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Vic Da Baldie

@vhern26.itch.io

Aspiring Video Game Developer ๐ŸŽฎ working on making that next "2.5D" RPG ๐Ÿ—ก๐Ÿง™โ€โ™‚๏ธ | Studying Game Design |

161 Followers  |  1,053 Following  |  15 Posts  |  Joined: 16.11.2024  |  1.7285

Latest posts by vhern26.itch.io on Bluesky


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We're participating in a #Metroidvania game jam! Here is the antagonist of the game, a very fearsome bat - uh, rat. ๐Ÿญโšฐ๏ธ

Please just don't ask to see the 3D model yet sldjfsfldj.

#GameDev #IndieDev #GameArt #unrealengine #ConceptArt #DigitalArt #RatStan #HeIsNotAMouse

25.11.2025 08:03 โ€” ๐Ÿ‘ 14    ๐Ÿ” 7    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

Looks incredible! I love how there is this feel of 3D with the pixel art. Is that because you added several frames to it?

26.05.2025 16:02 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

Thats awesome that you did, can only learn through doing. Looking forward to seeing more of your work!

28.12.2024 00:45 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

Would love to see what you used to learn how to make this happen or if you tried designing it yourself with no guidance! Cool stuff!

27.12.2024 22:04 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0

Yes, just like Game Theory! Intolerant folks will cheat to win, which is what would lead those that are tolerant who vie for cooperation will "lose" to those who will cheat to "win".

19.11.2024 04:38 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

I can definitely see the berserk influences! Even in that panel alone. Can't wait for part 2!

18.11.2024 18:01 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

This was a great read, what influences did you draw on to create this? Particularly drawn to the panel where Bryn is standing in front of a tower.

Really enjoyed that first part.

18.11.2024 16:12 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0

Here is another starter packed that popped up on my feed!

Credits go to Doomski

Pack 1 - go.bsky.app/MCoaCBe
Pack 2 - go.bsky.app/rmDBjd
Pack 3 - go.bsky.app/7iFuo3h
Pack 4 - go.bsky.app/HrD5Qy

18.11.2024 14:02 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

Starting development of a game can be tricky. I find research to be very helpful. Most games were built on concepts and designs of those that came before them.

More importantly though is innovation and creativity. I'd ask what feature from a game inspired me, and then how would I iterate on it?

18.11.2024 13:56 โ€” ๐Ÿ‘ 9    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

E.g. Metaphor Refantazio ambush music sounds similar to Fire Emblems Three Houses main theme/battle theme. Only a certain section of it though.

18.11.2024 13:45 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

Once you research similar games, do so to use them as a frame of reference or inspiration! Write down what you liked, why you liked it and how you felt a connection to what you are building.

Could even be a small section of the song.

18.11.2024 13:44 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

When I think about what UI or music I want I think about themes, settings and style. The best modern examples, for me, is Persona 5 and Metaphor ReFantazio.

Ask yourself:
1) What genre of game is this?
2) What time period does it take place?
3) What is it about?

Then, research similar games.

18.11.2024 13:39 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

Thank you so much Wave! This is super helpful!

18.11.2024 04:27 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

Wizardry vibes, love this so much!

18.11.2024 03:49 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

This reminds me of Time and Eternity! Combat gameplay that was ahead of its time, mired with other issues.

18.11.2024 03:44 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

Where would you recommend to find some?

18.11.2024 03:42 โ€” ๐Ÿ‘ 0    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0

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