the player character. His suit has little thrusters for space navigation. This keeps it compact while also freeing the player's hands.

#indiedev

16.04.2025 20:07 β€” πŸ‘ 15    πŸ” 1    πŸ’¬ 2    πŸ“Œ 0

I didn't expect a code sample! That's great. Thank you for sharing.

16.04.2025 14:58 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 1    πŸ“Œ 0

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