Zaz ๐ŸŒฑ's Avatar

Zaz ๐ŸŒฑ

@packrabbit.bsky.social

Hi I'm Zaz/Izzy I make games - world's hero - was @ZazSaysStuff on Twitter but I'm maybe making this a new home Working on Margin of the Strange and other cool projects Icon by @killingbbdaily on Twitter Header from Homer

316 Followers  |  416 Following  |  135 Posts  |  Joined: 05.07.2023  |  1.5635

Latest posts by packrabbit.bsky.social on Bluesky


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The trailer for the Gun Nose kickstarter is *very* good.

www.kickstarter.com/projects/add...

17.02.2026 00:22 โ€” ๐Ÿ‘ 197    ๐Ÿ” 65    ๐Ÿ’ฌ 5    ๐Ÿ“Œ 5

the context in which Matt realizes the plot of the movie has kicked in (being vague for spoilers sake) is one of the funniest gags I have seen in a theater

15.02.2026 17:33 โ€” ๐Ÿ‘ 5    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

Nirvana the Band the Show the Movie was kinda everything I was hoping it would be. It was almost surreal to see what felt like a new, very long episode to a show I have rewatched so extensively. I'm really happy it was such a good time and hope it's success means we might get that third season

15.02.2026 17:32 โ€” ๐Ÿ‘ 7    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0

im so glad that you can drink as many sugar free monsters as you want without needing to ever worry about anything

15.02.2026 17:22 โ€” ๐Ÿ‘ 9    ๐Ÿ” 1    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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relaxed the rules for switching the active party member and accidentally introduced tag combos

27.01.2026 02:49 โ€” ๐Ÿ‘ 180    ๐Ÿ” 56    ๐Ÿ’ฌ 10    ๐Ÿ“Œ 2
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this video game came to me in a dream once and i felt compelled to recreate it

08.07.2025 02:15 โ€” ๐Ÿ‘ 4130    ๐Ÿ” 1444    ๐Ÿ’ฌ 49    ๐Ÿ“Œ 20

the first of these was a really pleasant surprise! plenty of great characters and some really charming bits that play around with its own structure. I'm happy to see it's getting a sequel

05.02.2026 18:02 โ€” ๐Ÿ‘ 2    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
Post image 03.02.2026 15:38 โ€” ๐Ÿ‘ 3718    ๐Ÿ” 1273    ๐Ÿ’ฌ 12    ๐Ÿ“Œ 6
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#pixelart #gamedev #metroidvania #ใƒ‰ใƒƒใƒˆ็ตต #MadeWithGodot

15.11.2024 13:36 โ€” ๐Ÿ‘ 32    ๐Ÿ” 6    ๐Ÿ’ฌ 2    ๐Ÿ“Œ 0
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Testing Talking System with a Thrait in the ruins!
(Ignore the placeholder voice lines)
#Psychopomp #PsychopompGame #Psychopomp2

01.02.2026 02:13 โ€” ๐Ÿ‘ 415    ๐Ÿ” 108    ๐Ÿ’ฌ 7    ๐Ÿ“Œ 2
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After two years of hard work, my first commercial video game Black Cat Bundle is now yours for five dollars! I hope you enjoy playing it as much as I enjoyed making it! #gamedev #pixelart

30.01.2026 08:46 โ€” ๐Ÿ‘ 67    ๐Ÿ” 32    ๐Ÿ’ฌ 4    ๐Ÿ“Œ 0
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How To Help if You are Outside Minnesota Last edited January 22, 2026 Iโ€™m going to assume that if youโ€™re reading this, you more or less understand the situation in Minnesota and I donโ€™t have to explain it to you! That saโ€ฆ

If youโ€™re outside of Minnesota and youโ€™re wondering how to help, this guide is excellent.

And seriously. Take down your Ring doorbell TODAY.

24.01.2026 17:47 โ€” ๐Ÿ‘ 3425    ๐Ÿ” 3050    ๐Ÿ’ฌ 12    ๐Ÿ“Œ 41

I can't believe they never let him out of there..

16.01.2026 18:26 โ€” ๐Ÿ‘ 1    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0
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Bbbbbb #AnthologyoftheKiller #aotk

08.01.2026 13:22 โ€” ๐Ÿ‘ 1733    ๐Ÿ” 547    ๐Ÿ’ฌ 7    ๐Ÿ“Œ 3

the point of a game is not to beat it, it is to play it. difficulty is only "a problem" if it is "in the way" of beating the game, which is an issue in the mindset of the player, not in the structure of the game. redoing parts of a fun game is not a punishment, it's an invitation to hang out

16.09.2025 17:57 โ€” ๐Ÿ‘ 441    ๐Ÿ” 120    ๐Ÿ’ฌ 4    ๐Ÿ“Œ 4

my resolution is to allow myself reasonable time to tackle making the art that I wanna put into the world more than anything else and to be patient with myself while getting that done

04.01.2026 20:24 โ€” ๐Ÿ‘ 7    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0

2025 was rough for me in a lot of ways, but I feel like it's allowed me to enter 2026 with a perspective on what I value from the stuff I create and knowledge on overcoming the creative pitfalls I've fallen into many times. In an arms-length personal sense I'm really looking forward to this year

04.01.2026 20:21 โ€” ๐Ÿ‘ 7    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0
31.12.2025 19:28 โ€” ๐Ÿ‘ 8567    ๐Ÿ” 3086    ๐Ÿ’ฌ 59    ๐Ÿ“Œ 47
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early test #sandwichdev

28.12.2025 02:38 โ€” ๐Ÿ‘ 429    ๐Ÿ” 128    ๐Ÿ’ฌ 30    ๐Ÿ“Œ 0
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Might actually be my favorite movie

25.12.2025 19:06 โ€” ๐Ÿ‘ 4251    ๐Ÿ” 1782    ๐Ÿ’ฌ 35    ๐Ÿ“Œ 19
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I released "BREAK 10", my Flash and DSiWare inspired platformer where you only have 10 seconds to complete each level.

24.12.2025 05:27 โ€” ๐Ÿ‘ 910    ๐Ÿ” 313    ๐Ÿ’ฌ 23    ๐Ÿ“Œ 5

Expedition Thiwty Thwee? uh, i THINK we missed the fiwst thiwty two! no, but sewiouslyโ€ฆ

12.12.2025 01:40 โ€” ๐Ÿ‘ 966    ๐Ÿ” 258    ๐Ÿ’ฌ 3    ๐Ÿ“Œ 2

SO PROUD OF YOU AND EVERY OTHER HAND THAT TOUCHED IT!!

if first impressions hold true, you all knocked it out of the park!!

10.12.2025 00:31 โ€” ๐Ÿ‘ 3    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
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Here gather the catfish... A level excerpt from MEMAMORKIN.

made with @thewaddle.bsky.social and @chaihigh96.bsky.social !!!

#gamedev #gamemaker

02.12.2025 17:33 โ€” ๐Ÿ‘ 737    ๐Ÿ” 178    ๐Ÿ’ฌ 14    ๐Ÿ“Œ 3
Custom input processing method and a solution for Part 1 of Advent of Code 2025.
To solve, I simply broke up the input into custom range values and iterated through each one to find the invalid IDs the question was looking for.

Custom input processing method and a solution for Part 1 of Advent of Code 2025. To solve, I simply broke up the input into custom range values and iterated through each one to find the invalid IDs the question was looking for.

A solution for Part 2 of Day 2, including a helper method for finding the invalid IDs.
The logic for the actual validation on this one was understandably a bit more complex, but still was easy enough to logic through on my first go.

A solution for Part 2 of Day 2, including a helper method for finding the invalid IDs. The logic for the actual validation on this one was understandably a bit more complex, but still was easy enough to logic through on my first go.

And here's my stuff for Day 2. The boilerplate utility scripts I wrote at the start for processing the inputs are already proving to need a bit of a refactor, as I had to write a custom process method here, but beyond that though this one went down a lot smoother

02.12.2025 21:02 โ€” ๐Ÿ‘ 4    ๐Ÿ” 0    ๐Ÿ’ฌ 0    ๐Ÿ“Œ 0
A helper class for my solution to Day 1 of Advent of Code 2025.
It obfuscates the logic for tracking dial turns and returns all relevant information about a rotate operation in order to keep the actual solution code clean.

A helper class for my solution to Day 1 of Advent of Code 2025. It obfuscates the logic for tracking dial turns and returns all relevant information about a rotate operation in order to keep the actual solution code clean.

My solution that implements the Dial class. For each operation, I just catch the relevant value changes and apply them to the result.

My solution that implements the Dial class. For each operation, I just catch the relevant value changes and apply them to the result.

I'll probably just post about my solutions day-after-day since I'm not really working on anything else I can show off atm. here's my solution for Day 1, which I probably over-engineered but am pretty happy with

02.12.2025 21:02 โ€” ๐Ÿ‘ 5    ๐Ÿ” 0    ๐Ÿ’ฌ 1    ๐Ÿ“Œ 0

i've sorta-kinda made it as a work-from-home programmer now, so I think this year I'll have the time to try and do every challenge in Advent of Code. this years been fun n' easy so far, with my only trouble coming from missing some stuff in the instructions for Day 1

02.12.2025 21:02 โ€” ๐Ÿ‘ 6    ๐Ÿ” 0    ๐Ÿ’ฌ 2    ๐Ÿ“Œ 0
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The famous Stray Child* from Stray Children!
#StrayChildren #Blender #EEVEE #BrushstrokeTools
*not what he's called

25.11.2025 16:14 โ€” ๐Ÿ‘ 138    ๐Ÿ” 64    ๐Ÿ’ฌ 3    ๐Ÿ“Œ 0
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hello bsky! our game was taken down due to a false DMCA which completely killed our momentum at launch. our studio is in a very precarious position right now. please share and spread the word, steam has been little help to our situation.

noplayersonline.net/statement

02.12.2025 16:13 โ€” ๐Ÿ‘ 1233    ๐Ÿ” 995    ๐Ÿ’ฌ 21    ๐Ÿ“Œ 35
Post image Post image Post image 01.12.2025 16:07 โ€” ๐Ÿ‘ 127    ๐Ÿ” 22    ๐Ÿ’ฌ 2    ๐Ÿ“Œ 0

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