Stardust - Behemothe Games's Avatar

Stardust - Behemothe Games

@stardust-game.bsky.social

Indie game dev ๐ŸŽฎ. Board game designer ๐ŸŽฒ โœ‚๏ธ. Programmer. Lifelong board/card/miniature/video gamer.

2,024 Followers  |  3,870 Following  |  186 Posts  |  Joined: 13.11.2024
Posts Following

Posts by Stardust - Behemothe Games (@stardust-game.bsky.social)

Post image

๐ŸŽฒโœ‚๏ธ Got in our first 4-player playtest of #ExomoonColony! Went a lot smoother than expected. Only need to tweak a few things to smooth it out.

We've played 2, 3, and 4 players and have 17 out of our goal of 20 internal tests done for March.

Hit me up if you want to playtest with us later this month

04.03.2026 11:20 โ€” ๐Ÿ‘ 2    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

It's like closing a browser tab you don't need anymore after 6 months

02.03.2026 01:47 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

Deleting files is the best feeling

02.03.2026 01:47 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 2    ๐Ÿ“Œ 0
Post image

๐ŸŽฒโœ‚๏ธ made a ton of progress on our new game #ExomoonColony this year. Designed the core game, got a prototype made, and already got 14 playtests in!

In the game you help establish a new colony on a barren, but resource rich, Exomoon. It is a probability farmer, a la Catan but a little heavier.

02.03.2026 01:03 โ€” ๐Ÿ‘ 4    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
Post image 03.10.2025 13:26 โ€” ๐Ÿ‘ 621    ๐Ÿ” 101    ๐Ÿ’ฌ 6    ๐Ÿ“Œ 1
Preview
Complete UI Book Styles Pack [Aseprite, Spritesheet] by Crusenho Completely Modular, Tons of Variety, and Customizable!

Thanks! Can't take too much credit
I'm using this asset set while I figure out my style. I like it a ton. I made a few small adjustments. But pretty much just stock

share.google/XzulHWXiqGLe...

18.09.2025 11:22 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
Video thumbnail

This feels a little insane, but I am really liking this design pattern so far. Im not making final assets but I'm coding the systems in order. My save/load system and main menus are almost done for #StellarHarvest #Stardust, then off to in-game menus.

#gameDev #indieDev #Godot

18.09.2025 04:29 โ€” ๐Ÿ‘ 15    ๐Ÿ” 3    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0

So excited!

15.09.2025 23:28 โ€” ๐Ÿ‘ 2    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
Video thumbnail

After getting some more experience under my belt, I've started fresh on #Stardust. Still really need to lock in a name and get a slash screen together. But I'm starting at the beginning and building the game manager, menu, save/load, etc systems first.

#gameDev #indieDev

12.09.2025 21:53 โ€” ๐Ÿ‘ 13    ๐Ÿ” 3    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

This looks sweet

09.09.2025 01:05 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0
Preview
Game Jam Showcases Creative Takes on "Duck, Duck, Goose" Theme โ€ข VGMM With the Indie Den Game Jam coming to an end with 29 entries here are four that stood out the most.

The Indie Den Game Jam will be having a livestream on September 6th on Twitch to announce the winners. Check out some of the entries we thought were interesting.

#theindieden #gamejam #godot #indiegames #indiegame #indiedev #gamedev #indiegamedev #indiegames #gaming #videogames #gamedevelopment

06.09.2025 00:47 โ€” ๐Ÿ‘ 14    ๐Ÿ” 6    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
Preview
a close up of a goose 's head and neck ALT: a close up of a goose 's head and neck
04.09.2025 04:38 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
Video thumbnail

#WeDidItReddit. #HonkPursuit is submitted to the #TheIndieDen jam. First jam and time I've uploaded or exported a game. It's got plenty of rough edges. But you can play it now in frantic or chillcore mode.

behemothe-games.itch.io/honk-pursuit

#gameDev #indieDev #godot #GameJam

04.09.2025 03:52 โ€” ๐Ÿ‘ 14    ๐Ÿ” 5    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0
Video thumbnail

Still so much to do. I've been trying to get as many of the systems feeling right first and I'm going to try to windmill slam some sound effects and multiple level designs in last minute tomorrow ๐Ÿ˜ฌAlmost "done" with #HonkPursuit though.

#gameDev #indieDev #godot #GameJam #TheIndieDen

02.09.2025 22:16 โ€” ๐Ÿ‘ 9    ๐Ÿ” 3    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
Video thumbnail

me when i turn the numbers up to 1000 to try and figure out why my pickups arent working because i want to make sure its not just a numbers too small problem and i finally fix it. #HonkPursuit

#gameDev #indieDev #godot #GameJam #TheIndieDen

31.08.2025 18:05 โ€” ๐Ÿ‘ 6    ๐Ÿ” 2    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
Video thumbnail

Barely a "game" at this point. But I think I'll have something to submit for my first jam. This is definitely the most I've learned in the shortest time. Making the duck animations and flaps is probably next for #HonkPursuit.

#gameDev #indieDev #godot #GameJam #TheIndieDen

29.08.2025 19:49 โ€” ๐Ÿ‘ 10    ๐Ÿ” 3    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

I have gravity and flapping turned off at the moment until I have time to fine tune it. But I was thinking flapping would increase your speed to offset drag and wind and bump you up a little. Not planning on full flappy bird hopping. Hoping the goose chasing you can keep the pressure on

29.08.2025 02:53 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
Video thumbnail

Im very bad at making platformers. So now its a flyer. Infinite stuff to do still before the deadline for #HonkPursuit. Redid the splash screen, but I need to redo all the art and add enemies/obstacles/moving things/goose attacks/goose ai. Oof-da

#gameDev #indieDev #godot #GameJam #TheIndieDen

29.08.2025 02:40 โ€” ๐Ÿ‘ 6    ๐Ÿ” 2    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0
Video thumbnail

Getting more work done on #HonkPursuit. Got player/goose hitboxes and the loss condition/screen in. Need to improve the goose (Officer Geese Waddlespoon) AI a lot and figure out other ways to make the platforming challenging and interesting.

#gameDev #indieDev #godot #GameJam #TheIndieDen

25.08.2025 13:19 โ€” ๐Ÿ‘ 9    ๐Ÿ” 3    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
Video thumbnail

This is largely still placeholder assets. But we've got a goose and I made the movement much more responsive. Lots of work to be done on the honkin AI. In the end you will lose if it touches you. Like a lava wall that you can juke.

#gameDev #indieDev #godot #GameJam #TheIndieDen #HonkPursuit

24.08.2025 04:13 โ€” ๐Ÿ‘ 4    ๐Ÿ” 2    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
Video thumbnail

Working on #HonkPursuit for the #TheIndieDen game jam with the theme "Duck, Duck, Goose". It's my first one, I've never made a quackformer or platformer for that matter or finished a game. So here's my first couple hours of progress on it. There's going to be a goose chasing you. #IndieDev #Godot

23.08.2025 22:33 โ€” ๐Ÿ‘ 8    ๐Ÿ” 2    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0

That is a lot easier to read. ๐Ÿ‘

05.06.2025 00:53 โ€” ๐Ÿ‘ 3    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
Video thumbnail

#aseprite #pixelart
Simple Guide: Pixelart Fundamentals
(Repost from June 2024)

30.05.2025 20:11 โ€” ๐Ÿ‘ 598    ๐Ÿ” 97    ๐Ÿ’ฌ 8    ๐Ÿ“Œ 0
Video thumbnail

Brick by brick. We've got some basic dialog between each attack and some basic attack effects! The big thing was all the infrastructure to make it a lot more stable and easy to add to. Next up will be adding animations onto each attack.

#monsterTamer #creatureCollector #gameDev #indieDev #godot

30.05.2025 10:53 โ€” ๐Ÿ‘ 13    ๐Ÿ” 3    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

This has a ton of polish. Looking really good

29.05.2025 23:31 โ€” ๐Ÿ‘ 2    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
Video thumbnail

Have an attack system slowly coming together now. Adding dialog in. Trying to manage the async nature of firing off attack animations and dialogs and ui updates.

Up next is probably adding in a basic attack animation.

#monsterTamer #creatureCollector #gameDev #indieDev #godot #TurnBasedThursday

22.05.2025 18:22 โ€” ๐Ÿ‘ 10    ๐Ÿ” 2    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

This looks so cool. I miss heroes so much. Can't wait to see more of this

22.05.2025 15:58 โ€” ๐Ÿ‘ 3    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

I love the look so far. Super cool

22.05.2025 15:56 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

Love the stark color change between levels

22.05.2025 15:54 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
Preview
a man in a helmet with the words " this is the way " behind him ALT: a man in a helmet with the words " this is the way " behind him
18.05.2025 21:37 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0