For the new onboarding, we really let the colors pop π. It's a bit of a new visual direction for Fuse.
Coming in the next release.
@vova.codes.bsky.social
Product Engineer @ squads.so Building fusewallet.com β’ ex- framer.com π Amsterdam, The Netherlands
For the new onboarding, we really let the colors pop π. It's a bit of a new visual direction for Fuse.
Coming in the next release.
Here's how Abode uses it, as an example. You don't have to animate scale necessary, the point is just to be able to interpolate the split position into whatever property you need
14.07.2025 09:32 β π 2 π 0 π¬ 1 π 0my understanding is that those solutions provide non-deterministic attribution, right? i need a 100% deterministic approach, so each app instal from a referral link is attributed to the person who created that referral link. I'll double check those options though , thanks a lot for the pointers ππΌ
15.06.2025 03:56 β π 1 π 0 π¬ 1 π 0Hey #ReactNative community, has anyone figured out a way to attribute referral links through the process an app install? My current best idea is to use App Clips and the fact that they share context with the main app. Any other clever mechanism I'm missing?
14.06.2025 09:19 β π 1 π 0 π¬ 1 π 0Hey App.js π
Who's also around?
#reactnative
Finally, this year I'm going to appjs.co
Excited to come back to Krakow 10 years after leaving it β€οΈ
Anyone ever ran into this bug/feature of @so FlatList?
Iβm pulling the list to trigger the reveal of extra items (re-renders the list). It happens at the 80px overdrag without me releasing my finger, then the list stops following the gesture and immediately jumps to the ~40px overdrag instead.
Fuse+ Membership promo screen
React Native, Reanimated, Skia
fusewallet.com
Well done, sir! The implementation is even more elegant than my scrappy one π
20.04.2025 15:54 β π 3 π 0 π¬ 1 π 0Curious what do folks typically use this for? Seems like a bit of an overkill for just refetching backend data. Also has to be something non-critical, so the app won't suffer if the OS decides not to run it at all
16.03.2025 18:05 β π 2 π 0 π¬ 0 π 0Fusing with Nature
08.03.2025 21:44 β π 0 π 0 π¬ 0 π 0cool kids do tailwind, old farts like me - vanilla-extract
22.02.2025 15:21 β π 3 π 0 π¬ 1 π 0Sure thing, it's actually on GitHub, even published as a package and ready to use. Here's the code: github.com/vovacodes/re...
22.02.2025 08:14 β π 1 π 0 π¬ 1 π 0I have actually started paying attention to which aircraft operates each flight, and I deliberately avoid Boeings
18.02.2025 20:21 β π 1 π 0 π¬ 0 π 0That would be sick ππΌ I'm building a little primitive on top of PureNativeButton that should simplify creating a performant TouchableScale component and missing support for positive hitSlops is the main obstacle to recommending it to everyone
github.com/vovacodes/re...
Just pushed a new patch version of reanimated-touchable-scale.
Mainly bumping the peerDep version of RNGH that fixes the behavior of PureNativeButton.
Go tap it!
github.com/vovacodes/re...
Question for folks from @swmansion.com : is there a reason positive hitSlop values aren't supported on any of the Touchable and Pressable components in react-native-gesture-handler.
It's a major usability issue especially when it comes to smaller UI elements, isn't it?
Also native Touchable's work
Congrats with the release!
Time to try perps trading with Backpack, it works in the EU now, right?
As promised, paying back the service to the community:
bsky.app/profile/vova...
I published `reanimated-touchable-scale` π
Building smooth squishy buttons should not be as difficult as it is today using just off-the-shelf APIs from React Native or Gesture Handler.
The lib uses `RawNativeButton` from gesture-handler, and makes sure there's no UI->JS->UI involved.
π Link below
These guys never disappoint.
Have all their albums π₯
also within same screen ππΌ
20.01.2025 20:07 β π 1 π 0 π¬ 0 π 0Can't shake the feeling that we'll have a rough wake-up call from the off-based era where Trumps, Lexs, Rogans, Musks and Sacks lead the discourse.
Bookmarking this to check back in a few years π
Hey! The font is Cartograph CF: connary.com/fonts/cartog...
The theme is Monokai Pro (Filter Octagon) for Jetbrains IDEs
Performant bouncy react native buttons are coming to github soon.
19.01.2025 23:14 β π 1 π 0 π¬ 0 π 0Dude! This is it, this fixes everything. On the video, me smashing that rectangle as fast as I can: no lags at all β‘οΈ
Took me a while to wrap my head around PureNativeButton, useHandler and useEvent, but the result is awesome.
Gonna make a tiny lib out of it so folks don't suffer the way I did
Hey! Appreciate the response β€οΈ
in this case it's from Gesture Handler , but i also tried one from react-native (following the Bluesky's Button code) that didn't work either.
I will try BaseButton, and the internal API you mentioned. will report back, thanks!
yeah I figured, that was a desperate attempt to make them worklets to improve performance. didn't help
17.01.2025 20:06 β π 0 π 0 π¬ 0 π 0React Native community, please help me out. What's your recipes for a delightful TouchableScale? What do you use as a base: `Pressable`, `BaseButton` from gesture-handler, anything else?
I'm going through pain: press animation is skipping occasionally and just doesn't feel right.
RT appreciated