a bit of a tease of things to come...
15.10.2025 20:14 โ ๐ 1 ๐ 0 ๐ฌ 0 ๐ 0@evilentity.bsky.social
Indie game dev from Poland working on Dart Racer, an arcade sci-fi racing game. Flat + VR, Steam + Quest. Chinchillas are the best :3 Links: https://www.piotrjastrzebski.io/project/dart-racer/
a bit of a tease of things to come...
15.10.2025 20:14 โ ๐ 1 ๐ 0 ๐ฌ 0 ๐ 0Its wishlist time! Take your pick...
Steam!
store.steampowered.com/app/2401910/...
Or Meta Quest!
www.meta.com/en-gb/experi...
It's #WishlistWednesday! And next update is coming soon... you know what to do, right?
#gamedev #vr #etc
Wishlist on Steam!
store.steampowered.com/app/2401910/...
Or get on Meta Quest!
www.meta.com/en-gb/experi...
๐จVERY important news!
Revamped Dart configuration is now fully implemented!
Coming to demo near you quite soon...
#gamedev #indiegames #vr #unrealengine5
Slowly making progress on revamped Dart upgrades and UI for that. Even works with gamepad and VR!
#gamedev #vr #unrealengine5 #indiegames
Another Steam Next Fest missed... but at least I've prototyped mixed reality mode for a laugh! Too bad it would require custom tracks to be fun. And many other changes...
#gamedev #vr #indiegames
Yes, perhaps a custom dedicated mesh could work!
10.10.2025 16:33 โ ๐ 1 ๐ 0 ๐ฌ 0 ๐ 0Thats how Ive implemented it in here :) But it is far from ideal for complex mesh, as you can often see interior faces that face wrong way :/
10.10.2025 15:56 โ ๐ 0 ๐ 0 ๐ฌ 1 ๐ 0Figured Ill try to get similar mesh clipping effect, semi usable so far! Any idea if its possible to fill inside of a mesh properly in Unreal without postprocessing/stencils?
#gamedev #unrealengine5
VR?
www.meta.com/en-gb/experi...
Wishlist?
store.steampowered.com/app/2401910/...
For no reason at all, Ive added top down mixed reality mode to my game, should I keep it?
#vr #gamedev #indiegames
Maximum effort!
09.10.2025 13:16 โ ๐ 1 ๐ 0 ๐ฌ 0 ๐ 0Its 3 am, I need to stop working on this :(
#gamedev #vr
We are going somewhere with this...
#gamedev #vr
New profile background!
08.10.2025 20:44 โ ๐ 0 ๐ 0 ๐ฌ 0 ๐ 0Oldest files in my project are from late 2020, though progress was quite sparse back then. Decent pace since 2023, probably 1 or 2 more till acceptable game. Will it be worth it? Lets hope so! Just #gamedev things.
30.09.2025 16:56 โ ๐ 15 ๐ 2 ๐ฌ 0 ๐ 0Update screenshot from Steam page :) #gamedev #steam
05.10.2025 22:10 โ ๐ 12 ๐ 3 ๐ฌ 0 ๐ 0Perhaps Ill ping you one day to check if a build works ;)
04.10.2025 22:50 โ ๐ 1 ๐ 0 ๐ฌ 0 ๐ 0Probably! Likely around full release, whenever that happens. Tough I plan on making a store page soonish. However I do not have one of their devices, that makes it a bit tricky to test if stuff works as intended :( Is pico 4 the relevant one these days?
04.10.2025 20:21 โ ๐ 1 ๐ 0 ๐ฌ 1 ๐ 0Rewriting this Blueprint rats nest in C++, so much nicer! (Once I figure out WTF is going on here...)
#gamedev
GL!
04.10.2025 10:49 โ ๐ 2 ๐ 1 ๐ฌ 0 ๐ 0VR?
www.meta.com/en-gb/experi...
Wishlist?
store.steampowered.com/app/2401910/...
#ScreenshotSaturday !!! Just added 3rd person view in VR :D Now we have parity with flat version.
Feel free to post your game below!
#gamedev #indiegames #vr #unrealengine
I will need it!
03.10.2025 18:10 โ ๐ 0 ๐ 0 ๐ฌ 0 ๐ 0No doing this in unity, so that doesnt help much ;) Also doing this solo, so high end visuals are kinda out of reach
02.10.2025 17:09 โ ๐ 0 ๐ 0 ๐ฌ 1 ๐ 0Ill keep the particle lights and probably add them to few more places, they do not work on standalone though :D
02.10.2025 10:46 โ ๐ 0 ๐ 0 ๐ฌ 1 ๐ 0Many of the cool effects these games use require deferred renderer that doesnt work on standalone vr in Unreal and Ive seen no way to support both renderer types in one project. Postprocessing is very limited. Higher lods are certainly doable, but someone has to make them...
02.10.2025 10:44 โ ๐ 0 ๐ 0 ๐ฌ 1 ๐ 0More tweaks
01.10.2025 19:51 โ ๐ 1 ๐ 0 ๐ฌ 1 ๐ 0Could be interesting, do you have any examples for what you have in mind exactly? Im somewhat limited to what I can do due to standalone requirement, but I do want to make PC nicer wherever possible! Adding light to trails was quite doable :)
01.10.2025 18:04 โ ๐ 0 ๐ 0 ๐ฌ 1 ๐ 0