Stephen Totilo

Stephen Totilo

@stephentotilo.bsky.social

Reporter covering video games at Game File (gamefile.news). Previously launched games coverage at Axios and MTV News. Was Kotaku EiC. stephen(at)gamefile(dot)news he/him

16,488 Followers 689 Following 1,665 Posts Joined Sep 2024
7 hours ago
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Testing a new GDC coverage approach

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1 day ago

Very cool to see that this project from one of my former Kotaku colleagues is already a big success!

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1 day ago
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Also, if you like numbers, one level of DK Bananza, the canyon layer, included 347,070,464 voxels

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1 day ago
Preview
A Nintendo producer's childhood Mario memory helped shape a Switch 2 Donkey Kong hit At GDC, Nintendo detailed the creation of Switch 2 stand-out Donkey Kong Bananza

NEW: At GDC, Nintendo's designers didn't just explain the origins of Donkey Kong Bananza

They showed how Nintendo's current top devs are influenced by Nintendo classics they played as kids.

In this case DKB's producer loved Super Mario Bros' breakable world 1-2

www.gamefile.news/p/nintendo-d...

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1 day ago
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Google’s Genie 3 draws a crowd at GDC And, no, making video games with it is not the goal.

GDC dispatch: Google's DeepMind team spoke to a packed audience about Genie 3, the world model tech that conjures interactive worlds that stay consistent for about a minute. Genie 3 sent game stocks tumbling in January

The goal of Genie 3 isn't games, they stressed
www.gamefile.news/p/google-dee...

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3 days ago

GDC tip: as with voting, just stay in line!

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3 days ago
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At least 100 GDC attendees unable to fit into this Google Deep Mind panel about AI and the future of playable worlds

Clearly of major interest

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4 days ago
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Their questions...

(My son re-numbered the questions after I printed them; my daughter did some doodling during the interview)

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4 days ago
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My kids interviewed PlayStation about MLB The Show "How do you guys pick the cover athlete?" "Can you change the color of the ball?" "Do you play baseball?" "Does it take a long time to make the game?”

NEW: A busy day of third grade wrapped up, their fruit-strip snacks eaten, my nine-year-old twins had some questions about MLB The Show 26.

Good thing we'd booked time for them to interview one of the game's developers

A fun new edition of Game File:

www.gamefile.news/p/my-kids-in...

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4 days ago

Working on a feel-good edition of Game File right now.

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6 days ago
Promotional poster for the panel, featuring the headshots of moderator Perrin Kaplan and panelists Dean Takahashi, Jeff Grubb, Nathan Grayson and Stephen Totilo

If you're attending GDC next week, please consider attending this panel about The Rise of Independent Game Journalism, featuring some so-called experts on the topic

(Monday, 3:10-4:10pm, West Hall - Room 3005)

schedule.gdconf.com/session/the-...

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6 days ago
Preview
FedEx vows to pass any tariff refunds it gets from the U.S. on to customers FedEx said it will reimburse customers if the Trump administration provides refunds following a Supreme Court ruling that struck down emergency tariffs.

FedEx said: "If refunds are issued to FedEx, we will issue refunds to the shippers and consumers who originally bore those charges,"

TBD if Nintendo would pass on refunds to people who paid jacked-up prices for Switch OLEDs and Joy-Con 2s.

www.cbsnews.com/news/fedex-t...

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6 days ago

Added context: Nintendo is not alone. Other companies that have sued over Trump's tariffs recently include FedEx, UPS, Barnes & Noble, Costco, Revlon, Prada, Staples...

In terms of gaming companies, I haven't seen others

Great scoop by @nicolecarpenter.bsky.social

www.reuters.com/business/aut...

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6 days ago

It's Mario

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6 days ago

I was impressed with the upgrade system that is built around finding mentors to train you... and how even the layout of the screen you use to track mentor progress hints at a twist to that system

Discovery in the game was also very well-executed. Lots of hidden treasure that is fun to find

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6 days ago

Thank you for the feedback. I err on the side of putting the paywall low, because I know that some people can't pay. I don't want them to completely miss out. But I realize some people might feel tricked if the paywall shows up late!

You can read via a free trial, though it requires a credit card

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6 days ago

Would you have preferred I put the paywall higher and given less away?

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6 days ago

Oh, I'm well aware. It's one of Ubisoft's best open-world games ever. But it also probably should have been released 3-6 months later. It wasn't ready.

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6 days ago

Another Ubisoft source told me they used to consider the company to be stable, but were rattled by job cuts and “the fact that we’re unable to ship anything right now.”

Ubisoft sources I speak to want to get more of their work out there. Big games, small games... anything...

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1 week ago

Will take a moment for my Assassin's Creed-wired brain to stop thinking of Helix as the animus replacement in Assassin's Creed Unity (which, coincidentally, got a 60fps new-gen console update today)

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1 week ago
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Subscribe to Game File The business and culture of video games, from a reporter with 20 years on the beat. Click to read Game File, a Substack publication with tens of thousands of subscribers.

This is not a piece about simple answers and easy blame. It's about a complex, nuanced problem.

If you're into that kind of coverage about the video game industry, Game File's for you

www.gamefile.news/subscribe

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1 week ago
And when eventually a great game is made, like Prince of Persia The Lost Crown, its team isn’t rewarded and celebrated but reallocated into other projects in trouble.
“Indeed, the globalization of Ubisoft development model shifted its culture to value brands and franchises instead of valuing the teams initially capable of creating them. It also weakened teams autonomy in favor of a distributed model of expertise, which entangles productions in unavoidable dependencies.
“Not being able to identify and fix this pattern of spiraling developments is a failure from Ubisoft management. 

Their analysis explains more than the struggle of any single game or studio, but rather the breakdown of a global organization of teams and leaders--the cascading impact of one project's problems onto another and then another

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1 week ago
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What’s gone wrong at Ubisoft A Ubisoft veteran’s well-informed take about a company that has been struggling to release new games, let alone many great ones. They cite "frustration on all sides."

NEW: What has happened to Ubisoft, a once-prolific publisher that now struggles to release games?

A veteran Ubisoft developer gave me an insider's take

“For years now... Ubisoft has repeatedly failed to create the conditions for an excellent game to be made"

www.gamefile.news/p/ubisoft-wh...

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1 week ago

I’ve told my children that they’re not allowed to say “insider gaming”

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1 week ago
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1 week ago

Sometimes I get email replies to Game File newsletters that are clearly spam.

And sometimes I tell myself they're real.

Like the one I got today that said: "you have remained a constant source of strength and encouragement."

Thank you! (And you're welcome)

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1 week ago

It matters when thinking about who is playing games globally and where companies (Chinese ones in particular) find success.

But the idea of this chart is to think about who is left, when you cut those few factors out: all the big publishers in Japan, U.S., Europe, etc.

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1 week ago

Those last three are puzzle games that it's taking all of my willpower to avoid playing more of. Gotta wait for the final release!

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1 week ago
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One key chart showing the game industry's struggle And six new game demos (that you can play) that help me remain hopeful about gaming's future

The recent Steam Next Fest was great. So many wonderful demos for games I hadn't heard of.

In the latest Game File, I highlighted 6 that still have PC demos up:

- Froggy Hates Snow
- Enter the Chronosphere
- Wanderburg
- Deg
- Sokogram
- Clover's Quadrants

www.gamefile.news/p/one-key-ch...

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1 week ago
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A bleak report about the games industry made the rounds a couple of weeks ago. Then, last week, this dire chart was added to it

What it shows: Game industry revenue growth in 2025, excluding China, Roblox, hardware and console services (Game Pass, etc) was near 0

www.gamefile.news/p/one-key-ch...

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