I had a function called get_top_cell when in fact it gives the origin cell of a building (each building cell has a local coordinate), was not the bug, but it could have saved me time when looking for it
Fixed. It was a rounding error of something that should not have needed to be calculated.
And I know everybody said that nobody cares if your code is ugly in your game. But, be kind to yourself, HAVE GOOD FUNCTION NAMING CONVENTION
It was a masterpiece, and I would love for more short CRPG like this.
On this #screenshotsaturday, let me share how it is going and a picture of sad tired game dev ...
Buildings should not be on top of each other...
Let your minions fight and build a cavernous stronghold in Packed Lair.
#ScreenshotSaturday #IndieDev
you can wishlist here: store.steampowered.com/app/3489680/...
Our steam page is live:
Do you like to tickle your brain while being a bit villainous?
Check out our auto-battler/base builder with inventory mechanics!
#Godot #IndieDevs #SoloDev
store.steampowered.com/app/3489680/...
Hey, I will be heading to #Gamescom #Gamescom2025 and if you want to discuss about my current project or just chat, hit me up. #IndieDev #SoloDev #Godot
#PitchYaGame
PackedLair is a base builder/auto-battler where you, the villain, place buildings to create the strongest army possible against heroes of the land
#GameDev #Godot #IndieDev
Hey, Godot/gamejam fans!
I made a template to start jams and small games just a little faster!
github.com/bushmin/Nozo...
Main menu/game/pause/end screen, a couple of utils, clear structure/architecture, and a couple of bonuses for curious ones.
Feel free to use and share!
#GodotEngine #gamedev
Looks noice
Our first trailer is live! www.youtube.com/watch?v=C4PQ...
If you're looking for a strategic and tactical roguelite, look no further! Wishlist now! store.steampowered.com/app/3516420/...
#beyondthegrove #indiegames #indiedev #gamedev #indiegaming #roguelite #pcgames #pcgaming #indiegamedev
Well more important is to have a working one.
#GameDev is also having Computer problems. Well, I have a new computer... #IndieDev
#GameDev is also this weird weird feeling, that you have done so much, you think you have as much to do yet, but in some ways, a lot of it seems already complete. #IndieDev
Currently enjoying Orb Tower. It's also on itch. Great game and great value.
store.steampowered.com/app/3496500/...
#GameDev is also testing friends games. The importance of communities #IndieDev
#GameDev is also realizing you need to take a break. Now, Patrick go touch some grass.
#GameDev is also spending time to make the main menu. So many things to do, and more, and more, and more... #IndieDev #SoloDev #Godot
Well, je travaillais sur mon menu et je me disais ça manquait de transition. Coïncidence je ne pense pas
Hey #GameDev s, do you often consider working with illustrators from outside the game industry and how their own community can impact your game ? Like, I follow a lot of artists that make Magic Card.
#GameDev is making a commercial project and the urge to start a game you dreamt of last night. #IndieDev
that's so adorable
Cool technical knowledge vs Cool technical knowledge with a good heart
In any case, I am making a mix of inventory management/base building and army battler, and it seems the genre was very hot in the last SNF. If any people knows scouts for this niche.
#GameDev is also re-writing your pitch deck again and again. Who does not need money ? #IndieDev #Godot
#GameDev is also taking the risk of upgrading your game engine during dev. Thanks the Indie Gods it went ok. #IndieDev #Godot
🌟IndieCade Festival 2025 Submissions are Open!🌟
We accept all kinds of games: digital, physical, mobile, VR, works-in-progress, and more!
📸We want to showcase your work! 📸
indiecade.com/submissions/
#indiegame #indiedev #indiecade #indie #GameDev #games #GameDesign
All advice is bad, but not meaningless. It is good to learn how and why others do things a certain way. Then it is up to you as a creative, or as entrepreneur, to decide what you ignore and what you believe. Perspective is always valuable, but treating advice as dogma is not perspective.
#GameDev is also fighting the SteamWorks back-end. People who know know. #IndieDev
Did people encounter a lot of issues migrating to #godot 4.4 ? I am hesitant for my 2D game