Anatole Duprat's Avatar

Anatole Duprat

@anatoleduprat.bsky.social

Graphics coder at Apple Demoscener at Razor1911 www.aduprat.com

244 Followers  |  233 Following  |  12 Posts  |  Joined: 11.11.2024
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Posts by Anatole Duprat (@anatoleduprat.bsky.social)

Amazing! I’ve been looking through your tweets to get some hints about how your engine works. Thanks for this great explanation :)

07.01.2026 09:34 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
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Anamie by Hack'n'Trade & Razor 1911 demo for Windows, 5th at Revision 2025

I coded (!) a demo that we released at this years Revision. Art and music by Goto80 and engine code by Anat.

23.04.2025 07:50 β€” πŸ‘ 30    πŸ” 8    πŸ’¬ 1    πŸ“Œ 0
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Real-Time Markov Chain Path Guiding for Global Illumination and Single Scattering We present a lightweight and unbiased path guiding algorithm tailored for real-time applications with highly dynamic content. The algorithm demonstrates effectiveness in guiding both direct and indire...

If you haven’t seen this paper, you might find it interesting www.lalber.org/2025/04/mark...

15.11.2025 12:15 β€” πŸ‘ 4    πŸ” 0    πŸ’¬ 1    πŸ“Œ 0

Great! How can you be that creative every day ? This is mindblowing :)

13.08.2025 17:46 β€” πŸ‘ 3    πŸ” 0    πŸ’¬ 1    πŸ“Œ 0

Of course! Looking forward to seeing what you do with it :)

08.08.2025 08:30 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
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samplinglab.io

New features: display grid, easily share your code, and more

07.08.2025 15:58 β€” πŸ‘ 10    πŸ” 2    πŸ’¬ 0    πŸ“Œ 0

Wow! I don't know what's better: the tool or what you do with it :)

07.08.2025 00:14 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 1    πŸ“Œ 0

Ah yes, it should be good now. Thanks !

17.02.2025 08:50 β€” πŸ‘ 0    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0
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Using ReSTIR to importance sample the brightest pixels on an image

www.shadertoy.com/view/XfycWw

15.02.2025 09:49 β€” πŸ‘ 88    πŸ” 20    πŸ’¬ 2    πŸ“Œ 0

Indeed! I refactored it to add the reverse projection and also noticed something strange with the distribution. Adding your change works well. I hope you're okay with this refactoring; I found it better educational purposes. 😊

02.12.2024 22:45 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 1    πŸ“Œ 0

Nice! I added it to the list :)

22.11.2024 13:05 β€” πŸ‘ 1    πŸ” 0    πŸ’¬ 1    πŸ“Œ 0
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SamplingLab : a small tool to live code and visualize samples

aduprat.com/tools/sampli...

19.11.2024 22:24 β€” πŸ‘ 107    πŸ” 30    πŸ’¬ 1    πŸ“Œ 1
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Why Reinhard Desaturates Your Blacks One thing I’ve mentioned is that if you use the simplest Reinhard tonemapping operator, then you will get desaturated blacks. In this image, the top row is using Reinhard, the middle is straight line...

Maybe because Reinhard desaturates your blacks

18.11.2024 10:52 β€” πŸ‘ 3    πŸ” 0    πŸ’¬ 0    πŸ“Œ 0