Game designer, film director, mixed media cyborg artist and future blacksmith based in Norway.
                                     
                            
                    
                    
                                            Interfarceuse sympa - UX/UI Designer working on Arc Raiders; previously Indiana Jones & The Great Circle, Gears Tactics, Transformers Reactivate. 
Ex-mémère de chez Women Who Do Stuff.
                                     
                            
                    
                    
                                            Creative Lead: Disney/20th Century Games. Working on cool stuff like Alien, Predator, etc. Fmr Senior Game Writer, Narrative Designer
Opinions are mine. she/her
https://www.thewritegame.com
                                     
                            
                    
                    
                                            I do product, design, and videogame direction stuff. I like combining inspiration from very different places to create something new.
                                     
                            
                    
                    
                                            Unreal Engine is the world’s most open and advanced real-time 3D tool. Learn more about how to get started with #UE5: http://unrealengine.com/unreal-engine-5
                                     
                            
                    
                    
                                            Swedish guy living in Spain. CEO @ Playerunknown Productions, author of the game industry book "UP DOWN UP", advisor for gaming CEOs and used to be a decent 8bit pixel artist.
                                     
                            
                    
                    
                                            Cosplaying goth web (and occasional game) developer from Stockholm, Sweden.
                                     
                            
                            
                    
                    
                                            Game UX Director @ GOALS. Ex. Fall Damage, EA DICE. Travels far for food
                                     
                            
                    
                    
                                            Game Dev 🦄 | Cookie of the week connoisseur | Penguin Squad 🐧 | Answers to 3 feline overlords | Food & Memes | AuADHD | 🇭🇷🇸🇪
                                     
                            
                    
                    
                                            AKA Red Cabin Games 🏡
Full-time indie game developer from Sweden! Working on Space Scavenger 2. Space Scavenger is out on Nintendo Switch and PC! Formerly @EA DICE 
https://store.steampowered.com/app/1962010/Space_Scavenger_2/
                                     
                            
                    
                    
                                            ゲームのUIテクニカルデザイナー。UI周りのシェーダー、vfx、実装がっつりやります。 UE5とUI回りで色々やってて呟きツイートしてます。ヨーロッパで生まれ、日本に11年在住し、今はモントリオール市に在住中。
https://ko-fi.com/yukiya25
twitter : @ko_yuki_lo
                                     
                            
                    
                    
                                            Vagabond, discharged jailbird, escaped galley slave, swindler, mountebank, lazzaron, pickpocket, trickster, litterātus, gambler, porter, ragpicker, tinker and Doctor of Philosophy
https://fredrikedin.se
https://www.mixcloud.com/RektorSelektor/
                                     
                            
                    
                    
                                            Co-founder of @aftermath.site. 📍Canberra, Australia. DMs open. Email: lukeATaftermathDOTsite
www.aftermath.site
https://www.lukeplunkett.com/
                                     
                            
                    
                    
                                            Next TBA. Production @ True Ending. Previously Exec Producer @ Funcom on Metal Hellsinger. Producer, advisor, mentor, public speaker, soloist, photographer. Opinions are my own.
📍Stockholm, Paris (She/Her)
                                     
                            
                    
                    
                                            UI designer, artist, dev, hobby photographer. Currently at Embark (The Finals, Arc Raiders), previously EA/DICE (Battlefield, Mirror's Edge, Star Wars Battlefront)
                                     
                            
                    
                    
                                            Backend developer at DICE
                                     
                            
                    
                    
                                            Aftermath is an independent, worker-owned website about video games and internet culture.
www.aftermath.site
                                     
                            
                    
                    
                                            //         Tech Lead @ EA DICE | Battlefield     
//                         C++ & Shaders                 
//                            Battlefield                           
//                             Triathlon