@ronevine.bsky.social
Dev working on: https://store.steampowered.com/app/3176060?utm_source=bsky
Emissary Zero Demo at Steam Next Fest!
🌑 And I'm excited to announce that the game will be released on March 28! 🌑
#unrealengine #indiegame #indiedev #gamedev #horrorgames
Upon death, there is a chance that the body will be infected with black liquid and continue to exist for some time
#unrealengine #indiegame #indiedev #gamedev #horrorgames
Some ripening oranges
#unrealengine #indiegame #indiedev #gamedev #horrorgames
made a small liquid creature
#unrealengine #indiegame #indiedev #gamedev #horrorgames
#unrealengine
#indiegame
#indiedev
#gamedev
#horrorgame
#unrealengine
#indiegame
#indiedev
#gamedev
#horrorgames
#unrealengine
#indiegame
#indiedev
#gamedev
#horrorgame
#unrealengine
#indiegame
#indiedev
#gamedev
#horrorgame
made an ai that can walk through the doorway by bending down
#unrealengine #indiegame #indiedev #gamedev #horrorgame
reminds me a little bit of it
08.01.2025 14:49 — 👍 1 🔁 0 💬 0 📌 0What if you make a slenderman on all fours 🤔
#unrealengine #indiegame #indiedev #gamedev #horrorgame
first time trying Kawaii Physics plugin
#unrealengine #indiegame #indiedev #gamedev #horrorgame
making a small cutscene
#unrealengine #indiegame #indiedev #gamedev #horrorgame
They wave back! 🥹
#unrealenginev#indiegame #indiedev #gamedev #horrorgame
version with Lumen
18.12.2024 12:24 — 👍 1 🔁 0 💬 0 📌 0The cat and the Moon
#unrealengine #indiegame #indiedev #gamedev #horrorgame
hi bsky btw 🙂
02.12.2024 13:32 — 👍 0 🔁 0 💬 0 📌 0Finished the worm movement so that it follows a dynamic target on any surfaces. It uses Navmesh movement for horizontal surfaces and custom for vertical ones. Btw, it does not use splines, only skeletal mesh and Control rig
#unrealengine #indiegame #indiedev #gamedev