The trailer for the Gun Nose kickstarter is *very* good.
www.kickstarter.com/projects/add...
@packrabbit.bsky.social
Hi I'm Zaz/Izzy I make games - world's hero - was @ZazSaysStuff on Twitter but I'm maybe making this a new home Working on Margin of the Strange and other cool projects Icon by @killingbbdaily on Twitter Header from Homer
The trailer for the Gun Nose kickstarter is *very* good.
www.kickstarter.com/projects/add...
the context in which Matt realizes the plot of the movie has kicked in (being vague for spoilers sake) is one of the funniest gags I have seen in a theater
15.02.2026 17:33 โ ๐ 5 ๐ 0 ๐ฌ 0 ๐ 0Nirvana the Band the Show the Movie was kinda everything I was hoping it would be. It was almost surreal to see what felt like a new, very long episode to a show I have rewatched so extensively. I'm really happy it was such a good time and hope it's success means we might get that third season
15.02.2026 17:32 โ ๐ 7 ๐ 0 ๐ฌ 1 ๐ 0im so glad that you can drink as many sugar free monsters as you want without needing to ever worry about anything
15.02.2026 17:22 โ ๐ 9 ๐ 1 ๐ฌ 0 ๐ 0relaxed the rules for switching the active party member and accidentally introduced tag combos
27.01.2026 02:49 โ ๐ 180 ๐ 56 ๐ฌ 10 ๐ 2this video game came to me in a dream once and i felt compelled to recreate it
08.07.2025 02:15 โ ๐ 4130 ๐ 1444 ๐ฌ 49 ๐ 20the first of these was a really pleasant surprise! plenty of great characters and some really charming bits that play around with its own structure. I'm happy to see it's getting a sequel
05.02.2026 18:02 โ ๐ 2 ๐ 0 ๐ฌ 0 ๐ 0#pixelart #gamedev #metroidvania #ใใใ็ตต #MadeWithGodot
15.11.2024 13:36 โ ๐ 32 ๐ 6 ๐ฌ 2 ๐ 0Testing Talking System with a Thrait in the ruins!
(Ignore the placeholder voice lines)
#Psychopomp #PsychopompGame #Psychopomp2
After two years of hard work, my first commercial video game Black Cat Bundle is now yours for five dollars! I hope you enjoy playing it as much as I enjoyed making it! #gamedev #pixelart
30.01.2026 08:46 โ ๐ 67 ๐ 32 ๐ฌ 4 ๐ 0If youโre outside of Minnesota and youโre wondering how to help, this guide is excellent.
And seriously. Take down your Ring doorbell TODAY.
I can't believe they never let him out of there..
16.01.2026 18:26 โ ๐ 1 ๐ 0 ๐ฌ 1 ๐ 0Bbbbbb #AnthologyoftheKiller #aotk
08.01.2026 13:22 โ ๐ 1733 ๐ 547 ๐ฌ 7 ๐ 3the point of a game is not to beat it, it is to play it. difficulty is only "a problem" if it is "in the way" of beating the game, which is an issue in the mindset of the player, not in the structure of the game. redoing parts of a fun game is not a punishment, it's an invitation to hang out
16.09.2025 17:57 โ ๐ 441 ๐ 120 ๐ฌ 4 ๐ 4my resolution is to allow myself reasonable time to tackle making the art that I wanna put into the world more than anything else and to be patient with myself while getting that done
04.01.2026 20:24 โ ๐ 7 ๐ 0 ๐ฌ 0 ๐ 02025 was rough for me in a lot of ways, but I feel like it's allowed me to enter 2026 with a perspective on what I value from the stuff I create and knowledge on overcoming the creative pitfalls I've fallen into many times. In an arms-length personal sense I'm really looking forward to this year
04.01.2026 20:21 โ ๐ 7 ๐ 0 ๐ฌ 1 ๐ 0early test #sandwichdev
28.12.2025 02:38 โ ๐ 429 ๐ 128 ๐ฌ 30 ๐ 0Might actually be my favorite movie
25.12.2025 19:06 โ ๐ 4251 ๐ 1782 ๐ฌ 35 ๐ 19I released "BREAK 10", my Flash and DSiWare inspired platformer where you only have 10 seconds to complete each level.
24.12.2025 05:27 โ ๐ 910 ๐ 313 ๐ฌ 23 ๐ 5Expedition Thiwty Thwee? uh, i THINK we missed the fiwst thiwty two! no, but sewiouslyโฆ
12.12.2025 01:40 โ ๐ 966 ๐ 258 ๐ฌ 3 ๐ 2SO PROUD OF YOU AND EVERY OTHER HAND THAT TOUCHED IT!!
if first impressions hold true, you all knocked it out of the park!!
Here gather the catfish... A level excerpt from MEMAMORKIN.
made with @thewaddle.bsky.social and @chaihigh96.bsky.social !!!
#gamedev #gamemaker
Custom input processing method and a solution for Part 1 of Advent of Code 2025. To solve, I simply broke up the input into custom range values and iterated through each one to find the invalid IDs the question was looking for.
A solution for Part 2 of Day 2, including a helper method for finding the invalid IDs. The logic for the actual validation on this one was understandably a bit more complex, but still was easy enough to logic through on my first go.
And here's my stuff for Day 2. The boilerplate utility scripts I wrote at the start for processing the inputs are already proving to need a bit of a refactor, as I had to write a custom process method here, but beyond that though this one went down a lot smoother
02.12.2025 21:02 โ ๐ 4 ๐ 0 ๐ฌ 0 ๐ 0A helper class for my solution to Day 1 of Advent of Code 2025. It obfuscates the logic for tracking dial turns and returns all relevant information about a rotate operation in order to keep the actual solution code clean.
My solution that implements the Dial class. For each operation, I just catch the relevant value changes and apply them to the result.
I'll probably just post about my solutions day-after-day since I'm not really working on anything else I can show off atm. here's my solution for Day 1, which I probably over-engineered but am pretty happy with
02.12.2025 21:02 โ ๐ 5 ๐ 0 ๐ฌ 1 ๐ 0i've sorta-kinda made it as a work-from-home programmer now, so I think this year I'll have the time to try and do every challenge in Advent of Code. this years been fun n' easy so far, with my only trouble coming from missing some stuff in the instructions for Day 1
02.12.2025 21:02 โ ๐ 6 ๐ 0 ๐ฌ 2 ๐ 0The famous Stray Child* from Stray Children!
#StrayChildren #Blender #EEVEE #BrushstrokeTools
*not what he's called
hello bsky! our game was taken down due to a false DMCA which completely killed our momentum at launch. our studio is in a very precarious position right now. please share and spread the word, steam has been little help to our situation.
noplayersonline.net/statement